Quote:
Originally Posted by Chdata
Well, the default VSH mod actually does some really weird stuff with telefrags in OnTakeDamage.
It'll set your damage to 15 if hale's hp is > 9001 and set it to Hale's hp + 80 if it's less than 9001.
|
Complain to FlaminSarge about it... in Freak Fortress 2, it's always been
Code:
damage=(BossHealth[index]>9001 ? 9001.0 : float(GetEntProp(Boss[index], Prop_Send, "m_iHealth"))+90.0);
In other words, it's supposed to do 9001 damage, not 15. Telefrags are so infrequent that likely no one has noticed anything out of the ordinary with its damage.
Anyway, rswallen has already addressed the other issue... weaponid 65 is a Direct Hit rocket apparently.
__________________