Going to intermission...
L 02/28/2017 - 15:01:29: Game Over
CHANGELEVEL: Looking for next level in mapgroup '279166189'
Looking for next map in mapgroup '279166189'...
CHANGELEVEL: Choosing map 'workshop/279166189/kz_chinablock' (previous was workshop/435161646/kz_otakuroom_v3)
CHANGELEVEL: Looking for next level in mapgroup '279166189'
Looking for next map in mapgroup '279166189'...
CHANGELEVEL: Choosing map 'workshop/279166189/kz_chinablock' (previous was workshop/435161646/kz_otakuroom_v3)
CHANGELEVEL: Looking for next level in mapgroup '279166189'
Looking for next map in mapgroup '279166189'...
CHANGELEVEL: Choosing map 'workshop/279166189/kz_chinablock' (previous was workshop/435161646/kz_otakuroom_v3)
CHANGE LEVEL: workshop/279166189/kz_chinablock
L 02/28/2017 - 15:01
9: [SM] Changed map to "workshop/451175609/kz_blindcity_easy_final"
this is my .bat
srcds -game csgo -console -usercon +game_type 0 +game_mode 0 +mapgroup mg_custom +net_public_adr 173.2.60.53 -port 27016 -tickrate 128 –autoupdate +host_workshop_collection 866190337 -authkey XXXXXXXX +host_workshop_map 279166189 +map kz_chinablock -threads 1
this is what my gamemode_server.txt looks like
// To use this file, rename it to GameModes_Server.txt
//
// Values here override the default gamemodes.txt
"GameModes_Server.txt"
{
"gameTypes"
{
"classic"
{
"gameModes"
{
"casual"
{
"maxplayers" "20"
"convars"
{
"hostname" "Orgiginal Gravity: Classic Casual"
"bot_quota" "8"
"mp_startmoney" "800"
"mp_maxmoney" "16000"
}
"mapgroupsMP" // List of mapgroups valid for this game mode
{
"mg_custom" ""
}
}
}
}
}
"maps"
{
//
//Casual Maps
//
"cs_estate"
{
"nameID" "#SFUI_Map_ar_baggage"
"name" "ar_baggage"
"imagename" "map-baggage-overall"
"t_arms" "models/weapons/t_arms_professional.mdl"
"t_models"
{
"tm_professional" ""
"tm_professional_var1" ""
"tm_professional_var2" ""
"tm_professional_var3" ""
"tm_professional_var4" ""
}
"ct_arms" "models/weapons/ct_arms_swat.mdl"
"ct_models"
{
"ctm_swat" ""
"ctm_swat_variantA" ""
"ctm_swat_variantB" ""
"ctm_swat_variantC" ""
"ctm_swat_variantD" ""
}
}
}
//////////////////////////////////////////////////////////////////////////////////////////////
// Map groups
//
// To use a mapgroup, it needs to be defined in a keyvalues
// block such as the example below, as well as listed in the
// 'mapgroupsMP' block within the game mode that will run it,
// such as the example above.
//
// Then launch the server with '+mapgroup MAPGROUPNAME'
//
// Example:
//
// srcds -game csgo +game_mode 1 +mapgroup mg_bomb_se +map de_nuke_se
//
//
// Check the developer wiki for updated community info
//
https://developer.valvesoftware.com/...icated_Servers
//////////////////////////////////////////////////////////////////////////////////////////////
"mapgroups"
{
"mg_custom" // mapgroup definition
{
"name" "mg_custom"
"maps"
{
"workshop/156057488/kz_aztec" ""
"workshop/156066122/kz_frozen_go" ""
"workshop/156068013/kz_quadrablock" ""
"workshop/279166189/kz_chinablock" ""
"workshop/435161646/kz_otakuroom_v3" ""
"workshop/650371940/kz_oasis" ""
"workshop/219666511/kz_alouette" ""
"workshop/451175609/kz_blindcity_easy_final" ""
"workshop/793414645/kz_2seasons_winter_fix" ""
"workshop/562956061/kz_quick7_v2" ""
"workshop/249444895/kz_longjumps_go11" ""
}
}
}
}
And also after the console claims it changed to chinablock it stayed on the same map which was kz_otakuroom