Code:
//The Quickiebomb Launcher
SetTrieString(hItemInfoTrie, "1150_classname", "tf_weapon_pipebomblauncher", false);
SetTrieValue(hItemInfoTrie, "1150_index", 1150, false);
SetTrieValue(hItemInfoTrie, "1150_slot", 1, false);
SetTrieValue(hItemInfoTrie, "1150_quality", 6, false);
SetTrieValue(hItemInfoTrie, "1150_level", 10, false);
SetTrieString(hItemInfoTrie, "1150_attribs", "126 ; -0.2 ; 670 ; 0.5 ; 121 ; 1 ; 669 ; 2 ; 3 ; 0.75 ; 1 ; 0.85", false);
SetTrieValue(hItemInfoTrie, "1150_ammo", 6, false);
//The Iron Bomber
SetTrieString(hItemInfoTrie, "1151_classname", "tf_weapon_grenadelauncher", false);
SetTrieValue(hItemInfoTrie, "1151_index", 1151, false);
SetTrieValue(hItemInfoTrie, "1151_slot", 0, false);
SetTrieValue(hItemInfoTrie, "1151_quality", 6, false);
SetTrieValue(hItemInfoTrie, "1151_level", 10, false);
SetTrieString(hItemInfoTrie, "1151_attribs", "100 ; 0.80 ; 684 ; 0.90 ; 671 ; 1", false);
SetTrieValue(hItemInfoTrie, "1151_ammo", 4, false);
//Panic Attack Shotgun
SetTrieString(hItemInfoTrie, "1153_classname", "tf_weapon_shotgun", false);
SetTrieValue(hItemInfoTrie, "1153_index", 1153, false);
SetTrieValue(hItemInfoTrie, "1153_slot", 1, false);
SetTrieValue(hItemInfoTrie, "1153_quality", 6, false);
SetTrieValue(hItemInfoTrie, "1153_level", 10, false);
SetTrieString(hItemInfoTrie, "1153_attribs", "708 ; 1.0 ; 709 ; 2.5 ; 710 ; 1 ; 651 ; 0.50 ; 394 ; 0.85 ; 97 ; 0.66 ; 424 ; 0.66 ; 711 ; 1", false);
SetTrieValue(hItemInfoTrie, "1153_ammo", 0, false);