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Crashing out to titlescreen on mapchange, custom maps - L4D2


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Puffylumpkins
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Join Date: Feb 2013
Old 06-07-2013 , 22:40  
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I know there's a ton of mapchange posts already, because I've read though a ton in the last couple days.

I'm running a hosted Windows SRCDS running only custom campaigns. Every time a user-initiated mapchange comes up (rather it be a direct mapchange or vote), it kicks all the players out to the L4D2 title screen during a change. End of campaign switches and mapchanges within campaigns which are auto initiated work fine.

What's even stranger is my server doesn't log ANY issues.

I've got ACS installed, along with bebop for +4player support, join team, and that's it - no other plug-ins aside from the SourceMod suite.

Has anyone found a resolution to this yet?


Thanks in advance.....

Last edited by Puffylumpkins; 06-09-2013 at 23:36.
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Puffylumpkins
Junior Member
Join Date: Feb 2013
Old 06-13-2013 , 22:09   Re: Crashing out to titlescreen on mapchange, custom maps - L4D2
Reply With Quote #2

No one has anything on this one, huh?
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