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Some errors in server console log


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vodka00
Veteran Member
Join Date: Jun 2012
Location: Los Angeles
Old 02-09-2013 , 19:01   Some errors in server console log
Reply With Quote #1

Hello, this morning my server crashed pretty randomly after mapchange.

I checked the console, and noticed this

Code:
dlopen failed trying to load:
/home/clanbot/.steam/sdk32/steamclient.so
with error:
/home/clanbot/.steam/sdk32/steamclient.so: cannot open shared object file: No such file or directory
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
[SPE]: Handle address is 149432384.
Could not find platform independent libraries 
Could not find platform dependent libraries 
Consider setting $PYTHONHOME to [:]
'import site' failed; use -v for traceback
KeyValues Error: LoadFromBuffer: missing { in file addons/metamod.vdf
(*Plugin*),
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Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 02-10-2013 , 01:15   Re: Some errors in server console log
Reply With Quote #2

The steamclient error happens on Orange Box, CS:S, and the CS1.6 beta server. The server works fine even with this error.

As for the last part, it sounds like your metamod.vdf file mile have an error.
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Last edited by Powerlord; 02-10-2013 at 01:15.
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FreakySt0rm
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Join Date: Jun 2012
Location: https://t.me/pump_upp
Old 02-13-2013 , 12:26   Re: Some errors in server console log
Reply With Quote #3

Quote:
Originally Posted by Powerlord View Post
The steamclient error happens on Orange Box, CS:S, and the CS1.6 beta server. The server works fine even with this error.
Although your server will boot and run while this error exists, the auto-restart on crash functionality will no longer work, neither will the _restart console command. If your server crashes, it will just spam error messages and then hang.

I have found a simple resolution to the problem. Basically, the server is looking for the steamclient.so file in the wrong location. It's looking in your .steam installation folder, (which is created after running hldsupdatetool.bin), when the file has always existed in your server's "orangebox/bin" folder.

The answer is simple: create the sdk32 folder within your .steam folder and copy the steamclient.so file into there. Make sure you copy it and not move it (just incase!)

So now, in my tf2 user folder, I have: ~/.steam/sdk32/steamclient.so

I'm sure Steam will fix this eventually, but hope this helps for now...

Last edited by FreakySt0rm; 02-13-2013 at 12:51.
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Romik
New Member
Join Date: Feb 2013
Old 02-14-2013 , 02:21   Re: Some errors in server console log
Reply With Quote #4

Hm...
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 02-14-2013 , 04:30   Re: Some errors in server console log
Reply With Quote #5

Quote:
Originally Posted by FreakySt0rm View Post
Although your server will boot and run while this error exists, the auto-restart on crash functionality will no longer work, neither will the _restart console command. If your server crashes, it will just spam error messages and then hang.

I have found a simple resolution to the problem. Basically, the server is looking for the steamclient.so file in the wrong location. It's looking in your .steam installation folder, (which is created after running hldsupdatetool.bin), when the file has always existed in your server's "orangebox/bin" folder.

The answer is simple: create the sdk32 folder within your .steam folder and copy the steamclient.so file into there. Make sure you copy it and not move it (just incase!)

So now, in my tf2 user folder, I have: ~/.steam/sdk32/steamclient.so

I'm sure Steam will fix this eventually, but hope this helps for now...
This is incorrect, the server looks in .steam before falling back to it's local copy (just like it's done on Windows forever), Valve don't ship one with steamcmd / hldsupdatetool specifically to avoid it using a non-local version.
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FreakySt0rm
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Old 02-14-2013 , 20:13   Re: Some errors in server console log
Reply With Quote #6

Well then obviously there was a problem with the local copy in /orangebox/bin because the file exists, but the server wouldn't read it (And It wasn't just localised to one server install, I have 20+ servers hosted on several different dedicated servers) - I don't profess to know what the problem was, but I was happy to share MY solution, which worked perfectly, even after today's update...

Last edited by FreakySt0rm; 02-14-2013 at 20:16.
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eimsbush
Junior Member
Join Date: Jul 2011
Location: root@koksberg
Old 03-01-2013 , 02:28   Re: Some errors in server console log
Reply With Quote #7

Hey all,

i have exactly the same problem.



Which cant be fixed here with :



I also see that we have alot problems with :



All this after that crap update? Any help would be nice

regards
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svN
Junior Member
Join Date: Dec 2010
Old 03-09-2013 , 20:41   Re: Some errors in server console log
Reply With Quote #8

I have the same problem..

Code:
Console initialized.
Using breakpad crash handler
Setting breakpad minidump AppID = 10
Forcing breakpad minidump interfaces to load
dlopen failed trying to load:
/FSH3008/SERVIPHERE/hl/.steam/sdk32/steamclient.so
with error:
/FSH3008/SRVIPHERE/hl/.steam/sdk32/steamclient.so: cannot open shared object file: No such file or directory
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Protocol version 48
Exe version 1.1.2.7/Stdio (cstrike)
Exe build: 14:59:14 Feb 13 2013 (5956)
STEAM Auth Server
How do i fix it? :/

Last edited by svN; 03-09-2013 at 20:54.
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benderunit9000
New Member
Join Date: Mar 2012
Old 06-19-2013 , 10:08   Re: Some errors in server console log
Reply With Quote #9

Code:
cd ~
mkdir .steam
cd .steam
mkdir sdk32
cd sdk32
ln -s /home/<tf2user>/linux32/steamclient.so
where "/home/<tf2user>/linux32/steamclient.so" is the location of the steamclient.so that is updated by steamCMD. I'm not entirely sure, but these instructions probably differ with a 64 bit installation.

this is a better method than just copying it. If you copy it, it will not be updated with steamCMD.

Last edited by benderunit9000; 06-19-2013 at 10:09.
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 06-19-2013 , 10:11   Re: Some errors in server console log
Reply With Quote #10

Quote:
Originally Posted by benderunit9000 View Post
Code:
cd ~
mkdir .steam
cd .steam
mkdir sdk32
cd sdk32
ln -s /home/<tf2user>/linux32/steamclient.so
where "/home/<tf2user>/linux32/steamclient.so" is the location of the steamclient.so that is updated by steamCMD. I'm not entirely sure, but these instructions probably differ with a 64 bit installation.

this is a better method than just copying it. If you copy it, it will not be updated with steamCMD.
You neither need to copy it, nor symlink it. The file is not required.
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