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How to block all addons in my l4d2 server?


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Teeg
Junior Member
Join Date: Oct 2011
Old 11-07-2011 , 15:06   How to block all addons in my l4d2 server?
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There is a wallhack undetectable, which is an addon, I would like my server was equal to the official Valve's servers, which are not allowed Addons, could someone help me with this?
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Visual77
Veteran Member
Join Date: Jan 2009
Old 11-08-2011 , 08:46   Re: How to block all addons in my l4d2 server?
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impossible. the block of addons is done by a client side cvar and unfortunently you can not change cvars on clients anymore. the servers by valve are the only ones that can.
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s.m.a.c head
Senior Member
Join Date: Apr 2012
Location: Liverpool
Old 10-15-2012 , 07:42   Re: How to block all addons in my l4d2 server?
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official servers are doing this now
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 10-15-2012 , 08:53   Re: How to block all addons in my l4d2 server?
Reply With Quote #4

Quote:
Originally Posted by s.m.a.c head View Post
official servers are doing this now
Official servers have always done this.
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s.m.a.c head
Senior Member
Join Date: Apr 2012
Location: Liverpool
Old 10-19-2013 , 09:38   Re: How to block all addons in my l4d2 server?
Reply With Quote #5

Quote:
Originally Posted by asherkin View Post
Official servers have always done this.
no they have not , and they no longer block addons in versus on officials , they did it only on some servers before releasing this update i p[resume for testing

they have updated servers to have a new cfg file called addonconfig.cfg
Code:
"RestrictAddons"
{
	"default"	"0"
//      "versus"	"1"
//	"scavenge"	"1"
//	"mutation15"	"1" // versus survival
}
You can just remove the // before the gamemode you require and set to 1 or block in all game modes with default set to 1
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 10-19-2013 , 10:03   Re: How to block all addons in my l4d2 server?
Reply With Quote #6

Quote:
Originally Posted by s.m.a.c head View Post
no they have not , and they no longer block addons in versus on officials , they did it only on some servers before releasing this update i p[resume for testing
When I posted a year ago, yes, they did. There was a hard-coded check on Valve's IP address range in the client that unloaded addons upon connection to a server in that rage (which at the time covered them all, but probably didn't in the intervening time)
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