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[L4D2] Gun Control


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Electr000999
Senior Member
Join Date: Aug 2011
Old 07-10-2013 , 05:07   Re: [L4D2] Gun Control
Reply With Quote #351

after update on linux servers unlock mechanism used in l4d2_WeaponUnlock.sp plugin crash server on changemap, from admin menu.. or plugins used changemap stuff

crash trace

Code:
0 datacache_srv.so + 0x38f28
1 datacache_srv.so + 0x435f5
2 engine_srv.so + 0x16ac10
3 engine_srv.so + 0x16acf9
4 engine_srv.so + 0x1f67e3
5 engine_srv.so + 0x1f38f6
6 dedicated_srv.so + 0x54a6c
7 dedicated_srv.so + 0x54b08
8 engine_srv.so + 0x1f39dd
9 engine_srv.so + 0x244ad0
10 engine_srv.so + 0x1f3c7f
11 dedicated_srv.so + 0x54be0
12 dedicated_srv.so + 0x73a20
13 dedicated_srv.so + 0x73a20
14 dedicated_srv.so + 0x20415
15 srcds_linux + 0x6f1
16 libc-2.14.1.so + 0x1a3c6
17  srcds_linux + 0x86d
18 srcds_linux + 0x610
19 srcds_linux + 0x8dc
20 srcds_linux + 0x93b
21 ld-2.14.1.so + 0xf050
22 ld-2.14.1.so + 0x1e8f8

Last edited by Electr000999; 07-10-2013 at 05:55.
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AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 07-10-2013 , 13:46   Re: [L4D2] Gun Control
Reply With Quote #352

They might have "optimized out" the ability to load unused/unusable weapons by manually setting classnames and model values, or it's a sourcemod entprop modifying bug.
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Electr000999
Senior Member
Join Date: Aug 2011
Old 07-12-2013 , 06:21   Re: [L4D2] Gun Control
Reply With Quote #353

i more tested on linux and say: this issue in .vpk addons after l4d2 update, on windows .vpk in folder addons not loaded. valve break it (i use unlock melee .vpk and etc..)
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gajo0650
Member
Join Date: Apr 2012
Old 07-12-2013 , 19:52   Re: [L4D2] Gun Control
Reply With Quote #354

Quote:
Originally Posted by Electr000999 View Post
i more tested on linux and say: this issue in .vpk addons after l4d2 update, on windows .vpk in folder addons not loaded. valve break it (i use unlock melee .vpk and etc..)
me too. same problem..
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gilmon
Senior Member
Join Date: Feb 2011
Location: China
Old 07-17-2013 , 22:19   Re: [L4D2] Gun Control
Reply With Quote #355

Unlock melee? which one? steam workshop?
I don't see any problem whe using this plugin and that mod.
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gajo0650
Member
Join Date: Apr 2012
Old 07-18-2013 , 00:28   Re: [L4D2] Gun Control
Reply With Quote #356

Quote:
Originally Posted by gilmon View Post
Unlock melee? which one? steam workshop?
I don't see any problem whe using this plugin and that mod.
windows srcds server.
vpk(script) does not working.
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gilmon
Senior Member
Join Date: Feb 2011
Location: China
Old 07-18-2013 , 00:34   Re: [L4D2] Gun Control
Reply With Quote #357

ok ehh.. I'm using linux.. sorry
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alBert2000
Junior Member
Join Date: Feb 2013
Old 08-12-2013 , 04:30   Re: [L4D2] Gun Control
Reply With Quote #358

Melee unlock on linux server with vpk did not work anymore for me.
I have used a new extension "Melee Spawn Control" instead.
See here what I did: http://alserv2000.forumclan.com/t156-melee-unlock-fixed
__________________

Last edited by alBert2000; 08-12-2013 at 04:32.
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AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 08-12-2013 , 08:48   Re: [L4D2] Gun Control
Reply With Quote #359

EDIT: Hah wrong tab

Last edited by AtomicStryker; 08-12-2013 at 08:49.
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MasterMind420
BANNED
Join Date: Nov 2010
Old 10-17-2013 , 12:48   Re: [L4D2] Gun Control
Reply With Quote #360

Hey AtomicStryker, I have a special request for your gun control plugin. I like realism as much as possible. I don't like having infinite pistol ammo. Is it possible to reload pistols off ammo piles the same way u setup M60 and Grenade Launcher reload? Its the only thing preventing me from using limited ammo for pistols and magnums. Because theres no way to reload them...If its at all possible...
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