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Monster Spawn Editor


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Plugin Info:     Modification:   ALL        Category:   Server Management        Approver:   GHW_Chronic (70)
Nibato
Junior Member
Join Date: Nov 2004
Old 02-14-2006 , 12:32   Monster Spawn Editor
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Code:
/***************************************************************************************************\ * Monster Spawn Editor 0.9b by Nibato * * Special thanks to all the helpful members of the AMXModX Message Boards * * Description: *   This plugin allows you to edit spawn/respawn points for botman's monster plugin ingame. * * Usage: *   WARNING: IF YOU DON'T KNOW HOW TO EDIT THE "mapname_monster.cfg" FILES MANUALLY THEN PLEASE *       REFER TO THE README.TXT FILE INCLUDED WITH BOTMAN'S MONSTER PLUGIN * *   Use the "monster_edit_toggle" command to initialize the spawn editor. * *   The "monster_edit_menu" command lets you manage ALL spawn point editing * *   To create a new spawn point, select the "Create Spawn Point" option in the *   Monster Spawn Editor menu. From here you'll be able to edit the spawn points properties. *   The spawn point properties are explained in the monster plugin's readme file. *   The spawn point will be placed at your current origin * *   Translucent monsters represent existing spawn points. They will rotate from angle_min to *   angle_max to show the range of the angles. They will also periodically and incrementally *   change models for each monster specified in the config. * *   NOTE: if EITHER angle_min or angle_max is set to -1, the monster will face the same *         the same direction as you. This is only available when creating a new spawn point. * *   To edit an existing spawn point, walk up to an existing spawn point represented by a *   translucent monster, and aim at it. It should tur green, it doesn't while your aiming at it, *   try aiming at a different part of its body until it does, and make sure you are pretty close *   to it. After it turns green, open the Monster Spawn Editor menu with the "monster_edit_menu" *   command, and select "Edit Monster". * *   To copy the last monster made/edited use the "monster_edit_copy" command * \***************************************************************************************************/
Required Modules:
Fun
Engine
ArrayX


Quote:
Originally Posted by Lord_Destros

Edit:
Forgot to mention, this plugin just builds the maps/mapname_monster.cfg file for the monster plugin, even after the file is saved the monster plugin won't reload the config again until the map changes
Attached Files
File Type: sma Get Plugin or Get Source (monsteredit.sma - 4152 views - 50.8 KB)

Last edited by GHW_Chronic; 08-02-2006 at 23:05.
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Lord_Destros
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Join Date: Jul 2004
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Old 02-14-2006 , 18:30  
Reply With Quote #2

Thx, I needed this. This is a newer version of
http://forums.alliedmods.net/showthr...p?t=9169+spawn
right?
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Quote:
Originally Posted by Twilight Suzuka
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Nibato
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Join Date: Nov 2004
Old 02-15-2006 , 00:34  
Reply With Quote #3

Nope, I had no idea someone else attempted this before. This was all my own work mostly, but it accomplishes the same thing as Timmi's plugin
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Twilight Suzuka
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Join Date: Jul 2004
Location: CS lab
Old 02-19-2006 , 13:11  
Reply With Quote #4

Oh god, you abused my poor poor ArrayX....

By the way, the new ArrayX doesn't crash anymore.
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BOOM
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Join Date: Jun 2004
Old 05-21-2006 , 12:33  
Reply With Quote #5

lol u abuses her arrayX =x
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Lord_Destros
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Old 05-21-2006 , 15:28  
Reply With Quote #6

tsk tsk tsk, and right after it passed its 3 month anniversery
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Quote:
Originally Posted by Twilight Suzuka
Don't worry m'lord. The turtles day will come.
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GHW_Chronic
SourceMod Donor
Join Date: Sep 2004
Location: Texas
Old 08-02-2006 , 04:25   Re: Monster Spawn Editor
Reply With Quote #7

This has been sitting here forever. Someone get me a link to botman's plugin and a link to a working array module that this plugin requires and I'll approve it. If these things are not done it is off to the unnapproved section. Else, this looks pretty good.
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Lord_Destros
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Old 08-02-2006 , 11:59   Re: Monster Spawn Editor
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http://forums.alliedmods.net/showthread.php?t=25385

http://botman.planethalflife.gamespy.com/monster.shtml

http://www.geocities.com/monsterplugin/

lol, making me do all the dirty work
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Quote:
Originally Posted by Twilight Suzuka
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Last edited by Lord_Destros; 08-02-2006 at 12:03.
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The-56k-LaggA
Senior Member
Join Date: Apr 2004
Location: Germany, Hanover
Old 08-07-2006 , 13:26   Re: Monster Spawn Editor
Reply With Quote #9

anybody has a linux-version of that monstermod-plugin extension v1.2 @
http://botman.planethalflife.gamespy.com/monster.shtml ?
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mostation
Junior Member
Join Date: Jul 2006
Old 08-11-2006 , 18:17   Re: Monster Spawn Editor
Reply With Quote #10

Cant get the plugin,
compile error
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