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[TF2] Taunt 'em (v1.0.1, 06/23/2015)


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maxolahird
Veteran Member
Join Date: Dec 2012
Old 11-12-2015 , 16:30   Re: [TF2] Taunt 'em (v1.0.1, 06/23/2015)
Reply With Quote #261

Apparently updating tf2items fixes that issue
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andersondd
Junior Member
Join Date: May 2015
Old 11-14-2015 , 23:01   Re: [TF2] Taunt 'em (v1.0.1, 06/23/2015)
Reply With Quote #262

Do we have the halloween 2015 ones?
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FlaminSarge
Veteran Member
Join Date: Jul 2010
Old 11-21-2015 , 17:36   Re: [TF2] Taunt 'em (v1.0.1, 06/23/2015)
Reply With Quote #263

Any special taunts (taunts you equip) work with the plugin, as sm_tauntlist command is merely to help people use the plugin if they can't remember the numbers, and does not reflect the taunts that work with the plugin.
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Last edited by FlaminSarge; 11-21-2015 at 17:37.
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cheddar
Member
Join Date: Sep 2015
Old 11-25-2015 , 16:45   Re: [TF2] Taunt 'em (v1.0.1, 06/23/2015)
Reply With Quote #264

I'm having a problem where people can't see the PROPS that taunts use. For instance with tauntem (broomstick) you can't see the broomstick. For the tauntem(spybox) you can't see the box. etc.

Any ideas why this is or how to fix?
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FlaminSarge
Veteran Member
Join Date: Jul 2010
Old 11-30-2015 , 17:41   Re: [TF2] Taunt 'em (v1.0.1, 06/23/2015)
Reply With Quote #265

@cheddar It seems Valve has reintroduced that issue. It was an issue before, then it stopped being an issue at some point, and now it's an issue again. Not sure how to deal with it.
__________________
Bread EOTL GunMettle Invasion Jungle Inferno 64-bit will break everything. Don't even ask.

All plugins: Randomizer/GiveWeapon, ModelManager, etc.
Post in plugin threads with questions.
Steam is for playing games.
You will be fed to javalia otherwise.
Psyduck likes replays.
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reganh98
Member
Join Date: Nov 2015
Old 12-10-2015 , 05:06   Re: [TF2] Taunt 'em (v1.0.1, 06/23/2015)
Reply With Quote #266

Something is wrong with boxtrot, only yourself will see the box, others can't Other than that, what's the id for the zooming broom?
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Mr.Orion
Senior Member
Join Date: Apr 2012
Location: In my microwave.
Old 12-10-2015 , 06:50   Re: [TF2] Taunt 'em (v1.0.1, 06/23/2015)
Reply With Quote #267

Quote:
Originally Posted by cheddar View Post
I'm having a problem where people can't see the PROPS that taunts use. For instance with tauntem (broomstick) you can't see the broomstick. For the tauntem(spybox) you can't see the box. etc.

Any ideas why this is or how to fix?
You can fix it, with super private and forbidden stuff.
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reganh98
Member
Join Date: Nov 2015
Old 12-10-2015 , 06:59   Re: [TF2] Taunt 'em (v1.0.1, 06/23/2015)
Reply With Quote #268

Quote:
Originally Posted by Mr.Orion View Post
You can fix it, with super private and forbidden stuff.
But how :'( ? Please guide
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Potato Uno
Veteran Member
Join Date: Jan 2014
Location: Atlanta, Georgia
Old 12-10-2015 , 09:33   Re: [TF2] Taunt 'em (v1.0.1, 06/23/2015)
Reply With Quote #269

Since these custom weapons 2 people can't manage to keep their mouths shut on how they solved the forbidden subject, I'll complete the process of putting their feet in their mouths myself.

Go to their custom weapons 2 server, punch in "sm exts list" in your client console, and copy the output and compare it to your own server's "sm exts list". Anything you find in their server that's not on yours, google it. You'll find the answer that way.
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reganh98
Member
Join Date: Nov 2015
Old 12-10-2015 , 09:39   Re: [TF2] Taunt 'em (v1.0.1, 06/23/2015)
Reply With Quote #270

Sorry I don't understand what you mean by custom weapons 2 and going to their server, as I'm talking about Taunts on my own dedicated server. Could you please explain in more details? Sorry for any inconvenience caused.

Last edited by reganh98; 12-10-2015 at 09:40.
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