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NS Mod for CS


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ThomasNguyen
Senior Member
Join Date: May 2006
Old 05-18-2006 , 00:31   NS Mod for CS
Reply With Quote #1

I have no clue if this is possible but what i want is a plugin that brings ns into cs. Such as you build buildings [armory, turret etc] and the weapons. which 2 teams alien and marines. blah blah blah and so on. Or like a NS:Combat version into cs. get levels and buy things[catalist, weapon damage, jetpack etc] The NS:Combat i think can be done but i want the first one more
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awpticaL
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Join Date: Jul 2004
Location: EAST US
Old 05-18-2006 , 01:20  
Reply With Quote #2

The screenshot explains it all.

Although I don't see how you could have aliens in CS, It would just be better to....play NS?

The only way I could see this working is leaving the teams as they are, but having the structures there.

The goal is to get to each others base and damage the CC
Commander mode would be way too much work, imo.
Probably could spawn turrets and stuff, but I don't think sieges and the likes would even be needed.

I'm guessing upgrades would be bought with CS Money. Starting you off at 0$ and getting 300$ per kill.

I could see this being done, but it would basically be;

Run to the other base, Kill people, Upgrade when you can, and shoot the CC from a distance.
Turrets would have to be well placed or have a huge range, otherwise they'll just get AK'd from a distance.

Sure it's possible, but it won't turn out like NS itself.

All I could suggest is playing the CS like maps made for NS.
They also have Marine VS Marine on maps like assault.

Maybe make a plugin for NS to use $$ instead of the EXP bar, if you wanted to buy things.

Ah well
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ThomasNguyen
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Join Date: May 2006
Old 05-18-2006 , 17:35  
Reply With Quote #3

I know i played those maps but not everyone does and its tough finding a server on a cs map with a decent amount of people in it. But about the buildings. i dont see how they can be built at the beginning of the map by it self. maybe somehow you can make spawnpoints where the CC is played using admin.
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awpticaL
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Join Date: Jul 2004
Location: EAST US
Old 05-18-2006 , 18:37  
Reply With Quote #4

Quote:
Originally Posted by ThomasNguyen
I know i played those maps but not everyone does and its tough finding a server on a cs map with a decent amount of people in it. But about the buildings. i dont see how they can be built at the beginning of the map by it self. maybe somehow you can make spawnpoints where the CC is played using admin.
Buildings would be easy, It's just spawning a model and giving it some properties. and I'm sure spawning them could be done through a menu.
As far as "building" the structures, They'd have to add some special bind for "build", or just tie it to the use key.

On a side note, finding CS/MVM maps is a pain in the ass, so I agree with ya on that one
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Cheap_Suit
Veteran Member
Join Date: May 2004
Old 05-18-2006 , 19:58  
Reply With Quote #5

I had this before, but in my old computer (only the skulk). Maybe in the future
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