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[TF2] The Amplifier


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machede
Member
Join Date: Nov 2011
Location: Italia
Old 08-31-2012 , 20:17   Re: [TF2] The Amplifier
Reply With Quote #231

Quote:
Originally Posted by KnzzzaD View Post
Is it possible to build a amplifier in mvm mode?
I always build a dispenser in stead of amp..



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machede
Member
Join Date: Nov 2011
Location: Italia
Old 09-07-2012 , 07:20   Re: [TF2] The Amplifier
Reply With Quote #232

hi all
Update 09/06/2012

L 09/07/2012 - 13:14:29: [SM] Native "TF2_AddCondition" reported: Failed to locate function
L 09/07/2012 - 13:14:29: [SM] Displaying call stack trace for plugin "Amplifier.smx":
L 09/07/2012 - 13:14:29: [SM] [0] Line 654, D:\Programs\Steam\SteamApps\robokymk2\source 2007 dedicated server\tf\addons\sourcemod\scripting\Amplifie r\Amplifier.sp::Timer_amplifier()
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ILikePizza555
Junior Member
Join Date: Mar 2012
Old 10-21-2012 , 11:55   Re: [TF2] The Amplifier
Reply With Quote #233

Quote:
Originally Posted by KnzzzaD View Post
Is it possible to build a amplifier in mvm mode?
I always build a dispenser in stead of amp..
It does, but there's currently a bug that will only allow you to build an amp AFTER the mvm round started
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cooltownaz
Member
Join Date: Apr 2010
Old 11-02-2012 , 04:10   Re: [TF2] The Amplifier
Reply With Quote #234

Can someone give me exact instructions on how to install this. I have never had to setup my server to download files to clients computers. Any help would be greatly appreciated. I want to run this on my MVM server. Thanks in Advance
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elfenlied ftw
Member
Join Date: Aug 2012
Old 11-02-2012 , 10:43   Re: [TF2] The Amplifier
Reply With Quote #235

Quote:
Originally Posted by cooltownaz View Post
Can someone give me exact instructions on how to install this. I have never had to setup my server to download files to clients computers. Any help would be greatly appreciated. I want to run this on my MVM server. Thanks in Advance
It doesn't work properly in MvM. Why? Because the amplifier seems to only work when the building is level 1. During the setup time before the round starts, when you place the amplifier its upgraded to lvl 3 automatically. And if you use an upgrade canteen, it returns to a normal lvl 3 dispenser as well.

Last edited by elfenlied ftw; 11-02-2012 at 10:47.
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VintageEpicFail
Senior Member
Join Date: Feb 2012
Location: Straya
Old 12-29-2012 , 21:46   Re: [TF2] The Amplifier
Reply With Quote #236

I think this should be put into tf2.
They should make a new pda where if you change the style (much like changing the style of hats), it changes disp to amplifier, etc.
Maybe get new sentries and teleporters
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Aggamemnon
SourceMod Donor
Join Date: Dec 2011
Location: Australia
Old 12-30-2012 , 00:00   Re: [TF2] The Amplifier
Reply With Quote #237

There seems to be a bit of a bug since the last update. The Crits seem to be intermittant now, sort of on and off?

I have tested it on various servers and its the same on all of them.
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Unreal1
AlliedModders Donor
Join Date: Dec 2010
Old 12-30-2012 , 00:02   Re: [TF2] The Amplifier
Reply With Quote #238

Quote:
Originally Posted by Aggamemnon View Post
There seems to be a bit of a bug since the last update. The Crits seem to be intermittant now, sort of on and off?

I have tested it on various servers and its the same on all of them.
The amp doesn't give crits to everybody, it has to generate them. That could be your issue.
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Aggamemnon
SourceMod Donor
Join Date: Dec 2011
Location: Australia
Old 01-01-2013 , 10:44   Re: [TF2] The Amplifier
Reply With Quote #239

It could be, but I am just going on how it was operating before the update to how it is operating now. To explain a little more clearly I have been testing it a fair bit and even when I am the only player within the Amplifiers range I still see the Crit effect going on and off. I would have crits for a few seconds and then without moving the crit effect would just disappear and then a second later would reappear?

When I have time, perhaps I will record this to show exactly what I mean. At first I thought that it may have been a conflict with another plugin, but when I tried it on the other servers I got the same result.
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VintageEpicFail
Senior Member
Join Date: Feb 2012
Location: Straya
Old 03-09-2013 , 00:42   Re: [TF2] The Amplifier
Reply With Quote #240

What is the override for this?

Is it just "!amp" or is it something like sm_amp??
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