Raised This Month: $12 Target: $400
 3% 

[TF2/(ANY?)] Custom Sounds [BETA V0.3]


Post New Thread Reply   
 
Thread Tools Display Modes
B_CANSIN
Senior Member
Join Date: Aug 2011
Location: B_CANSIN's SERVERS
Old 07-13-2014 , 14:46   Re: [ANY] Custom Sounds [BETA V0.2]
Reply With Quote #51

Quote:
Originally Posted by Arkarr View Post
Done, no more lags.
NO MORE LAG YAY YOU ARE AWESOME YOU SAVED ME FROM EDITING SCRIPTS I MEAN YOU SAVED FROM SO MUCH THINGS TO DO

http://www.youtube.com/watch?v=XozImlvJBBE
B_CANSIN is offline
Arkarr
Veteran Member
Join Date: Sep 2012
Location: Just behind my PC screen
Old 07-13-2014 , 15:41   Re: [ANY] Custom Sounds [BETA V0.2]
Reply With Quote #52

Quote:
Originally Posted by B_CANSIN View Post
NO MORE LAG YAY YOU ARE AWESOME YOU SAVED ME FROM EDITING SCRIPTS I MEAN YOU SAVED FROM SO MUCH THINGS TO DO

http://www.youtube.com/watch?v=XozImlvJBBE
No problems.
Spoiler
__________________
Want to check my plugins ?
Arkarr is offline
robotortoise
Senior Member
Join Date: Nov 2013
Old 07-13-2014 , 17:26   Re: [ANY] Custom Sounds [BETA V0.3]
Reply With Quote #53

Well, this is great, but are you ever going to add more sound support? I had to transfer most of my sounds to tf/custom/name/scripts because some files weren't overriding.
__________________
-Robotortoise [Palutena's Bro]

If you ever need help with Wii/Gamecube/DS sounds/music/ect., I'm your man!

Contact me via Steam

I don't bite.


How to loop and compress .wav files

Me and my friends' server
robotortoise is offline
Arkarr
Veteran Member
Join Date: Sep 2012
Location: Just behind my PC screen
Old 07-13-2014 , 17:50   Re: [ANY] Custom Sounds [BETA V0.3]
Reply With Quote #54

Quote:
Originally Posted by robotortoise View Post
Well, this is great, but are you ever going to add more sound support? I had to transfer most of my sounds to tf/custom/name/scripts because some files weren't overriding.
I will give a look at your request.
__________________
Want to check my plugins ?
Arkarr is offline
Delfy
Member
Join Date: Jul 2013
Old 09-30-2014 , 08:14   Re: [ANY] Custom Sounds [BETA V0.3]
Reply With Quote #55

Quote:
Originally Posted by Arkarr View Post
I will give a look at your request.
Any news?
Delfy is offline
robotortoise
Senior Member
Join Date: Nov 2013
Old 10-17-2014 , 00:57   Re: [ANY] Custom Sounds [BETA V0.3]
Reply With Quote #56

I have a request.

The way this plugin works right now is nice, but it's a pain to have to type numbers prefacing each sound ("1" //Index of sounds, always but a different value for each sounds) and the BIG problem is it doesn't work for a large percentage of sounds.

What I do on my server is I just make a custom/foldername/scripts folder and put modified sound scripts in there. The problem with THIS technique is that every update that changes a sound you have to update the scripts.

What if you just made a plugin that automatically looked at TF2's /scripts folder, and if the user put a sound modification in /sourcemod/configs/custom_sounds.cfg, the plugin would copy the relevant script from /scripts and modify the file path value of the sound in the script file, and copy the newly-editied script to custom/foldername/scripts.

It would perform this check on every server boot and replace the custom/foldername/scripts if the official scripts were updated.


Am...am I making any sense here? Basically, I want a plugin that will auto-generate a custom/foldername/scripts vo_handmade.txt with custom file paths, as that seems to be the only way that I can get all server-broadcasted sounds to play to clients, but I don't want to have to recreate that file any time Valve updates sounds.
__________________
-Robotortoise [Palutena's Bro]

If you ever need help with Wii/Gamecube/DS sounds/music/ect., I'm your man!

Contact me via Steam

I don't bite.


How to loop and compress .wav files

Me and my friends' server
robotortoise is offline
Arkarr
Veteran Member
Join Date: Sep 2012
Location: Just behind my PC screen
Old 10-17-2014 , 16:27   Re: [ANY] Custom Sounds [BETA V0.3]
Reply With Quote #57

Quote:
Originally Posted by robotortoise View Post
I have a request.

The way this plugin works right now is nice, but it's a pain to have to type numbers prefacing each sound ("1" //Index of sounds, always but a different value for each sounds) and the BIG problem is it doesn't work for a large percentage of sounds.

What I do on my server is I just make a custom/foldername/scripts folder and put modified sound scripts in there. The problem with THIS technique is that every update that changes a sound you have to update the scripts.

What if you just made a plugin that automatically looked at TF2's /scripts folder, and if the user put a sound modification in /sourcemod/configs/custom_sounds.cfg, the plugin would copy the relevant script from /scripts and modify the file path value of the sound in the script file, and copy the newly-editied script to custom/foldername/scripts.

It would perform this check on every server boot and replace the custom/foldername/scripts if the official scripts were updated.


Am...am I making any sense here? Basically, I want a plugin that will auto-generate a custom/foldername/scripts vo_handmade.txt with custom file paths, as that seems to be the only way that I can get all server-broadcasted sounds to play to clients, but I don't want to have to recreate that file any time Valve updates sounds.
Sounds good to me, I will do this tomorrow, I totally forget about this plugin. Will update & fix it.
__________________
Want to check my plugins ?
Arkarr is offline
robotortoise
Senior Member
Join Date: Nov 2013
Old 10-17-2014 , 17:54   Re: [ANY] Custom Sounds [BETA V0.3]
Reply With Quote #58

Quote:
Originally Posted by Arkarr View Post
Sounds good to me, I will do this tomorrow, I totally forget about this plugin. Will update & fix it.
That....is honestly not what I expected to hear. Wow! That's awesome, man! You're the best!

I can't believe it! Finally, a way to simplify this!
__________________
-Robotortoise [Palutena's Bro]

If you ever need help with Wii/Gamecube/DS sounds/music/ect., I'm your man!

Contact me via Steam

I don't bite.


How to loop and compress .wav files

Me and my friends' server
robotortoise is offline
Arkarr
Veteran Member
Join Date: Sep 2012
Location: Just behind my PC screen
Old 10-18-2014 , 13:47   Re: [ANY] Custom Sounds [BETA V0.3]
Reply With Quote #59

Quote:
Originally Posted by robotortoise View Post
That....is honestly not what I expected to hear. Wow! That's awesome, man! You're the best!

I can't believe it! Finally, a way to simplify this!
heeeeeeee... still not done, don't thank me now
__________________
Want to check my plugins ?
Arkarr is offline
robotortoise
Senior Member
Join Date: Nov 2013
Old 10-23-2014 , 11:29   Re: [ANY] Custom Sounds [BETA V0.3]
Reply With Quote #60

Quote:
Originally Posted by Arkarr View Post
heeeeeeee... still not done, don't thank me now
Let me know when it is!
__________________
-Robotortoise [Palutena's Bro]

If you ever need help with Wii/Gamecube/DS sounds/music/ect., I'm your man!

Contact me via Steam

I don't bite.


How to loop and compress .wav files

Me and my friends' server
robotortoise is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:13.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode