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Everyone Is Medic


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Sylwester
Veteran Member
Join Date: Oct 2006
Location: Poland
Old 03-30-2011 , 05:41   Re: Everyone Is Medic
Reply With Quote #71

What? With default cvar settings players can use it all the time.
Read description of cvars.
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Configurator
Member
Join Date: Apr 2010
Location: Georgia
Old 04-02-2011 , 12:11   Re: Everyone Is Medic
Reply With Quote #72

No. I do not know why, but ability is accessible not always
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imice2010
New Member
Join Date: Mar 2011
Old 04-04-2011 , 04:56   Re: Everyone Is Medic
Reply With Quote #73

Quote:
Originally Posted by Sylwester View Post
Sounds played while healing are default half-life sounds (items/medcharge4.wav, items/medshot4.wav, items/medshotno1.wav).
This mod is using +use command to heal, so if you want to use key n, then type in console: bind n +use;
no brother like i mean
the default key is e to heal for all players in my server
so i want to change it to some other key such as f for all my players f would be default can u plz recompile n give me the plugin changing the use key to f
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Sylwester
Veteran Member
Join Date: Oct 2006
Location: Poland
Old 04-04-2011 , 11:50   Re: Everyone Is Medic
Reply With Quote #74

No, it's not that simple. I can change it, so it will use another command instead of +use, but I can't change keys without changing player binds.

I could try to make player bind +use to f key with menus, but you can already do that with other plugins:
http://forums.alliedmods.net/showthread.php?p=703314
http://forums.alliedmods.net/showthread.php?p=170731
http://forums.alliedmods.net/showthread.php?p=985430
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morfil
Junior Member
Join Date: Jan 2012
Old 01-23-2012 , 05:07   Re: Everyone Is Medic
Reply With Quote #75

It works perfectly!

The only problem is the distance... The Plugin is set to heal when you're too close to your teammates who move fast ingame so it's difficult to keep steady and heal

Could I modify the distance?
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Sylwester
Veteran Member
Join Date: Oct 2006
Location: Poland
Old 01-23-2012 , 05:42   Re: Everyone Is Medic
Reply With Quote #76

There is a cvar for that: eim_range (default: 70) - distance limit
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Ashcan
Senior Member
Join Date: May 2008
Old 01-24-2012 , 07:16   Re: Everyone Is Medic
Reply With Quote #77

Hello Sylwester,
This mod works perfectly
Anyway im thinking about making something like that (on CSDM + CTF)
On the beginning of the new round one player from CT (no TT) becomes a medic.
And only he can heal, after respawn (but same round) he is still medic.

Can u do that ?
P.s. would be nice to check who is medic via say command "/medic" and on medic player screen there should be icon (something like create_status_icon) but not sure if its that ;]

Regards, Ashcan aka se7en
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wangningyu
Member
Join Date: Dec 2011
Location: China.GuangDong
Old 02-06-2012 , 20:44   Re: Everyone Is Medic
Reply With Quote #78

It is interesting
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Sylwester
Veteran Member
Join Date: Oct 2006
Location: Poland
Old 02-23-2012 , 22:49   Re: Everyone Is Medic
Reply With Quote #79

Plugin updated.
Changes:
- added cvar (eim_mode)
- added say command (/medic)
- some minor optimizations
Quote:
Originally Posted by Ashcan View Post
On the beginning of the new round one player from CT (no TT) becomes a medic.
And only he can heal, after respawn (but same round) he is still medic.
use cvars:
eim_mode 1
eim_in_team 2
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Last edited by Sylwester; 02-23-2012 at 22:50.
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bricir
Junior Member
Join Date: May 2013
Old 11-24-2014 , 14:19   Re: Everyone Is Medic
Reply With Quote #80

Hi.
How do I also charge with armour ?
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