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Problema con sombreros[ Solucionado gracias a rubee :) ]


  
 
 
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Manu127
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Join Date: Jul 2010
Location: Argentina
Old 12-26-2011 , 21:59   Re: Problema con sombreros
#21

Na que ve, eso no va ahi.
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isaca
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Old 12-26-2011 , 22:00   Re: Problema con sombreros
#22

Al Pedo Todo..
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StickP0le
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Old 12-26-2011 , 22:07   Re: Problema con sombreros
#23

buee me van a ayudar?
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rubee
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Old 12-26-2011 , 22:09   Re: Problema con sombreros
#24

en tu 1er post colocaste un 2do parametro para el modelo así que prueba esto

Code:
public Set_Hat(player, const model[]) {       if(!g_HatEnt[player])     {         g_HatEnt[player] = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "info_target"))         set_pev(g_HatEnt[player], pev_movetype, MOVETYPE_FOLLOW)         set_pev(g_HatEnt[player], pev_aiment, player)         set_pev(g_HatEnt[player], pev_rendermode,   kRenderNormal)     }     engfunc(EngFunc_SetModel, g_HatEnt[player], model)                         if (g_zombie[player] && g_zombieclass[player] == 5)         set_pev(g_HatEnt[player], pev_rendercolor, {0.0, 255.0, 0.0}) }
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StickP0le
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Old 12-26-2011 , 22:22   Re: Problema con sombreros
#25

Quote:
Originally Posted by rubee View Post
en tu 1er post colocaste un 2do parametro para el modelo así que prueba esto

Code:
public Set_Hat(player, const model[]) {       if(!g_HatEnt[player])     {         g_HatEnt[player] = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "info_target"))         set_pev(g_HatEnt[player], pev_movetype, MOVETYPE_FOLLOW)         set_pev(g_HatEnt[player], pev_aiment, player)         set_pev(g_HatEnt[player], pev_rendermode,   kRenderNormal)     }     engfunc(EngFunc_SetModel, g_HatEnt[player], model)                         if (g_zombie[player] && g_zombieclass[player] == 5)         set_pev(g_HatEnt[player], pev_rendercolor, {0.0, 255.0, 0.0}) }
rubee, bien carajo sos el mejor, cualquier cosa a las ordenes
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