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Solved Changing maps will sometimes not work


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Sicilians
Member
Join Date: Feb 2017
Old 02-26-2017 , 18:43   Changing maps will sometimes not work
Reply With Quote #1

I run a kz server on my computer and it uses workshopdl and like 50 percent of the time after people have map voted or they rtv'd the map. The console and in game says that the map will now be changed but it doesn't we just sit on the same map.

Last edited by Sicilians; 03-15-2017 at 21:15.
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Maxximou5
AlliedModders Donor
Join Date: Feb 2013
Old 02-26-2017 , 20:54   Re: Changing maps will sometimes not work
Reply With Quote #2

Do you have a valid -authkey set?
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Sicilians
Member
Join Date: Feb 2017
Old 02-26-2017 , 21:28   Re: Changing maps will sometimes not work
Reply With Quote #3

Quote:
Originally Posted by Maxximou5 View Post
Do you have a valid -authkey set?
yes
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hamilton5
Veteran Member
Join Date: Oct 2012
Location: USA
Old 02-27-2017 , 07:20   Re: Changing maps will sometimes not work
Reply With Quote #4

when it's about to change maps, do you see something in the console about 2 match_end cvars? can you post console output during a mapchange?
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Sicilians
Member
Join Date: Feb 2017
Old 02-28-2017 , 14:56   Re: Changing maps will sometimes not work
Reply With Quote #5

As far as I remember due to this not happening for a while [sm] will say its changing the map to whatever workshop map like workshop/3293482/kz_lol . Then nothing will happen we will just stay on the same map. I believe rtv and mapchooser dont work anymore either cause they think we changed the map but we didnt.
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Maxximou5
AlliedModders Donor
Join Date: Feb 2013
Old 02-28-2017 , 14:59   Re: Changing maps will sometimes not work
Reply With Quote #6

Are you still using UMC? Last we spoke you were, and you should specify as such.
As well, if you're using UMC, use the modules for those and not SM's.
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Sicilians
Member
Join Date: Feb 2017
Old 02-28-2017 , 15:14   Re: Changing maps will sometimes not work
Reply With Quote #7

Going to intermission...
L 02/28/2017 - 15:01:29: Game Over
CHANGELEVEL: Looking for next level in mapgroup '279166189'
Looking for next map in mapgroup '279166189'...
CHANGELEVEL: Choosing map 'workshop/279166189/kz_chinablock' (previous was workshop/435161646/kz_otakuroom_v3)
CHANGELEVEL: Looking for next level in mapgroup '279166189'
Looking for next map in mapgroup '279166189'...
CHANGELEVEL: Choosing map 'workshop/279166189/kz_chinablock' (previous was workshop/435161646/kz_otakuroom_v3)
CHANGELEVEL: Looking for next level in mapgroup '279166189'
Looking for next map in mapgroup '279166189'...
CHANGELEVEL: Choosing map 'workshop/279166189/kz_chinablock' (previous was workshop/435161646/kz_otakuroom_v3)
CHANGE LEVEL: workshop/279166189/kz_chinablock
L 02/28/2017 - 15:019: [SM] Changed map to "workshop/451175609/kz_blindcity_easy_final"


this is my .bat

srcds -game csgo -console -usercon +game_type 0 +game_mode 0 +mapgroup mg_custom +net_public_adr 173.2.60.53 -port 27016 -tickrate 128 –autoupdate +host_workshop_collection 866190337 -authkey XXXXXXXX +host_workshop_map 279166189 +map kz_chinablock -threads 1

this is what my gamemode_server.txt looks like

// To use this file, rename it to GameModes_Server.txt
//
// Values here override the default gamemodes.txt

"GameModes_Server.txt"
{
"gameTypes"
{
"classic"
{
"gameModes"
{
"casual"
{
"maxplayers" "20"

"convars"
{
"hostname" "Orgiginal Gravity: Classic Casual"
"bot_quota" "8"
"mp_startmoney" "800"
"mp_maxmoney" "16000"

}

"mapgroupsMP" // List of mapgroups valid for this game mode
{
"mg_custom" ""
}
}
}
}
}

"maps"
{
//
//Casual Maps
//

"cs_estate"
{
"nameID" "#SFUI_Map_ar_baggage"
"name" "ar_baggage"
"imagename" "map-baggage-overall"
"t_arms" "models/weapons/t_arms_professional.mdl"
"t_models"
{
"tm_professional" ""
"tm_professional_var1" ""
"tm_professional_var2" ""
"tm_professional_var3" ""
"tm_professional_var4" ""
}
"ct_arms" "models/weapons/ct_arms_swat.mdl"
"ct_models"
{

"ctm_swat" ""
"ctm_swat_variantA" ""
"ctm_swat_variantB" ""
"ctm_swat_variantC" ""
"ctm_swat_variantD" ""
}
}
}

//////////////////////////////////////////////////////////////////////////////////////////////
// Map groups
//
// To use a mapgroup, it needs to be defined in a keyvalues
// block such as the example below, as well as listed in the
// 'mapgroupsMP' block within the game mode that will run it,
// such as the example above.
//
// Then launch the server with '+mapgroup MAPGROUPNAME'
//
// Example:
//
// srcds -game csgo +game_mode 1 +mapgroup mg_bomb_se +map de_nuke_se
//
//
// Check the developer wiki for updated community info
// https://developer.valvesoftware.com/...icated_Servers
//////////////////////////////////////////////////////////////////////////////////////////////


"mapgroups"
{
"mg_custom" // mapgroup definition
{
"name" "mg_custom"
"maps"
{
"workshop/156057488/kz_aztec" ""
"workshop/156066122/kz_frozen_go" ""
"workshop/156068013/kz_quadrablock" ""
"workshop/279166189/kz_chinablock" ""
"workshop/435161646/kz_otakuroom_v3" ""
"workshop/650371940/kz_oasis" ""
"workshop/219666511/kz_alouette" ""
"workshop/451175609/kz_blindcity_easy_final" ""
"workshop/793414645/kz_2seasons_winter_fix" ""
"workshop/562956061/kz_quick7_v2" ""
"workshop/249444895/kz_longjumps_go11" ""
}
}
}
}

And also after the console claims it changed to chinablock it stayed on the same map which was kz_otakuroom

Last edited by Sicilians; 02-28-2017 at 22:41.
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Sicilians
Member
Join Date: Feb 2017
Old 02-28-2017 , 15:25   Re: Changing maps will sometimes not work
Reply With Quote #8

I just restarted the server and right away i did a force mapvote then rtv, i used no base core plugins commands and [sm] changed the map.


L 02/28/2017 - 15:22:55: [mapchooser.smx] Voting for next map has started.
L 02/28/2017 - 15:22:57: [mapchooser.smx] Voting for next map has finished. Nextmap: workshop/249444895/kz_longjumps_go11.
L 02/28/2017 - 15:23:09: [rockthevote.smx] RTV changing map manually
L 02/28/2017 - 15:23:09: [SM] Changed map to "workshop/249444895/kz_longjumps_go11"
---- Host_Changelevel ----
*** Map Load: workshop/249444895/kz_longjumps_go11: Map Group 279166189Missing map material: ATAM/METAL/NUKE_ROOF_ORANGE
Missing map material: ATAM/METAL/NUKE_ROOF_ORANGE
Missing map material: ATAM/METAL/NUKE_ROOF_ORANGE
#######################################
Map workshop/249444895/kz_longjumps_go11 missing stringtable dictionary, don't ship this way!!!
Run with -stringtables on the command line or convar
stringtable_alwaysrebuilddictionaries enabled to build the string table
#######################################
L 02/28/2017 - 15:23:10: -------- Mapchange to workshop/249444895/kz_longjumps_go11 --------
GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).
GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission).
bot_autodifficulty_threshold_high - 5.0
bot_autodifficulty_threshold_low - -2.0
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Maxximou5
AlliedModders Donor
Join Date: Feb 2013
Old 02-28-2017 , 16:45   Re: Changing maps will sometimes not work
Reply With Quote #9

Make sure to remove any important imformation from your post, like authkey and GSLToken.
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Sicilians
Member
Join Date: Feb 2017
Old 02-28-2017 , 22:44   Re: Changing maps will sometimes not work
Reply With Quote #10

heres the bug again

L 02/28/2017 - 227:12: [mapchooser.smx] Starting map vote because outside request
L 02/28/2017 - 227:12: [mapchooser.smx] Voting for next map has started.
L 02/28/2017 - 2272: [mapchooser.smx] Voting for next map has finished. Nextmap: workshop/156066122/kz_frozen_go.
L 02/28/2017 - 2274: [SM] Changed map to "workshop/156066122/kz_frozen_go"

BUT THE MAP DOESENT CHANGE is their a way to disable sm or something.
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