Quote:
Originally Posted by Brad
I'm actively updating this plugin at long last. Won't necessarily be adding too many features, other than those that I already have after the release here, unless they're small and relatively easy to implement.
If there's anything that you'd like to see me address, please let me know.
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So, you are going to be usefull after all
There are two things I want to mention.
First - a bug.
I have "extending current map" enabled, but it usually just makes plugin somehow stopping.
When players vote for map extension, it is impossible to get a vote for next map. Rtv by anybody, and gal_startvote by admins just returns with "vote already in progress", but it never comes up, and, when time runs up, it changes map to de_nuke (always).
What is interesting there is that I have this plugin on two servers. One server runs app 180 different maps, and it happens almost every time extension gets voted, and it's always de_nuke.
Second server is smaller - 12 slots only - so it has app 70 smaller maps. But, it came with all default maps, and though in any map related files only small maps were listed, it too was changing to de_nuke, untill I've deleted it from maps folder. Now, it changes to fy_snow which is server's "start up" map.
Second - is it possible to limit nominations, and plugin's map "offerings" by number of players on server?
This problem can partially be solved by "groups" option, but, there is very often an idiot than nominates aim_headshot on full server, and, since it gets in slot "1", there is serious chance for it to be next map.
If you think this could be adresses, I'd elaborate further what I think should be done...
Of course, third thing would be that voting menu doesn't start with "1", but you've already sad it's not possible, so...