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Polymorph: Mod Manager


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fysiks
Veteran Member
Join Date: Sep 2007
Location: Flatland, USA
Old 07-02-2011 , 19:13   Re: Polymorph: Mod Manager
Reply With Quote #411

Quote:
Originally Posted by ShaFraH View Post
ok plz make it 8

i try to change it but always rong i cant >_<

can u help me and change it to 8 plz

max mods in vote
..... maps in vote
It is extremly easy if you know how to compile. Just change the numbers that wickedd pointed out, save it, then upload it and recompile it here.
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Last edited by fysiks; 07-02-2011 at 19:16.
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ShaFraH
Junior Member
Join Date: Jun 2011
Old 07-03-2011 , 07:10   Re: Polymorph: Mod Manager
Reply With Quote #412

shit its no working whyyyyy lol
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ShaFraH
Junior Member
Join Date: Jun 2011
Old 07-03-2011 , 09:31   Re: Polymorph: Mod Manager
Reply With Quote #413

Your plugin failed to compile! Read the errors below:
Welcome to the AMX Mod X 1.8.1-300 Compiler.
Copyright (c) 1997-2006 ITB CompuPhase, AMX Mod X Team

/tmp/text4GF4b1.sma(1) : error 013: no entry point (no public functions)

1 Error.
Could not locate output file /home/groups/amxmodx/public_html/websc3/text4GF4b1.amx (compile failed).
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fysiks
Veteran Member
Join Date: Sep 2007
Location: Flatland, USA
Old 07-03-2011 , 16:23   Re: Polymorph: Mod Manager
Reply With Quote #414

Then you changed more than just the numbers.
Attached Files
File Type: sma Get Plugin or Get Source (polymorph[1].sma - 600 views - 26.7 KB)
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ShaFraH
Junior Member
Join Date: Jun 2011
Old 07-03-2011 , 16:30   Re: Polymorph: Mod Manager
Reply With Quote #415

thnx man realy thnx ^^
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shadowski
Senior Member
Join Date: Feb 2007
Old 07-04-2011 , 05:18   Re: Polymorph: Mod Manager
Reply With Quote #416

Hi, thanks for you plugin it works great, but there is a slight problems sometimes when the mod and map changes, after some seconds i dont know why, the map changes to de_dust? any idea how to fix this?
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fysiks
Veteran Member
Join Date: Sep 2007
Location: Flatland, USA
Old 07-04-2011 , 05:29   Re: Polymorph: Mod Manager
Reply With Quote #417

Quote:
Originally Posted by shadowski View Post
Hi, thanks for you plugin it works great, but there is a slight problems sometimes when the mod and map changes, after some seconds i dont know why, the map changes to de_dust? any idea how to fix this?
Did you disable all other mapchooser type plugins?
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dead clawzz
Junior Member
Join Date: Nov 2010
Old 07-05-2011 , 04:44   problem
Reply With Quote #418

i got this message in the console:

( 12) Error: [Polymorph] Zero (0) mods were loaded.
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fysiks
Veteran Member
Join Date: Sep 2007
Location: Flatland, USA
Old 07-05-2011 , 04:50   Re: problem
Reply With Quote #419

Quote:
Originally Posted by dead clawzz View Post
i got this message in the console:

( 12) Error: [Polymorph] Zero (0) mods were loaded.
Ok . . . You need to set up some mods.
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ghostofmybrain
Veteran Member
Join Date: Mar 2010
Old 07-12-2011 , 02:20   Re: Polymorph: Mod Manager
Reply With Quote #420

I just can't figure out what is going on. I have a deathmatch/gungame polymorph, and it won't run a map or mod vote after gungame. It just switches to deathmatch on cs_assault. On deathmatch it will do the two votes fine, but not gungame. I even re-downloaded the mapchooser.amxx to make sure that wasn't the problem, with no luck.

Any ideas? What information do I need to provide?
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