Raised This Month: $12 Target: $400
 3% 

[CSS] Flashbang Muffle


Post New Thread Reply   
 
Thread Tools Display Modes
Author
Bacardi
Veteran Member
Join Date: Jan 2010
Location: mom's basement
Plugin ID:
2391
Plugin Version:
0.2
Plugin Category:
General Purpose
Plugin Game:
Counter-Strike: Source
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Remove/change flashbang default deafness
    Old 06-23-2011 , 10:13   [CSS] Flashbang Muffle
    Reply With Quote #1

    Here, test if you like.



    Quote:
    sm_fbmuffle_fadepercent 100.0
    // min. 0.000000 max. 100.000000
    //- How much environment is muffled
    // 0.0 = Disable muffle/deafness

    sm_fbmuffle_range_max 0.0
    // min. 0.000000 max. 1500.000000
    // - Maximum range when flashbang start muffle environment (1000.0 is best)
    // 0.0 = Use game default deaf durations*

    sm_fbmuffle_range_min 600.0
    // min. 0.000000 max. 1500.000000
    // - Minimum range when muffle environment for 2 seconds
    // - Start works when max range have added

    sm_fbmuffle_tinnitus 0.0
    // min. 0.000000 max. 1.000000
    // - Leave flashbang tinnitus
    *Game defaults
    range 0 ~ 600 = duration 1.6 seconds (FLASHBANG MUFFLE LONG)
    range 600 ~ 800 = duration 0.2 seconds (FLASHBANG MUFFLE MEDIUM)
    range 800 ~ 1000 = duration 0.1 seconds (FLASHBANG MUFFLE SHORT)


    Installation
    - Move css_flashbang_muffle.smx your ...addons/sourcemod/plugins/
    - Download extension and gamedata from [CS:S] Flashbang Tools

    Compiling *.sp file
    - Required [CS:S] Flashbang Tools

    Thanks
    Dr!fter for tool
    Attached Thumbnails
    Click image for larger version

Name:	fbmuffel.gif
Views:	3434
Size:	9.5 KB
ID:	87878  
    Attached Files
    File Type: sp Get Plugin or Get Source (css_flashbang_muffle.sp - 570 views - 3.2 KB)
    File Type: smx css_flashbang_muffle.smx (3.4 KB, 842 views)

    Last edited by Bacardi; 06-23-2011 at 14:42. Reason: Updated 0.2
    Bacardi is offline
    poli12
    Junior Member
    Join Date: Jan 2011
    Location: Budapest Capital city of
    Old 07-04-2011 , 06:09   Re: [CSS] Flashbang Muffle
    Reply With Quote #2

    what the hell is this???? I can't realise what is this....
    poli12 is offline
    linglingftw
    Member
    Join Date: Aug 2010
    Old 07-04-2011 , 06:46   Re: [CSS] Flashbang Muffle
    Reply With Quote #3

    Quote:
    Originally Posted by poli12 View Post
    what the hell is this???? I can't realise what is this....
    Reading the description it appears to shorten the noise you hear from a flashbang.
    linglingftw is offline
    shtopor
    Member
    Join Date: Dec 2010
    Old 10-13-2011 , 06:50   Re: [CSS] Flashbang Muffle
    Reply With Quote #4

    1 Error. Please fix

    shtopor is offline
    McFlurry
    Veteran Member
    Join Date: Mar 2010
    Location: RemoveEdict(0);
    Old 10-13-2011 , 15:24   Re: [CSS] Flashbang Muffle
    Reply With Quote #5

    It's an extension that you're missing.
    Quote:
    Originally Posted by Bacardi
    Compiling *.sp file
    - Required [CS:S] Flashbang Tools
    __________________
    McFlurry is offline
    Send a message via Skype™ to McFlurry
    Peace-Maker
    SourceMod Plugin Approver
    Join Date: Aug 2008
    Location: Germany
    Old 10-14-2011 , 18:34   Re: [CSS] Flashbang Muffle
    Reply With Quote #6

    Nice work!
    __________________
    Peace-Maker is offline
    ASTFA
    Member
    Join Date: Jun 2011
    Old 10-14-2011 , 19:40   Re: [CSS] Flashbang Muffle
    Reply With Quote #7

    So if I want the server to be tinnitus friendly, do I want sm_fbmuffle_tinnitus to be 1 or 0?

    Thanks for the awesome plugin btw Bacardi!!


    Suggestion: Provide an alternative sound as a replacement of the original fb sound, e.g. a heavy heartbeat sound. Thank you again.
    __________________

    ASTFA is offline
    Bacardi
    Veteran Member
    Join Date: Jan 2010
    Location: mom's basement
    Old 10-14-2011 , 19:44   Re: [CSS] Flashbang Muffle
    Reply With Quote #8

    Quote:
    Originally Posted by Peace-Maker View Post
    Nice work!
    Approved
    So not need plugin version cvar ?? What I remember from #5

    Quote:
    Originally Posted by ASTFA View Post
    So if I want the server to be tinnitus friendly, do I want sm_fbmuffle_tinnitus to be 1 or 0?
    1 = tinnitus
    0 = disabled

    Quote:
    Originally Posted by ASTFA View Post
    Thanks for the awesome plugin btw Bacardi!!


    Suggestion: Provide an alternative sound as a replacement of the original fb sound, e.g. a heavy heartbeat sound. Thank you again.
    I look someday
    __________________
    Do not Private Message @me
    Bacardi is offline
    Peace-Maker
    SourceMod Plugin Approver
    Join Date: Aug 2008
    Location: Germany
    Old 10-14-2011 , 19:58   Re: [CSS] Flashbang Muffle
    Reply With Quote #9

    Quote:
    Originally Posted by Bacardi View Post
    Approved
    So not need plugin version cvar ?? What I remember from #5
    No, a public version convar isn't required, but useful to track the plugin's usage statistics.
    __________________
    Peace-Maker is offline
    ASTFA
    Member
    Join Date: Jun 2011
    Old 10-18-2011 , 02:30   Re: [CSS] Flashbang Muffle
    Reply With Quote #10

    This could be one of the reasons why one may not want to host a server with hypernia...

    Is there anyway this plugin will work without flashtools.ext.dll in the 'extensions' folder?
    __________________

    ASTFA is offline
    Reply



    Posting Rules
    You may not post new threads
    You may not post replies
    You may not post attachments
    You may not edit your posts

    BB code is On
    Smilies are On
    [IMG] code is On
    HTML code is Off

    Forum Jump


    All times are GMT -4. The time now is 15:12.


    Powered by vBulletin®
    Copyright ©2000 - 2024, vBulletin Solutions, Inc.
    Theme made by Freecode