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[TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)


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Maximilian_
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Join Date: Oct 2014
Old 12-17-2015 , 09:01   Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Reply With Quote #781

Quote:
Originally Posted by Theray070696 View Post
You running the latest tf2items snapshot?
Yeah
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Theray070696
Senior Member
Join Date: Sep 2014
Old 12-17-2015 , 09:15   Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Reply With Quote #782

Quote:
Originally Posted by Maximilian_ View Post
Yeah
Could you post your weapon config?
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Maximilian_
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Join Date: Oct 2014
Old 12-17-2015 , 09:21   Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Reply With Quote #783

Quote:
Originally Posted by Theray070696 View Post
Could you post your weapon config?
"USP Match"
{
"classes"
{
"scout" "1"
"engineer" "1"
"sniper" "1"
}
"baseclass" "pistol"
"baseindex" "22"
"mag" "18"
"ammo-classes"
{
"scout" "36"
"engineer" "200"
"sniper" "200"
}
"logname" "hl2_pistol"
"killicon" "pistol"
"description" "+50% magazine size\n \n-20% damage done\n35% longer reload\n \nOriginally from: Half-Life 2"
"attributes"
{
"clip size bonus"
{
"plugin" "tf2attributes"
"value" "1.5"
}
"damage penalty"
{
"plugin" "tf2attributes"
"value" "0.8"
}
"Reload time increased"
{
"plugin" "tf2attributes"
"value" "1.35"
}
}
"viewmodel"
{
"modelname" "weapons/w_pistol.mdl"
"attachment" "2"
"pos" "-6.717069 -0.347299 -0.539888"
"ang" "-6.578340 181.766754 90.784400"
"scale" "1.5"
}
"worldmodel"
{
"modelname" "weapons/w_pistol.mdl"
"attachment" "2"
"pos" "-6.717069 -0.347299 -0.539888"
"ang" "-6.578340 181.766754 90.784400"
"scale" "1.5"
}
"sound"
{
"player"
{
"find" ")weapons/pistol_shoot.wav"
"replace" "weapons/pistol/pistol_fire2.wav"
}
"player"
{
"find" "weapons/pistol_worldreload.wav"
"replace" "weapons/pistol/pistol_reload1.wav"
}
}
}
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Maximilian_
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Join Date: Oct 2014
Old 12-20-2015 , 09:20   Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Reply With Quote #784

Hey guys, update had broken your plugin, i can't see custom weapon
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Theray070696
Senior Member
Join Date: Sep 2014
Old 12-20-2015 , 09:44   Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Reply With Quote #785

Quote:
Originally Posted by Maximilian_ View Post
Hey guys, update had broken your plugin, i can't see custom weapon
Fixed in the github build. Link here

Just know first person models are currently broken, they will be fixed when we are able to.
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Last edited by Theray070696; 12-20-2015 at 09:45.
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Maximilian_
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Join Date: Oct 2014
Old 12-20-2015 , 12:00   Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Reply With Quote #786

[Custom Weapons] WARNING! Attribute "attributes" (value "" plugin "") seems to have been ignored by all attributes plugins. It's either an invalid attribute, incorrect plugin, an error occured in the att. plugin, or the att. plugin forgot to return Plugin_Handled.
[Custom Weapons] WARNING! Attribute "Viewmodel" (value "" plugin "") seems to have been ignored by all attributes plugins. It's either an invalid attribute, incorrect plugin, an error occured in the att. plugin, or the att. plugin forgot to return Plugin_Handled.
[Custom Weapons] WARNING! Attribute "worldmodel" (value "" plugin "") seems to have been ignored by all attributes plugins. It's either an invalid attribute, incorrect plugin, an error occured in the att. plugin, or the att. plugin forgot to return Plugin_Handled.
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Maximilian_
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Join Date: Oct 2014
Old 12-20-2015 , 12:04   Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Reply With Quote #787

bug not fixed
Failed to generate base item:
L 12/20/2015 - 21:03:57: [TF2ITEMS] ---------------------------------------
L 12/20/2015 - 21:03:57: [TF2ITEMS] >>> szClassname = tf_weapon_pistol
L 12/20/2015 - 21:03:57: [TF2ITEMS] >>> iItemDefinitionIndex = 22
L 12/20/2015 - 21:03:57: [TF2ITEMS] >>> iEntityQuality = 10
L 12/20/2015 - 21:03:57: [TF2ITEMS] >>> iEntityLevel = 1
L 12/20/2015 - 21:03:57: [TF2ITEMS] ---------------------------------------
L 12/20/2015 - 21:03:57: [SM] Native "TF2Items_GiveNamedItem" reported: Item is NULL. File a bug report if you are sure you set all the data correctly. (Try the FORCE_GENERATION flag.)
L 12/20/2015 - 21:03:57: [SM] Displaying call stack trace for plugin "customweaponstf.smx":
L 12/20/2015 - 21:03:57: [SM] [0] Line 931, C:\Users\Theray\Desktop\SteamCMD and Servers\Tf2\tf\addons\sourcemod\scripting\CW2 \customweaponstf.sp::GiveCustomWeapon()
L 12/20/2015 - 21:03:57: [SM] [1] Line 777, C:\Users\Theray\Desktop\SteamCMD and Servers\Tf2\tf\addons\sourcemod\scripting\CW2 \customweaponstf.sp::GiveCustomWeaponByIndex( )
L 12/20/2015 - 21:03:57: [SM] [2] Line 718, C:\Users\Theray\Desktop\SteamCMD and Servers\Tf2\tf\addons\sourcemod\scripting\CW2 \customweaponstf.sp::WeaponInfoHandler()
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Theray070696
Senior Member
Join Date: Sep 2014
Old 12-20-2015 , 12:17   Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Reply With Quote #788

Quote:
Originally Posted by Maximilian_ View Post
bug not fixed
Failed to generate base item:
L 12/20/2015 - 21:03:57: [TF2ITEMS] ---------------------------------------
L 12/20/2015 - 21:03:57: [TF2ITEMS] >>> szClassname = tf_weapon_pistol
L 12/20/2015 - 21:03:57: [TF2ITEMS] >>> iItemDefinitionIndex = 22
L 12/20/2015 - 21:03:57: [TF2ITEMS] >>> iEntityQuality = 10
L 12/20/2015 - 21:03:57: [TF2ITEMS] >>> iEntityLevel = 1
L 12/20/2015 - 21:03:57: [TF2ITEMS] ---------------------------------------
L 12/20/2015 - 21:03:57: [SM] Native "TF2Items_GiveNamedItem" reported: Item is NULL. File a bug report if you are sure you set all the data correctly. (Try the FORCE_GENERATION flag.)
L 12/20/2015 - 21:03:57: [SM] Displaying call stack trace for plugin "customweaponstf.smx":
L 12/20/2015 - 21:03:57: [SM] [0] Line 931, C:\Users\Theray\Desktop\SteamCMD and Servers\Tf2\tf\addons\sourcemod\scripting\CW2 \customweaponstf.sp::GiveCustomWeapon()
L 12/20/2015 - 21:03:57: [SM] [1] Line 777, C:\Users\Theray\Desktop\SteamCMD and Servers\Tf2\tf\addons\sourcemod\scripting\CW2 \customweaponstf.sp::GiveCustomWeaponByIndex( )
L 12/20/2015 - 21:03:57: [SM] [2] Line 718, C:\Users\Theray\Desktop\SteamCMD and Servers\Tf2\tf\addons\sourcemod\scripting\CW2 \customweaponstf.sp::WeaponInfoHandler()
Post the config, I see the problem. Please do it as a file attachment
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Last edited by Theray070696; 12-20-2015 at 12:18.
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Maximilian_
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Join Date: Oct 2014
Old 12-20-2015 , 15:32   Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Reply With Quote #789

uspmatch.txt
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Mr.Orion
Senior Member
Join Date: Apr 2012
Location: In my microwave.
Old 12-20-2015 , 17:43   Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Reply With Quote #790

Quote:
Originally Posted by Maximilian_ View Post
Remove sniper and it'll work.
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