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[CS:GO] Some Maps are Breaking Weapons?


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YourStalker
Junior Member
Join Date: Jan 2015
Location: United States
Old 02-16-2015 , 12:43   [CS:GO] Some Maps are Breaking Weapons?
Reply With Quote #1

Hey, I'm not sure exactly where to post support stuff but has anyone ever encountered an issue where only on some maps (surf_beginner for example) you spawn with no knife or pistol but on other maps you do? I'm currently using Weapon Restrict and Timer 2.x but removing them didn't fix the issue. Any ideas?

Thanks


SOLVED:
https://forums.alliedmods.net/showpo...0&postcount=14
Thanks JoB2C!

Last edited by YourStalker; 02-20-2015 at 19:21. Reason: Solved
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hamilton5
Veteran Member
Join Date: Oct 2012
Location: USA
Old 02-16-2015 , 17:35   Re: [CS:GO] Some Maps are Breaking Weapons?
Reply With Quote #2

It's possible that it is built into the map like that.
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YourStalker
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Join Date: Jan 2015
Location: United States
Old 02-17-2015 , 18:12   Re: [CS:GO] Some Maps are Breaking Weapons?
Reply With Quote #3

Quote:
Originally Posted by hamilton5 View Post
It's possible that it is built into the map like that.
Do you know of a way that that could be overrode?
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hamilton5
Veteran Member
Join Date: Oct 2012
Location: USA
Old 02-17-2015 , 19:45   Re: [CS:GO] Some Maps are Breaking Weapons?
Reply With Quote #4

I don't - but I'm sure there is a way. Hard saying not really knowing what your doing.
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JoB2C
AlliedModders Donor
Join Date: Jan 2014
Location: France
Old 02-17-2015 , 22:26   Re: [CS:GO] Some Maps are Breaking Weapons?
Reply With Quote #5

First way: give a knife to the players

Second way: strip game_player_equip entities.
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YourStalker
Junior Member
Join Date: Jan 2015
Location: United States
Old 02-18-2015 , 09:47   Re: [CS:GO] Some Maps are Breaking Weapons?
Reply With Quote #6

Quote:
Originally Posted by JoB2C View Post
First way: give a knife to the players

Second way: strip game_player_equip entities.
When I'm home I'll try decompiling the maps and testing them (fml).

Anyone know if removing map entities can be done through code?
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Mitchell
~lick~
Join Date: Mar 2010
Old 02-18-2015 , 09:50   Re: [CS:GO] Some Maps are Breaking Weapons?
Reply With Quote #7

Quote:
Originally Posted by YourStalker View Post
When I'm home I'll try decompiling the maps and testing them (fml).

Anyone know if removing map entities can be done through code?
yes... use stripper: source...
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YourStalker
Junior Member
Join Date: Jan 2015
Location: United States
Old 02-18-2015 , 16:17   Re: [CS:GO] Some Maps are Breaking Weapons?
Reply With Quote #8

Quote:
Originally Posted by Mitchell View Post
yes... use stripper: source...
Aww, that looks perfect! I'll get back to you guys later tonight after testing it out. Hoping it's not broken in 1.7 like some people said in the comments.
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Mitchell
~lick~
Join Date: Mar 2010
Old 02-18-2015 , 16:19   Re: [CS:GO] Some Maps are Breaking Weapons?
Reply With Quote #9

Quote:
Originally Posted by YourStalker View Post
Aww, that looks perfect! I'll get back to you guys later tonight after testing it out. Hoping it's not broken in 1.7 like some people said in the comments.
but.. but.... stripper source is a standalone mod... it has no relevance with SM versions.
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JoB2C
AlliedModders Donor
Join Date: Jan 2014
Location: France
Old 02-18-2015 , 20:48   Re: [CS:GO] Some Maps are Breaking Weapons?
Reply With Quote #10

Without involving Stripper, I think this could be done by a plugin. (Rather simply because those entities are not reloaded on round start)

I'll write down a few lines of code if I find the time tomorrow so you can try it.
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