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[TF2] Taunt 'em (v1.0.1, 06/23/2015)


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MaloModo
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Join Date: Aug 2008
Old 12-21-2016 , 15:30   Re: [TF2] Taunt 'em (v1.0.1, 06/23/2015)
Reply With Quote #341

3 new taunts incoming

Added 3 new taunts to the Mann Co. Store
  • The Scotsmann's Stagger (community-contributed)
  • The Didgeridrongo (community-contributed)
  • The Table Tantrum (Valve)
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Wormy
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Join Date: Jan 2013
Location: 2fort
Old 12-21-2016 , 15:33   Re: [TF2] Taunt 'em (v1.0.1, 06/23/2015)
Reply With Quote #342

Here you go guys, added the new three taunts. Didn't pre-cache the new taunt models, someone else might want to look into that (Didgeridrongo?).
Attached Files
File Type: smx tf_tauntmenu_public.smx (7.8 KB, 164 views)
File Type: sp Get Plugin or Get Source (tf_tauntmenu_public.sp - 148 views - 5.7 KB)
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Last edited by Wormy; 12-21-2016 at 16:09.
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General Lentils
Senior Member
Join Date: Jul 2016
Old 12-21-2016 , 15:50   Re: [TF2] Taunt 'em (v1.0.1, 06/23/2015)
Reply With Quote #343

PHP Code:
[SMPlugin encountered error 25Call was aborted
L 12
/21/2016 21:49:41: [SMNative "SetFailState" reportedUnable to initialize call to CTFPlayer::PlayTauntSceneFromItemWait patiently for a fix
Guess we got a gamedata update
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FlaminSarge
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Join Date: Jul 2010
Old 12-21-2016 , 17:47   Re: [TF2] Taunt 'em (v1.0.1, 06/23/2015)
Reply With Quote #344

Yeah, probably new gamedata needed. Any volunteers, or do I need to go grab it myself?

Can somebody also try it on a Linux server and see if it's broken there?


See below: only TF2Items gamedata changed, and that autoupdates on server restart.
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Last edited by FlaminSarge; 12-21-2016 at 18:40.
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Argos
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Join Date: Apr 2015
Old 12-21-2016 , 18:09   Re: [TF2] Taunt 'em (v1.0.1, 06/23/2015)
Reply With Quote #345

gamedata it's already updated in linux servers. only need complile sp and restart server

Last edited by Argos; 12-21-2016 at 18:09.
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General Lentils
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Join Date: Jul 2016
Old 12-21-2016 , 18:25   Re: [TF2] Taunt 'em (v1.0.1, 06/23/2015)
Reply With Quote #346

Now for Windows
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FlaminSarge
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Old 12-21-2016 , 18:37   Re: [TF2] Taunt 'em (v1.0.1, 06/23/2015)
Reply With Quote #347

Oh, I think it might actually only have been a TF2Items gamedata update that was needed. I'll have to check.

EDIT: Can confirm it was only TF2Items gamedata. Restarting your server should update it automatically.

Nothing changes here.
__________________
Bread EOTL GunMettle Invasion Jungle Inferno 64-bit will break everything. Don't even ask.

All plugins: Randomizer/GiveWeapon, ModelManager, etc.
Post in plugin threads with questions.
Steam is for playing games.
You will be fed to javalia otherwise.
Psyduck likes replays.

Last edited by FlaminSarge; 12-21-2016 at 18:39.
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TitanTF
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Join Date: Mar 2016
Location: Singapore
Old 12-21-2016 , 22:31   Re: [TF2] Taunt 'em (v1.0.1, 06/23/2015)
Reply With Quote #348

im using the latest tf2items, tauntem, tf2attributes gamedata and my servers are crashing. any clue what else I could try?
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Argos
Member
Join Date: Apr 2015
Old 12-22-2016 , 04:18   Re: [TF2] Taunt 'em (v1.0.1, 06/23/2015)
Reply With Quote #349

Quote:
Originally Posted by TitanTF View Post
im using the latest tf2items, tauntem, tf2attributes gamedata and my servers are crashing. any clue what else I could try?
https://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)

I think the only way what your server will not update gamedata files, is if You disable this option.

I only see one file updated in gamedate: tf2.items.txt

PHP Code:
"Games"
{
        
"tf"
        
{
                
"Offsets"
                
{
                        
"GiveNamedItem"
                        
{
                                
"windows"       "475"
                                "linux" "482"
                                "mac"   "482"
                        
}
                }
        }


Last edited by Argos; 12-22-2016 at 05:03.
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TitanTF
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Location: Singapore
Old 12-22-2016 , 04:20   Re: [TF2] Taunt 'em (v1.0.1, 06/23/2015)
Reply With Quote #350

Quote:
Originally Posted by Argos View Post
https://wiki.alliedmods.net/Gamedata...ing_(SourceMod)

I think the only way what your server will not update gamedata files, is if You disable this option.

I only see one file updated in gamedate: tf2.items.txt

PHP Code:
"Games"
{
        
"tf"
        
{
                
"Offsets"
                
{
                        
"GiveNamedItem"
                        
{
                                
"windows"       "475"
                                "linux" "482"
                                "mac"   "482"
                        
}
                }
        }

could you explain by what's the option you are referring to? the link you have linked in the post has nothing in it :/
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