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[ANY] Bullet Trace v1.4


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erroler
Member
Join Date: Mar 2013
Old 03-27-2013 , 15:27   Re: [ANY] Bullet Trace v1.4
Reply With Quote #11

Could you add a flag check, so only admins could use this?
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sdz
Senior Member
Join Date: Feb 2012
Old 03-28-2013 , 23:38   Re: [ANY] Bullet Trace v1.4
Reply With Quote #12

I've seen a few servers on HL2DM using this plugin, however I think it's pretty cool.
Nice work !
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the warrior
New Member
Join Date: May 2013
Old 05-18-2013 , 20:07   Re: [ANY] Bullet Trace v1.4
Reply With Quote #13

this plugin is awesome I really love it but I want to ask something I want to make sm_bullet_trace_color 100 100 100 not 200 200 0 but in default no need to change it every time I enter, can you help me

Last edited by the warrior; 05-18-2013 at 20:10.
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Despirator
Senior Member
Join Date: Jun 2011
Location: Kazakhstan ->Shymkent
Old 05-19-2013 , 01:09   Re: [ANY] Bullet Trace v1.4
Reply With Quote #14

Quote:
Originally Posted by the warrior View Post
this plugin is awesome I really love it but I want to ask something I want to make sm_bullet_trace_color 100 100 100 not 200 200 0 but in default no need to change it every time I enter, can you help me
open your config file (path cfg/sourcemod/bullet_trace.cfg) and edit what you want!

Last edited by Despirator; 05-19-2013 at 01:09.
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wyrda
Member
Join Date: Nov 2009
Old 06-09-2013 , 09:52   Re: [ANY] Bullet Trace v1.4
Reply With Quote #15

I try to install on a csgo server but it does nothing. I want that the bullet trace to be more evident.
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eyes of hunter
Member
Join Date: Dec 2011
Old 07-31-2013 , 03:38   Re: [ANY] Bullet Trace v1.4
Reply With Quote #16

As it is right now, bullets still have traces when they penetrate stuff, like walls or doors. Is there any way to disable it? Our players complained a lot and we had to remove the plugin, so if this option could be added, I think we could use it again. Thanks!
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Franc1sco
Veteran Member
Join Date: Oct 2010
Location: Spain (Madrid)
Old 08-03-2013 , 20:23   Re: [ANY] Bullet Trace v1.4
Reply With Quote #17

Quote:
Originally Posted by Doc-Holiday View Post
can you add a function to hide trace for shotgun and a silenced weapon.
Done

Quote:
Originally Posted by eyes of hunter View Post
As it is right now, bullets still have traces when they penetrate stuff, like walls or doors. Is there any way to disable it? Our players complained a lot and we had to remove the plugin, so if this option could be added, I think we could use it again. Thanks!
And done
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eyes of hunter
Member
Join Date: Dec 2011
Old 08-04-2013 , 05:02   Re: [ANY] Bullet Trace v1.4
Reply With Quote #18

OMG Frisco, you are a beast!!

Could you also add support for !settings so players can disable it permanently if they don't like the effect? You know how this kind of stuff works in my server. If you try to something different and it's not optional, I get a storm of crap.

I am scared I'm abusing you hahaha!
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Zephyrus
Cool Pig B)
Join Date: Jun 2010
Location: Hungary
Old 08-04-2013 , 05:16   Re: [ANY] Bullet Trace v1.4
Reply With Quote #19

tf2 doesnt have bullet_impact event so this cant possibly work, quite misleading to add ANY to the name
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Last edited by Zephyrus; 08-04-2013 at 05:16.
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Root_
Veteran Member
Join Date: Jan 2012
Location: ryssland
Old 08-04-2013 , 05:29   Re: [ANY] Bullet Trace v1.4
Reply With Quote #20

Maybe switching to SDKHook_FireBulletsPost will work I believe.
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