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[TF2] Thirdperson


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xomp
BANNED
Join Date: Jul 2008
Old 01-06-2012 , 07:51   [TF2] Thirdperson
Reply With Quote #1

This plugin was a private plugin I paid for a long time ago.

I have decided to make it public to anyone that wants it since I no longer run any Source game servers.

This plugins allows players to go into thirdperson mode by simply typing !thirdperson

Only tested in TF2 so I cannot vouch it working for other games.
Attached Files
File Type: sp Get Plugin or Get Source (3rdperson_everyone.sp - 541 views - 1.4 KB)

Last edited by xomp; 01-06-2012 at 07:51.
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Unreal1
AlliedModders Donor
Join Date: Dec 2010
Old 01-06-2012 , 16:23   Re: [TF2] Thirdperson
Reply With Quote #2

Lol just like this one that was recently released too.
http://forums.alliedmods.net/showthread.php?p=1625572

Last edited by Unreal1; 01-09-2012 at 21:05.
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raaymond
Junior Member
Join Date: Sep 2011
Old 01-07-2012 , 09:54   Re: [TF2] Thirdperson
Reply With Quote #3

SendConVarValue(client, FindConVar("sv_cheats"), "1");
ClientCommand(client, "thirdperson");

this plugin needs sv_cheats 1 =[
if i set sv_cheats 1 ,i no need this plugin..........i can just type thirdperson in console.
i want to use thirdperson without sv_cheats 1

Last edited by raaymond; 01-07-2012 at 09:56.
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 01-07-2012 , 09:59   Re: [TF2] Thirdperson
Reply With Quote #4

FinConVar() should be placed in OnPluginStart() and the handle stored in a global Handle which you use in SendConVarValue()...

@raaymond: The sv_cheats 1 is being sent to the client, not server, so achievements should work fine.
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raaymond
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Join Date: Sep 2011
Old 01-07-2012 , 10:00   Re: [TF2] Thirdperson
Reply With Quote #5

Quote:
Originally Posted by Silvers View Post
FinConVar() should be placed in OnPluginStart() and the handle stored in a global Handle which you use in SendConVarValue()...

@raaymond: The sv_cheats 1 is being sent to the client, not server, so achievements should work fine.
o,i was wrong ..
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Starbish
AlliedModders Donor
Join Date: Oct 2011
Location: South Korea
Old 01-07-2012 , 21:26   Re: [TF2] Thirdperson
Reply With Quote #6

Quote:
Originally Posted by raaymond View Post
o,i was wrong ..
but if a client has sv_Cheats 1,
Isn't he can use other cheat commands?
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Snaggle
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Join Date: Jul 2010
Location: England
Old 01-07-2012 , 22:51   Re: [TF2] Thirdperson
Reply With Quote #7

That's right, that specific client would need to exit Thirdperson mode.
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napalm00
Veteran Member
Join Date: Jun 2011
Location: Italy, sadly
Old 01-08-2012 , 03:40   Re: [TF2] Thirdperson
Reply With Quote #8

Can't you simply change the command flags (just like for r_screenoverlay)? Or am I missing something?
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Peace-Maker
SourceMod Plugin Approver
Join Date: Aug 2008
Location: Germany
Old 01-08-2012 , 10:53   Re: [TF2] Thirdperson
Reply With Quote #9

You can't change flags of client commands. This plugin has been posted already (several times?)

Clients who activate thirdperson are able to execute other client cheat commands either. I wouldn't recommend to use this plugin.
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xomp
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Join Date: Jul 2008
Old 01-08-2012 , 11:38   Re: [TF2] Thirdperson
Reply With Quote #10

Quote:
Originally Posted by Peace-Maker View Post
You can't change flags of client commands. This plugin has been posted already (several times?)

Clients who activate thirdperson are able to execute other client cheat commands either. I wouldn't recommend to use this plugin.
I can assure you this has never been released before. And there has never been an instance where a client was able to execute other client cheat commands either.
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