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[CS:S/CS:GO] GunGame


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altex
Veteran Member
Join Date: May 2009
Location: Russia
Old 09-09-2013 , 03:43   Re: [CS:S/CS:GO] GunGame
Reply With Quote #4361

Quote:
Originally Posted by ssphreak View Post
Hello, I am not sure if anybody has had this brought to your attention. The Arms Race StatTrak knifes that people are getting do not level players up. - thanks - phreak - peace!
i don't have this knife, so i can't even test it
i think it has different name (knife_something), that's why it's not been detected by gungame plugin as a knife
i need to find out that name of the weapon and then i'll fix it
you can find out that name by your self
you need to recompile gungame plugin in debug mode ("spcomp gungame.sp WITH_SDKHOOKS=1 GUNGAME_DEBUG=1") and as soon as you'll get that weapon, you'll see it's name in sm logs
or if you dont want to configure and compile anything, you can join my server, then i'll see debug info in my logs
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Last edited by altex; 09-09-2013 at 04:59.
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ssphreak
Senior Member
Join Date: Aug 2009
Old 09-09-2013 , 12:14   Re: [CS:S/CS:GO] GunGame
Reply With Quote #4362

Quote:
Originally Posted by evilshredder View Post
would that not make it play a random song on each map and make people download a ton of music? I have seen servers that have a specific song for each map, when the map changes it downloads that one song and plays it at the end.
Yes it will choose a random song for each map end. But It only has the client download the one selected - It will not download all at the same time.
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ssphreak
Senior Member
Join Date: Aug 2009
Old 09-09-2013 , 12:16   Re: [CS:S/CS:GO] GunGame
Reply With Quote #4363

Quote:
Originally Posted by altex View Post
i don't have this knife, so i can't even test it
i think it has different name (knife_something), that's why it's not been detected by gungame plugin as a knife
i need to find out that name of the weapon and then i'll fix it
you can find out that name by your self
you need to recompile gungame plugin in debug mode ("spcomp gungame.sp WITH_SDKHOOKS=1 GUNGAME_DEBUG=1") and as soon as you'll get that weapon, you'll see it's name in sm logs
or if you dont want to configure and compile anything, you can join my server, then i'll see debug info in my logs
I don't have any cool knives either, so I will have to find out the name of it. As far as I know - there are quite a few different knifes people can get. I will start posting them here as people tell me what they have - thank you altex
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tigerox
AlliedModders Donor
Join Date: Oct 2008
Location: Canada
Old 09-09-2013 , 16:16   Re: [CS:S/CS:GO] GunGame
Reply With Quote #4364

These are the only ones I can find:

weapon_knife
weapon_knife_css
weapon_knife_flip
weapon_knife_gut
weapon_knife_karambit
weapon_knife_pliers
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altex
Veteran Member
Join Date: May 2009
Location: Russia
Old 09-09-2013 , 16:27   Re: [CS:S/CS:GO] GunGame
Reply With Quote #4365

Quote:
Originally Posted by tigerox View Post
These are the only ones I can find:

weapon_knife
weapon_knife_css
weapon_knife_flip
weapon_knife_gut
weapon_knife_karambit
weapon_knife_pliers
Thank you, tigerox
i'll fix it asap
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zyphen
Member
Join Date: Aug 2013
Old 09-09-2013 , 16:29   Re: [CS:S/CS:GO] GunGame
Reply With Quote #4366

Quote:
Originally Posted by Bittersweet View Post
Did you get your server running as you wanted it? If not, read what I told him to do and try that...if it doesn't work, post your issues. Most people will just posts problem in these forums. Once the problems are resolved, they don't come back.
Thanks for your reply Bittersweet

I guess the first thing I want to figure out is the instant weapon switch. I have been noticing that some gun game servers have this feature. When you kill someone your gun switches and can be fired immediately with out any animation. e.g. The deagle, instead of seeing the deagle flip around in your characters hand before it can be fired, it can be fired right away without that animation.

Thanks a lot!
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altex
Veteran Member
Join Date: May 2009
Location: Russia
Old 09-09-2013 , 16:30   Re: [CS:S/CS:GO] GunGame
Reply With Quote #4367

i just dont understand, why did valve change weapon names of knifes, and didnt change weapon names of other weapons (that came from arm deal update)
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Maxximou5
AlliedModders Donor
Join Date: Feb 2013
Old 09-09-2013 , 16:39   Re: [CS:S/CS:GO] GunGame
Reply With Quote #4368

Quote:
Originally Posted by tigerox View Post
These are the only ones I can find:

weapon_knife
weapon_knife_css
weapon_knife_flip
weapon_knife_gut
weapon_knife_karambit
weapon_knife_pliers
Also:

weapon_knife_t
weapon_knife_ct
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Bittersweet
Veteran Member
Join Date: May 2012
Old 09-09-2013 , 17:52   Re: [CS:S/CS:GO] GunGame
Reply With Quote #4369

Quote:
Originally Posted by zyphen View Post
Thanks for your reply Bittersweet

I guess the first thing I want to figure out is the instant weapon switch. I have been noticing that some gun game servers have this feature. When you kill someone your gun switches and can be fired immediately with out any animation. e.g. The deagle, instead of seeing the deagle flip around in your characters hand before it can be fired, it can be fired right away without that animation.

Thanks a lot!
The exact results might depend on what game you are running, but this is in gungame.cfg.txt:

/**
* Switch weapon without delays after level up.
*
* Options:
* 1 - Enabled.
* 0 - Disabled.
*/
"FastSwitchOnLevelUp" "0"

Change the zero to a one. When setting up a new gungame sever, you should probably go through your gungame.cfg.txt file line by line and adjust each option to your liking.
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Thank you in advance for your help

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alinayg
Senior Member
Join Date: Apr 2009
Location: USA, RI
Old 09-10-2013 , 21:42   Re: [CS:S/CS:GO] GunGame
Reply With Quote #4370

I'm trying to wrap my head around this entire new cs:go server setup, I'm so used to cs:s server setup, but could someone help me out and recommend some options to get this working well with the new gamemode_server.txt thing.
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