#include <amxmodx>
#include <fakemeta>
#include <cstrike>
new botteam[3]
static const botnames[3][] = {
"NULL",
"Addicted2 Tero", //Change Terrorist Bot Name
"Addicted2 CT" //Change CT Bot name
}
public plugin_init() {
register_plugin("Fake TeamBot", "1.3", "OneEyed")
register_event("HLTV","StartRound","a","1=0", "2=0")
}
public plugin_cfg() {
createBots()
}
public StartRound() {
set_task(0.5, "PostStartRound", 0)
}
public PostStartRound() {
new x, bot
for(x=1; x<3; x++) {
bot = botteam[x];
if(is_user_bot(bot)) {
set_pev(bot, pev_effects, (pev(bot, pev_effects) | 12
) //set invisible
set_pev(bot, pev_solid, 0) //Not Solid
}
}
}
createBots()
{
new bot, x, ptr[128]
for(x = 1; x<3; x++)
{
//is bot in server already?
bot = find_player("bli", botnames[x] )
if(bot) {
botteam[x] = bot
continue
}
//bot not in server, create them.
bot = engfunc(EngFunc_CreateFakeClient, botnames[x])
botteam[x] = bot
dllfunc(DLLFunc_ClientConnect, bot, botnames[x], "127.0.0.1", ptr )
dllfunc(DLLFunc_ClientPutInServer, bot)
select_model(bot, x)
}
}
kickBots()
{
new bot, x
for(x = 1; x<3; x++)
{
//is bot in server?
bot = find_player("bli", botnames[x] )
if(bot) {
server_cmd("kick #%d", get_user_userid(bot))
continue
}
}
}
select_model(id,team)
switch(team) {
case 1: cs_set_user_team(id, CS_TEAM_T, CS_T_TERROR)
case 2: cs_set_user_team(id, CS_TEAM_CT, CS_CT_URBAN)
}