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Server crash


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XeLium
Junior Member
Join Date: Dec 2013
Old 12-26-2013 , 19:46   Server crash
Reply With Quote #1

Hi,

An update on my topic with more information.
I've tried a lot so far but nothing seems to help me out.

OS -> CentOS 6.5 minimal installation (Yes, it works fine!)

I have the OS up-to-date and firewall is off (allowing all traffic)
installed yum install glibc.i686 libstdc++.i686 as said on https://developer.valvesoftware.com/wiki/SteamCMD:nl
installed wget to download SteamCMD

I've created an additional user "cssadmin" to run the SRCDS server.
With this user I created the folder SteamCMD and here I downloaded and extracted SteamCMD.

Then I runned ./steamcmd.sh this installs Steam in another directory.
Then I installed the game like this:

login anonymous
force_install_dir /home/cssadmin/srcds
app_update 232330 validate

The files start downloading etc to the specified folder...
When done I go to the SRCDS folder and I run ./srcds_run -game cstrike +maxplayer 16 +map de_dust2.

Server starts -> I connect to the game, no problems I can play with more people on it.

Then I would like to have some plugins like metamod source, sourcemod and cssdm i used these versions (and tried multiple all the same prob.):

metamod source -> mmsource-1.11.0-hg886-linux.tar.gz
sourcemod -> sourcemod-1.6.0-hg4179-linux.tar.gz
cssdm -> cssdm-2.1.6-hg162-linux.tar.gz

this are the latest available versions I can find, correct me if i'm wrong...

Now when I apply metamod source to the server without configuring anything then it's working cause I can see with the command Meta List wich plugins are loaded, offcourse there are none.

Then I apply sourcemod, wich also work cause I can run the sm command.

When these 2 mod's installed I can still connect to my server and play like there's nothing wrong.
Also no errors in console and ingame I can perfectly use the admin commands sourcemod is providing.

When then I try to install CSSDM apply the folders without configuring anything else I start the server again.
check for plugins and everything is loaded correctly if I take a look at the console with meta list and sm plugins list (no errors, no fails).

When I connect to the game with all plugins loaded:

I try to choose a team and Always then I see ingame "Warning: connection problem, auto disconnect in xx.x seconds"

If I go back and look at the server console, I see the server rebooting.
And I find the following error:

./srcds_run: line 324: 1325 Segmentation fault $HL_CMD

The number of the error XXXX Segmentation fault $HL_CMD is Always different ???

I've tried multiple parameters to start up the server but none seems to fix my problem.

Already tried to add things like +IP +PORT and when I do this the server doesn't show up in the server brower LAN anymore...
I can connect to it with console (ingame) but same error appears.

Tried to delete ClientRegistry.blob -> No fix.

Also tried with -debug, opened the debug.log after it was created and there nothing in it ? only my startup parameters ?

Full console log:

[cssadmin@SRCDS srcds]$ ./srcds_run -game cstrike +maxplayers 16 +map de_dust2

Auto detecting CPU
Using default binary: ./srcds_linux
Server will auto-restart if there is a crash.
Using breakpad minidump system
Using breakpad crash handler

Console initialized.
Setting breakpad minidump AppID = 240
Forcing breakpad minidump interfaces to load
dlopen failed trying to load:
/home/cssadmin/.steam/sdk32/steamclient.so
with error:
/home/cssadmin/.steam/sdk32/steamclient.so: cannot open shared object file: No such file or directory
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Loaded 1335 VPK file hashes from /home/cssadmin/srcds/cstrike/cstrike_pak.vpk for pure server operation.
Loaded 1335 VPK file hashes from /home/cssadmin/srcds/cstrike/cstrike_pak.vpk for pure server operation.
Loaded 1218 VPK file hashes from /home/cssadmin/srcds/hl2/hl2_textures.vpk for pure server operation.
Loaded 574 VPK file hashes from /home/cssadmin/srcds/hl2/hl2_sound_vo_english.vpk for pure server operation.
Loaded 383 VPK file hashes from /home/cssadmin/srcds/hl2/hl2_sound_misc.vpk for pure server operation.
Loaded 434 VPK file hashes from /home/cssadmin/srcds/hl2/hl2_misc.vpk for pure server operation.
Loaded 5 VPK file hashes from /home/cssadmin/srcds/platform/platform_misc.vpk for pure server operation.
Game_srv.so loaded for "Counter-Strike: Source"
maxplayers set to 16
Unknown command "r_decal_cullsize"
maxplayers set to 16
Network: IP unknown, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
L 12/28/2013 - 12:58:23: -------- Mapchange to de_dust2 --------
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file server.cfg
Using map cycle file 'cfg/mapcycle_default.txt'. ('cfg/mapcycle.txt' was not found.)
Set motd from file 'cfg/motd_default.txt'. ('cfg/motd.txt' was not found.)
Set motd_text from file 'cfg/motd_text_default.txt'. ('cfg/motd_text.txt' was not found.)
Initializing Steam libraries for secure Internet server
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
dlopen failed trying to load:
/home/cssadmin/.steam/sdk32/steamclient.so
with error:
/home/cssadmin/.steam/sdk32/steamclient.so: cannot open shared object file: No such file or directory
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Logging into anonymous gameserver account.
'server.cfg' not present; not executing.
'cssdm/maps/de_dust2.cssdm.cfg' not present; not executing.
L 12/28/2013 - 12:58:23: [cssdm/dm_preset_spawns.smx] Preset spawn points loaded (number 30) (map de_dust2)
Connection to Steam servers successful.
Public IP is XX.XX.XX.X.
Assigned anonymous gameserver Steam ID [A-1:1986243584(3893)].
VAC secure mode is activated.
Client "XeLium" connected (XXX.XXX.X.XX:27005).
./srcds_run: line 324: 1325 Segmentation fault $HL_CMD
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
Sat Dec 28 12:58:48 CET 2013: Server restart in 10 seconds
Using breakpad minidump system
Using breakpad crash handler

Also notice -> Network: IP unknown, mode MP, dedicated Yes, ports 27015 SV / 27005 CL

IP Unknown ? while server shows up using correct IP in the steam server browser (LAN)...


I really hope someone knows something about this problem so it can be fixed, I am wondering how other people are setting up there SRCDS server without any issues...

Greets,
XeLium

P.S: When I run SRCDS under Server 2012 R2, with same versions of metamod source, sourcemod and cssdm there is not a single problem!
but I do not want to run a SRCDS server in Windows :-P.

Also tried running it on Fedora 20 -> exactly the same issues.

Last edited by XeLium; 12-28-2013 at 07:11. Reason: Update
XeLium is offline
driz
Junior Member
Join Date: Apr 2014
Location: Nashville, TN
Old 04-09-2014 , 12:01   Re: Server crash
Reply With Quote #2

I see this thread is pretty old, but we just ran into this exact problem with Cent OS 6.5. Previously we ran Debian and did not have this issue. That makes me think we're missing a dependency but we can't figure out what it is. We've swapped to a different plugin for now while we research a fix. Any one who can provide some thoughts on this would be greatly appreciated. thanks!
driz is offline
Old 04-21-2015, 23:19
JasperLee93
This message has been deleted by asherkin. Reason: Very, very wrong necropost in a very, very wrong place.
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