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Sourcemod for Dota 2?


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winiciusps
New Member
Join Date: Jul 2013
Old 07-11-2013 , 02:05   Re: Sourcemod for Dota 2?
#591

how can I solve this "client disconected from server no steam logon"

Last edited by winiciusps; 07-11-2013 at 02:21.
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W@nTeD
Junior Member
Join Date: May 2013
Old 07-11-2013 , 09:24   Re: Sourcemod for Dota 2?
#592

Fine than. If anyone, just ignore my problem. I am find how to fix it my self! Thanks everyone for nothing!!
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psychonic

BAFFLED
Join Date: May 2008
Old 07-11-2013 , 09:26   Re: Sourcemod for Dota 2?
#593

Quote:
Originally Posted by W@nTeD View Post
Fine than. If anyone, just ignore my problem. I am find how to fix it my self! Thanks everyone for nothing!!
There's no need to get indignant. Things get buried easily in this thread; you might have more luck with a new, separate one.
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zakt4n
Member
Join Date: Jul 2011
Old 07-11-2013 , 11:44   Re: Sourcemod for Dota 2?
#594

Does sourcemod have a version working now?
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AlphaRage
Junior Member
Join Date: Jul 2013
Old 07-11-2013 , 12:24   Re: Sourcemod for Dota 2?
#595

Quote:
Originally Posted by W@nTeD View Post
Fine than. If anyone, just ignore my problem. I am find how to fix it my self! Thanks everyone for nothing!!
Quote:
Originally Posted by W@nTeD View Post
Have this 2 problem!

First:


Second:
The "red ball of x-marks" occurs when the particlefile of a skill or attack or a model is not loaded.
This error occurs when you try to trigger rot on the greevil because the particlefile for tor is not precached on the greevil. The second error might occur because there are some bugs or missing stuff in the greevil files since it is over for a long time now. But I don't really know it.

Also this:

Quote:
Originally Posted by psychonic View Post
There's no need to get indignant. Things get buried easily in this thread; you might have more luck with a new, separate one.
If anyone could have helped you they would.
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ZZkirk
Junior Member
Join Date: Jul 2013
Old 07-11-2013 , 21:36   Re: Sourcemod for Dota 2?
#596

Quote:
Originally Posted by Vulcanit3 View Post
Hey guys, I apologize if this is a really noob question. My server is running nicely (MM and D2Fixups), the only problem i have, is when I run "map dota", it says:
"exec: couldn't exec server.cfg"
I don't have this server file, and I don't know where it comes from (I saw mention of it earlier in the posts)
If someone could let me know where it comes from/how to get it/what it does, that would be amazing

Thanks for the great work
make a server.cfg file.
put all your commands there, one line per command
put it at %gamedir%\dota\cfg
if you made a shortcut to your scrds.exe, put something like
Code:
+exec server.cfg
after the target parameters.
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ZZkirk
Junior Member
Join Date: Jul 2013
Old 07-11-2013 , 21:38   Re: Sourcemod for Dota 2?
#597

Quote:
Originally Posted by zakt4n View Post
Does sourcemod have a version working now?
Try downloading the latest dev snapshot here:

Sourcemod DLs
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ZZkirk
Junior Member
Join Date: Jul 2013
Old 07-11-2013 , 21:40   Re: Sourcemod for Dota 2?
#598

Quote:
Originally Posted by winiciusps View Post
how can I solve this "client disconected from server no steam logon"
Try looking for solutions in this thread bro:

http://dev.dota2.com/showthread.php?t=43785
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sile
Junior Member
Join Date: May 2013
Old 07-12-2013 , 14:10   Re: Sourcemod for Dota 2?
#599

guys did somebody knows how to make d2 client to connect directly to dedicated server of dota 2 after client loading is finished....
for example...when dota 2 client loads, it should directly connect to host ip x.x.x.x and it should join automatically to some team dire or radiant and start playing.
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W@nTeD
Junior Member
Join Date: May 2013
Old 07-12-2013 , 17:30   Re: Sourcemod for Dota 2?
#600

psychonic, Sorry, thinks like this, just annoying me!!
AlphaRage, Thanks, for that information!
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