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[L4D2] Spawn uncommon Infected


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songpal
Member
Join Date: Dec 2009
Old 05-02-2011 , 13:44   Re: [L4D2] Spawn uncommon Infected
Reply With Quote #171

i am poor english

I added these commands into sourcemod.cfg
sm_cvar l4d2_spawn_uncommons_hordecount 25
sm_cvar l4d2_spawn_uncommons_autoshuffle 1
sm_cvar l4d2_spawn_uncommons_autochance 15
sm_cvar l4d2_spawn_uncommons_autotypes 127 //(default 19, binary flag of allowed autoshuffle zombies. 1 = riot, 2 = ceda, 4 = clown, 8 = mudman, 16 = roadcrew, 32 = jimmy, 64 = fallen); riot + ceda + roadcrew = 19 , 1+2+4+8+16+32+64 = 127

How to use command. how to correct?
I want to sample.
Commands:
sm_spawnuncommon <riot|ceda|clown|mud|roadcrew|jimmy|fallen| ra ndom>
sm_spawnuncommonhorde <riot|ceda|clown|mud|roadcrew|jimmy|fallen| ra ndom>

sourcemod/configs/adminmenu_custom.cfg <--- this file no system.
But this file only. sourcemod/configs/adminmenu_custom.txt
I need to create this file. sourcemod/configs/adminmenu_custom.cfg
I added these commands into adminmenu_custom.cfg
Quote:
"Commands"
{
"Spawn Uncommons"
{
"Spawn Uncommon Zombie"
{
"cmd" "sm_spawnuncommon @1"
"admin" "sm_spawnuncommon"
"execute" "player"
"1"
{
"1" "riot"
"1." "Riot Cop (Parish)"
"2" "ceda"
"2." "CEDA Agent (Center)"
"3" "clown"
"3." "Clown (Carnival)"
"4" "mud"
"4." "Mudman (Swamp)"
"5" "roadcrew"
"5." "Road Worker (Rain)"
"6" "jimmy"
"6." "Jimmy Gibbs Jr. (Extra)"
"7" "fallen"
"7." "Fallen Survivor (Extra)"
"8" "random"
"8." "Randomized"
}
}
"Spawn Uncommon Horde"
{
"cmd" "sm_spawnuncommonhorde @1"
"admin" "sm_spawnuncommonhorde"
"execute" "player"
"1"
{
"1" "riot"
"1." "Riot Cop (Parish)"
"2" "ceda"
"2." "CEDA Agent (Center)"
"3" "clown"
"3." "Clown (Carnival)"
"4" "mud"
"4." "Mudman (Swamp)"
"5" "roadcrew"
"5." "Road Worker (Rain)"
"6" "jimmy"
"6." "Jimmy Gibbs Jr. (Extra)"
"7" "fallen"
"7." "Fallen Survivor (Extra)"
"8" "random"
"8." "Randomized"
}
}
}
}
I am install SDKHooks 2.0 Successfully.
play games, Nothing happened.
why!!!
What can I do to correct it.
please! tell me.

Last edited by songpal; 05-02-2011 at 13:51.
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AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 05-02-2011 , 19:38   Re: [L4D2] Spawn uncommon Infected
Reply With Quote #172

Check your error log files

Use "sm exts list" and "sm plugins list" in server console to make sure everything is running without errors
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IxAvnoMonvAxI
Junior Member
Join Date: Jan 2011
Old 05-02-2011 , 23:30   Re: [L4D2] Spawn uncommon Infected
Reply With Quote #173

SDKHooks 2.0 are used, the version is 2.0.6.6. Metadata, source mode to keep everyone up to date, and that the downtown had a AtomicStryker upload their use. But the problem is .. I can not see the face of Whitaker What is the problem? .. And Mr. Plug Zero's due to a bug in the way of the Block Flashlight, AtomicStryker wrote that you do that just as shown in http://forums.alliedmods.net/showpos...5&postcount=21 said the problem occurs. You got a fix, but holding a melee weapon flash lights go up on the ladder, climb on a ladder carrying a firearm as opposed itself to change his weapons turned off, turns it on special infected person, such as the attack's got a few problems. It is only in the dedicated servers http://forums.alliedmods.net/showthread.php?t=154366 also shall not use .. In many ways is pity.
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songpal
Member
Join Date: Dec 2009
Old 05-03-2011 , 12:57   Re: [L4D2] Spawn uncommon Infected
Reply With Quote #174

I check command "sm exts list" and "sm plugins list" show Failed.
<Failed> "L4D2 Spawn Uncommons" (1.0. by AtomicStryker
I do not understand the command.
I want to sample.

I want to download the file finished.
The file is available at all. No need to tweak anything.
Who will be able to upload some files for me.
help me! please.

Last edited by songpal; 05-03-2011 at 14:05.
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AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 05-03-2011 , 15:41   Re: [L4D2] Spawn uncommon Infected
Reply With Quote #175

Quote:
Originally Posted by songpal View Post
I check command "sm exts list" and "sm plugins list" show Failed.
<Failed> "L4D2 Spawn Uncommons" (1.0. by AtomicStryker

You do not meet a requirement of the plugin, it does not start. Check your error log file under sourcemod/logs/errors... for the error message
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songpal
Member
Join Date: Dec 2009
Old 05-04-2011 , 08:41   Re: [L4D2] Spawn uncommon Infected
Reply With Quote #176

Thanks for the advice earlier.
I found the problem.
I check log file show fault.

L 05/04/2011 - 19:08:29: [SM] Unable to load plugin "l4d2_spawnuncommons.smx": Required extension "sdkhooks" file("sdkhooks.ext") not running

I have a file installed SDK Hooks 2.0 already.
It is the same file that I have already or not.
Please advise the steps to fix for me.

Last edited by songpal; 05-04-2011 at 08:43.
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AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 05-04-2011 , 10:46   Re: [L4D2] Spawn uncommon Infected
Reply With Quote #177

The same error log file _should_ contain the error message for the SDK Hooks extension, if you have even installed the extension file in the correct location.

However "how to install SDK Hooks" is not my plugins responsibility, you should look in the SDK Hooks thread.
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songpal
Member
Join Date: Dec 2009
Old 05-04-2011 , 12:53   Re: [L4D2] Spawn uncommon Infected
Reply With Quote #178

How can I fix it then.

Last edited by songpal; 05-04-2011 at 16:41.
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AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 08-15-2011 , 08:43   Re: [L4D2] Spawn uncommon Infected
Reply With Quote #179

1.0.9 - added health override convar

l4d2_spawn_uncommons_healthoverride (default -1, set to health value if you want something nonstandard)
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Zbeer
SourceMod Donor
Join Date: Aug 2010
Old 08-15-2011 , 09:40   Re: [L4D2] Spawn uncommon Infected
Reply With Quote #180

Wow! That was fast.
I will test tonight.

Thank You so much Atomic!
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