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Zombification Event to Detect Mother Zombies [SOLVED]


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spunkster21
Senior Member
Join Date: Aug 2008
Old 04-22-2011 , 08:13   Zombification Event to Detect Mother Zombies [SOLVED]
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Hi guys,

Is there a zombification event for Zombie:Reloaded?

I did a search and found a few requests for this dating back to 2010 with a note that it would be included into Zombie:Reloaded at some point. However, I cannot determine if this has happened yet.

I would appreciate someone letting me know if there is a zombification event and, if so, how I can use it.

I need to detect the first zombies, aka mother zombies, and I do not believe this is possible using the weapon name in the player_death event. If it is possible using that method, please elaborate.

Thanks in advance.

Last edited by spunkster21; 04-22-2011 at 08:37.
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nikooo777
AlliedModders Donor
Join Date: Apr 2010
Location: Lugano, Switzerland
Old 04-22-2011 , 08:27   Re: Zombification Event to Detect Mother Zombies
Reply With Quote #2

hey, isn't this working?

Quote:
2010.11.14 - r647
Added external plugin API for ZR with basic infection and respawn tools. The following natives and forwards are now available:
ZR_IsClientZombie
ZR_IsClientHuman
ZR_InfectClient
ZR_HumanClient
ZR_OnClientInfect
ZR_OnClientInfected
ZR_OnClientHuman
ZR_OnClientHumanPost
ZR_RespawnClient
ZR_OnClientRespawn
ZR_OnClientRespawned
ZR_SetKilledByWorld
ZR_GetKilledByWorld
See addons/sourcemod/scripting/include/zr in the package for details. Also see addons/sourcemod/scripting/testsuite/zr for API usage examples.
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spunkster21
Senior Member
Join Date: Aug 2008
Old 04-22-2011 , 08:36   Re: Zombification Event to Detect Mother Zombies [SOLVED]
Reply With Quote #3

Quote:
Originally Posted by nikooo777 View Post
hey, isn't this working?
Thank you very much for the exceptionally fast response. That is exactly what I'm looking for, I just suck at searching
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nikooo777
AlliedModders Donor
Join Date: Apr 2010
Location: Lugano, Switzerland
Old 04-23-2011 , 05:25   Re: Zombification Event to Detect Mother Zombies [SOLVED]
Reply With Quote #4

np

it was posted right in the relase page of the beta 3
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