Raised This Month: $51 Target: $400
 12% 

[CSS/CSP/CSGO/TF2] Autorespawn [1.4 10/November/2013]


Post New Thread Reply   
 
Thread Tools Display Modes
Author
shavit
AlliedModders Donor
Join Date: Dec 2011
Location: Israel
Plugin ID:
3186
Plugin Version:
1.4
Plugin Category:
General Purpose
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
    3 
    Plugin Description:
    Autorespawn for CSS, CS:GO, TF2, CSPROMOD
    Old 08-20-2012 , 13:20   [CSS/CSP/CSGO/TF2] Autorespawn [1.4 10/November/2013]
    Reply With Quote #1

    Plugin:
    Autorespawn for CSS, CS:GO, TF2, CSPROMOD

    Commands:
    None yet.

    Cvars:
    sm_autorespawn_enabled - Autorespawn's enabled? [1]
    sm_autorespawn_time - Time to wait before autorespawn. [Float] [0.0 - Instant] [0.0]
    sm_autorespawn_message - Message the player that he will respawn? [1]
    sm_autorespawn_version - Autorespawn's version
    mp_ignore_round_win_conditions - Make the round last for ever? [Recommended!] [Not a part from Autorespawn.] [0]


    Changelog:
    1.4 -
    Added some security checks.
    1.3 - Fixed notifications, added sv_tags "respawntimes,instant_respawn,autorespawn " so the sererver will not get removed from the master server.
    1.2 - Added #undef REQUIRED_EXTENSIONS and #define for it.
    1.1 - Accidentally I set the maximum value of "Enabled" to 5 instead the "Time" to 10, fixed, new cvar.
    1.0 - Initial release.
    Attached Files
    File Type: sp Get Plugin or Get Source (autorespawn.sp - 5783 views - 3.1 KB)
    __________________
    retired

    Last edited by shavit; 11-10-2013 at 05:54.
    shavit is offline
    thetwistedpanda
    Good Little Panda
    Join Date: Sep 2008
    Old 08-20-2012 , 13:30   Re: [CSS/CSP/CSGO/TF2] Autorespawn [1.0 20/July/2012]
    Reply With Quote #2

    http://www.sourcemod.net/plugins.php...tion=&search=1 - You realize this is just another copy of existing plugins that add no additional functionality.
    __________________
    thetwistedpanda is offline
    shavit
    AlliedModders Donor
    Join Date: Dec 2011
    Location: Israel
    Old 08-20-2012 , 13:31   Re: [CSS/CSP/CSGO/TF2] Autorespawn [1.0 20/July/2012]
    Reply With Quote #3

    Quote:
    Originally Posted by thetwistedpanda View Post
    http://www.sourcemod.net/plugins.php...tion=&search=1 - You realize this is just another copy of existing plugins that add no additional functionality.
    It support more games than the other plugins.

    Also it should be: http://www.sourcemod.net/plugins.php...tion=&search=1 instead of just "respawn"
    __________________
    retired

    Last edited by shavit; 08-20-2012 at 13:31.
    shavit is offline
    minimoney1
    SourceMod Donor
    Join Date: Dec 2010
    Old 08-20-2012 , 18:09   Re: [CSS/CSP/CSGO/TF2] Autorespawn [1.1 20/July/2012]
    Reply With Quote #4

    You need to #undef REQUIRE_EXTENSIONS for the cstrike and tf2 includes. (Don't know how it worked for you when, or if, you tested)
    minimoney1 is offline
    shavit
    AlliedModders Donor
    Join Date: Dec 2011
    Location: Israel
    Old 08-20-2012 , 20:09   Re: [CSS/CSP/CSGO/TF2] Autorespawn [1.1 20/July/2012]
    Reply With Quote #5

    Quote:
    Originally Posted by minimoney1 View Post
    You need to #undef REQUIRE_EXTENSIONS for the cstrike and tf2 includes. (Don't know how it worked for you when, or if, you tested)
    I tested the plugin for first time before I used to support TF2, then I did it and didn't tested, I installed a TF2 server today and I seen an error, fixed it.
    __________________
    retired
    shavit is offline
    shavit
    AlliedModders Donor
    Join Date: Dec 2011
    Location: Israel
    Old 08-20-2012 , 20:10   Re: [CSS/CSP/CSGO/TF2] Autorespawn [1.2 20/July/2012]
    Reply With Quote #6

    1.2 - Added #undef REQUIRED_EXTENSIONS and #define for it.
    __________________
    retired
    shavit is offline
    shavit
    AlliedModders Donor
    Join Date: Dec 2011
    Location: Israel
    Old 08-24-2012 , 17:55   Re: [CSS/CSP/CSGO/TF2] Autorespawn [1.2 21/July/2012]
    Reply With Quote #7

    1.3 - Fixed notifications, added sv_tags "respawntimes,instant_respawn,autorespawn " so the sererver will not get removed from the master server.
    __________________
    retired
    shavit is offline
    VJScope
    Senior Member
    Join Date: Jul 2012
    Location: Finland
    Old 11-04-2012 , 21:42   Re: [CSS/CSP/CSGO/TF2] Autorespawn [1.2 21/July/2012]
    Reply With Quote #8

    It's only respawn plugin for CS:GO, not "just another version"?
    __________________
    Strange women lying in ponds distributing swords is no basis for a system of government. Supreme executive power derives from a mandate from the masses, not from some farcical aquatic ceremony.
    VJScope is offline
    shavit
    AlliedModders Donor
    Join Date: Dec 2011
    Location: Israel
    Old 11-05-2012 , 00:43   Re: [CSS/CSP/CSGO/TF2] Autorespawn [1.2 21/July/2012]
    Reply With Quote #9

    Quote:
    Originally Posted by VJScope View Post
    It's only respawn plugin for CS:GO, not "just another version"?
    There are features such as HUD announce for TF2 and hint text announce for CS:GO/CS:S and simply instant respawn.
    __________________
    retired
    shavit is offline
    VJScope
    Senior Member
    Join Date: Jul 2012
    Location: Finland
    Old 11-06-2012 , 07:27   Re: [CSS/CSP/CSGO/TF2] Autorespawn [1.2 21/July/2012]
    Reply With Quote #10

    I'm glad that I typed that "?"

    Any chance to increase the time like up to 30sec?
    sm_autorespawn_time

    I tried recompile with this change:
    gH_Time = CreateConVar("sm_autorespawn_time", "0.0", "Time to wait before autorespawn. [Float] [0.0 - Instant]", FCVAR_PLUGIN, true, 0.0, true, 30.0);
    __________________
    Strange women lying in ponds distributing swords is no basis for a system of government. Supreme executive power derives from a mandate from the masses, not from some farcical aquatic ceremony.

    Last edited by VJScope; 11-06-2012 at 07:52.
    VJScope is offline
    Reply



    Posting Rules
    You may not post new threads
    You may not post replies
    You may not post attachments
    You may not edit your posts

    BB code is On
    Smilies are On
    [IMG] code is On
    HTML code is Off

    Forum Jump


    All times are GMT -4. The time now is 09:46.


    Powered by vBulletin®
    Copyright ©2000 - 2024, vBulletin Solutions, Inc.
    Theme made by Freecode