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[Req] When round time hits 0 - round end


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ConnorMcLeod
Veteran Member
Join Date: Jul 2006
Location: France (95)
Old 05-11-2013 , 09:05   Re: [Req] When round time hits 0 - round end
Reply With Quote #11

Then, should make a plugin that works with round terminator, i though that feature was implemented in the pluign.
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TeddiBer
Senior Member
Join Date: Oct 2011
Old 05-11-2013 , 09:32   Re: [Req] When round time hits 0 - round end
Reply With Quote #12

Quote:
Originally Posted by ConnorMcLeod View Post
Then, should make a plugin that works with round terminator, i though that feature was implemented in the pluign.
Yes
Arkshine is working on it:
http://forums.alliedmods.net/showthr...t=56941&page=7
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TeddiBer
Senior Member
Join Date: Oct 2011
Old 06-07-2013 , 12:27   Re: [Req] When round time hits 0 - round end
Reply With Quote #13

I'm not sure he's working on it, probably he's busy.

pleas, can some one make it ?

I need a plugin that will detect if the round time is 0, if so it will end.
because 'm using a surf server (as surf_ski2 map), and it only ends when a team dies.
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Kia
AlliedModders Donor
Join Date: Apr 2010
Location: In a world of madness
Old 06-07-2013 , 12:33   Re: [Req] When round time hits 0 - round end
Reply With Quote #14

Quote:
terminate_round <RoundEndType> [ <TeamWinning> <MapType> ]
Quote:
RoundEndType
- timer : The timer has ended. The main objectives has not been completed.
?
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TeddiBer
Senior Member
Join Date: Oct 2011
Old 06-07-2013 , 13:01   Re: [Req] When round time hits 0 - round end
Reply With Quote #15

Quote:
Originally Posted by Kia View Post
?
You gut it all wrong.
As i answered for that before, this is only an API, so it won't work.
Arkshine said that for making it work with the API, you need to make for that a plugin...

So.... I need a plugin.
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Old 06-14-2013, 11:52
TeddiBer
This message has been deleted by ConnorMcLeod. Reason: Read rules https://forums.alliedmods.net/misc.php?do=showrules
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