Actually, this plugin is not very useful, since the other already had support for CS: GO, but what he did not work on your server was a setting that you probably did not change, which is the damage caused by friendly fire . This setting follows you find in gamemodes_casual.cfg
Code:
ff_damage_reduction_bullets 0
ff_damage_reduction_grenade 0
ff_damage_reduction_grenade_self 0
ff_damage_reduction_other 0
However in gamemodes_competitive.cfg you find the setting made for the friendly fire that is working properly:
Code:
ff_damage_reduction_bullets 0.33
ff_damage_reduction_grenade 0.85
ff_damage_reduction_grenade_self 1
ff_damage_reduction_other 0.4
And I saw that in your plugin Dk unset these settings are always set to 1, maybe it would be better to create a configuration file for the person who use this plugin set the value of the damage, to avoid having to change the source code.
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