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[ANY] CallAdmin - Extended Report Mod


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Impact123
Veteran Member
Join Date: Oct 2011
Location: Germany
Old 07-24-2015 , 10:04   Re: [ANY] CallAdmin - Extended Report Mod
Reply With Quote #1241

Did you set the steam module's method to web api?
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poel
Veteran Member
Join Date: Mar 2013
Old 07-28-2015 , 11:30   Re: [ANY] CallAdmin - Extended Report Mod
Reply With Quote #1242

Hi,

Can't understand why sometimes plugins works, and sometimes no

All is installed, no error logs can't explain....

If you can help me ty.

EDIT : I'm using only STEAM MODULE

Last edited by poel; 07-28-2015 at 11:30.
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SomePanns
Senior Member
Join Date: Dec 2013
Old 07-29-2015 , 20:47   Re: [ANY] CallAdmin - Extended Report Mod
Reply With Quote #1243

Okay so I've been trying to set up the steam module for a while now, at first I got some weird errors about it couldn't see any clients to send messages to, which I fixed. However, now I only get these errors:

Quote:
L 07/30/2015 - 01:27:26: [MessageBot] Unable to get the client engine.
L 07/30/2015 - 01:27:26: [MessageBot] Failed to connect to steam libraries... Switching to Online Method
When a player use the !calladmin in-game (TF2) and reports someone, it lags for 1 second, then it works again before it start to lag again, until it finally crash. I have no clue why this is happening, so some support here would be great!

I read the post on the last page, about a guy who fixed a similar problem by purchasing something on Steam, and I feel like it wouldn't make any sense if I had to do that with the bot's account.

Last edited by SomePanns; 07-29-2015 at 20:48.
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Impact123
Veteran Member
Join Date: Oct 2011
Location: Germany
Old 07-29-2015 , 22:17   Re: [ANY] CallAdmin - Extended Report Mod
Reply With Quote #1244

I'm not sure about these specific errors, you have to ask popklopsi about them. Do you use the web api method of the steam module and the latest messagebot extension?
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Last edited by Impact123; 07-29-2015 at 23:42.
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poel
Veteran Member
Join Date: Mar 2013
Old 07-30-2015 , 04:42   Re: [ANY] CallAdmin - Extended Report Mod
Reply With Quote #1245

Hi,

Here my error :

L 07/30/2015 - 102:40: [CallAdmin: Steam module] Failed to send message, result was: (3, 0)

Works on 5 servers, but 2 servers seems broken
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Impact123
Veteran Member
Join Date: Oct 2011
Location: Germany
Old 07-30-2015 , 04:51   Re: [ANY] CallAdmin - Extended Report Mod
Reply With Quote #1246

Error code 3 stands for RESULT_RECIPIENTS_EMPTY. Do you use the group feature?
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poel
Veteran Member
Join Date: Mar 2013
Old 07-30-2015 , 05:48   Re: [ANY] CallAdmin - Extended Report Mod
Reply With Quote #1247

Quote:
Originally Posted by Impact123 View Post
Error code 3 stands for RESULT_RECIPIENTS_EMPTY. Do you use the group feature?
Hi,

well, I guess, because I just copy past settings from my others servers.
When I test report, I see the bot steam Online, no message sent, and bot is offline.
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SomePanns
Senior Member
Join Date: Dec 2013
Old 07-30-2015 , 05:57   Re: [ANY] CallAdmin - Extended Report Mod
Reply With Quote #1248

Quote:
Originally Posted by Impact123 View Post
I'm not sure about these specific errors, you have to ask popklopsi about them. Do you use the web api method of the steam module and the latest messagebot extension?
I changed it to the web api method and it started to work and those errors disappeared, but sometimes when a player is reported (not always though) the server just crash and I get nothing in the error logs. Any clue why this is happening?
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Impact123
Veteran Member
Join Date: Oct 2011
Location: Germany
Old 07-30-2015 , 06:30   Re: [ANY] CallAdmin - Extended Report Mod
Reply With Quote #1249

@SomePanns
No, sorry. If you can get a dump or some info about the crash (for example how to reproduce it) and send it to popoklopsi, he might be able to find out why.

@poel
That doesn't answer the question. Do you use the groups feature?
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Last edited by Impact123; 07-30-2015 at 06:33.
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poel
Veteran Member
Join Date: Mar 2013
Old 07-30-2015 , 06:54   Re: [ANY] CallAdmin - Extended Report Mod
Reply With Quote #1250

Quote:
Originally Posted by Impact123 View Post
@SomePanns
No, sorry. If you can get a dump or some info about the crash (for example how to reproduce it) and send it to popoklopsi, he might be able to find out why.

@poel
That doesn't answer the question. Do you use the groups feature?
Yes, i'm using it
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