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Biohazard v2.00 Beta 3b (Zombie Mod)


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TickTack
Member
Join Date: Dec 2009
Old 01-28-2015 , 18:52   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #4031

Damage is set to 300 , frame damage , so its possible to evade with very large speed (destroying own laser (zm) and boosting forward).
Its a bug with laser and something else. One person simply dies 1000 times, followed by "A" killed "B" in console the same number of times.
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Krtola
Veteran Member
Join Date: Oct 2013
Location: Serbia
Old 01-29-2015 , 12:43   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #4032

Quote:
Originally Posted by TickTack View Post
Damage is set to 300 , frame damage , so its possible to evade with very large speed (destroying own laser (zm) and boosting forward).
Its a bug with laser and something else. One person simply dies 1000 times, followed by "A" killed "B" in console the same number of times.
I have no idea what the problem is.For a long time I used lasermine,and had no such problem.
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ANTICHRISTUS
kingdom of weird stuff
Join Date: Jun 2010
Location: My kingdom is not in thi
Old 01-29-2015 , 19:01   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #4033

Quote:
Originally Posted by TickTack View Post
1. When a zombie with ALIEN model dies on an laser (Tripmine 2.3) his model stays in mid air in swimming animation.
it's a typical "death animations" problem. does that model work properly if used somewhere else ? make tests in your local game by replacing one of your default models (no need to use a plugin).
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TickTack
Member
Join Date: Dec 2009
Old 01-31-2015 , 15:16   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #4034

I fixed it with a simple plugin.
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Maikeru_
New Member
Join Date: Feb 2015
Old 02-01-2015 , 05:00   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #4035

Who know how to add more models in bio_random_models.amxx plugin?
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Fuck For Fun
Veteran Member
Join Date: Nov 2013
Old 02-10-2015 , 09:06   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #4036

Last time out to update this plugin?

I saw on another site, we've updated the plugin that the other day \ month

And this mode it is possible to put
laser?
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Maj. Stoyan
Member
Join Date: Jul 2014
Old 03-07-2015 , 17:38   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #4037

I have one problem, the bomb which must freeze zombies not work .. just a flash bomb.

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And how i can set admin models?
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Last edited by Maj. Stoyan; 03-07-2015 at 17:53.
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Kisaki
Junior Member
Join Date: Feb 2015
Old 03-07-2015 , 18:30   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #4038

What is the difference to the zombie plague?
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Krtola
Veteran Member
Join Date: Oct 2013
Location: Serbia
Old 03-08-2015 , 15:57   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #4039

Quote:
Originally Posted by Kisaki View Post
What is the difference to the zombie plague?
Main difference - biohazard dont have shop menu(extra weapons,extra items...),and if you use CheapSuit biohazard version,your server will have crash almost every day.
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ARBO
Junior Member
Join Date: Sep 2013
Location: Ukraine
Old 03-09-2015 , 05:01   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #4040

Quote:
Originally Posted by Krtola View Post
if you use CheapSuit biohazard version,your server will have crash almost every day.
I'm using cheap_suit's Biohazard 2.0 beta 3b and my server crashes one time in the year. And it's only if I make a mistake somewhere.
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