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New API and Syntax


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WildCard65
Veteran Member
Join Date: Aug 2013
Location: Canada
Old 02-26-2015 , 06:45   Re: New API and Syntax
Reply With Quote #1

hey Bailopan, what's plans for the SourcePawn VM? Is it to prepare for structs? classes? Anything you reserved in 1.7?
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 02-26-2015 , 06:56   Re: New API and Syntax
Reply With Quote #2

Quote:
Originally Posted by ClassicGuzzi View Post
Quick question Bailopan, what will happen with tags like TFClassType and TFCond on the new syntax?
Nothing, those are actual enums.

Quote:
Originally Posted by ClassicGuzzi View Post
Also, is it ok to use view_as to transform integers into bools?
Probably, but it doesn't make sense.
PHP Code:
g_hud_show = !!kv.GetNum("ShowHud"0); 
Quote:
Originally Posted by WildCard65 View Post
hey Bailopan, what's plans for the SourcePawn VM? Is it to prepare for structs? classes? Anything you reserved in 1.7?
Anything and everything.
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BAILOPAN
Join Date: Jan 2004
Old 02-26-2015 , 14:34   Re: New API and Syntax
Reply With Quote #3

Quote:
Originally Posted by WildCard65 View Post
hey Bailopan, what's plans for the SourcePawn VM? Is it to prepare for structs? classes? Anything you reserved in 1.7?
Replacing code that was written in 2006.
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