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[L4D & L4D2] Infected Rain


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Author
panxiaohai
Senior Member
Join Date: Mar 2010
Plugin ID:
2302
Plugin Version:
Plugin Category:
All
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Old 04-07-2011 , 13:09   [L4D & L4D2] Infected Rain
    Reply With Quote #1

    Descriptions :
    1. The infected falling from the sky, like rain. The rain will start automatically, or after you type !rain.
    2. Spitter's acid, boomer's vomit , tank 's rock may create infected.


    Convars:

    "l4d_rain_enable", "1", "0: rain disable ,1: rain enable "
    "l4d_spawn_enable", "1", " spawn infected in some situation 0: disable 1: enable "


    "l4d_rain_mininterval", "150", "[200, maxinterval]seconds ", //min interval between rain
    "l4d_rain_maxinterval", "400", "[200, 600]seconds ", //max interval between rain
    "l4d_rain_duration", "15.0", "", //rain duration
    "l4d_rain_interval", "0.3", "", // rain spawn interval, 15.0/0.3 = 45 , 45 infected will fall from sky with 15 seconds , change this according to your server.

    "l4d_rain_chance_tankdead", "30", "",
    // the chance of start infected rain when tank dead;
    "l4d_rain_chance_witchdead", "50", " ", // the chance of start infected rain when witch dead;
    "l4d_rain_chance_witch_harasser", "20", "", // the chance of start infected rain when witch harasser.

    "l4d_spawn_chance_tankrock", "40", "", // the chance of spwan infected in tank's rock hit postion .
    "l4d_spawn_mincount_tankrock", "3", "", // minimum spwan count
    "l4d_spawn_maxcount_tankrock", "8", "", // maximum spwan count

    "l4d_spawn_chance_spitteracid", "80", "",
    // the chance of spwan infected in spitter's acid hit postion .
    "l4d_spawn_mincount_spitteracid", "5", "",
    "l4d_spawn_maxcount_spitteracid", "12", "",

    "l4d_spawn_chance_boomervomit", "30", "",
    // the chance of spwan a infected in each boomer 's vomit.

    "l4d_spawn_chance_boomerdead", "30", "", //
    the chance of spwan infected from boomer's dead body.
    "l4d_spawn_mincount_boomerdead", "5", "",
    "l4d_spawn_maxcount_boomerdead", "10", "",

    "l4d_spawn_chance_spitterdead", "30", "",
    // the chance of spwan infected from spitter's dead body.
    "l4d_spawn_mincount_spitterdead", "3", "",
    "l4d_spawn_maxcount_spitterdead", "8", "",

    "l4d_spawn_chance_tankdead", "50", "",
    // the chance of spwan infected from tank's dead body.
    "l4d_spawn_mincount_tankdead", "6", "",
    "l4d_spawn_maxcount_tankdead", "15", "",



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    Attached Files
    File Type: sp Get Plugin or Get Source (l4d_infected_rain.sp - 838 views - 14.1 KB)
    File Type: smx l4d_infected_rain.smx (9.5 KB, 800 views)

    Last edited by panxiaohai; 06-14-2011 at 23:21.
    panxiaohai is offline
    PpZ | Iconoclast
    Senior Member
    Join Date: Feb 2008
    Old 04-08-2011 , 14:47   Re: [L4D & L4D2] Infected Rain
    Reply With Quote #2

    Hmm, I'd be interested to try this out on my L4D2 server tonight.

    However, would you be able to make the activation command usable through console instead of chat so that no one else in the server sees that you've activated it?

    Also, could you explain what those cvars do? Some seem pretty obvious, and others not so much.
    __________________
    PpZ | Iconoclast is offline
    Elektramode
    Senior Member
    Join Date: Mar 2010
    Old 04-08-2011 , 15:22   Re: [L4D & L4D2] Infected Rain
    Reply With Quote #3

    Quote:
    Originally Posted by PpZ | Iconoclast View Post
    Hmm, I'd be interested to try this out on my L4D2 server tonight.

    However, would you be able to make the activation command usable through console instead of chat so that no one else in the server sees that you've activated it?
    Err... you do notice that if !rain is added in chat form... then obviously there is going to be the command sm_rain for console... right?
    Elektramode is offline
    Elektramode
    Senior Member
    Join Date: Mar 2010
    Old 04-08-2011 , 15:31   Re: [L4D & L4D2] Infected Rain
    Reply With Quote #4

    Could you possibly add the command to turn off the plugin... I like to use this plugin sometimes but not all the time. And I would find it easier to write somthing like sm_rain_on/off in cheat then just remove the plugin each time I play.
    Elektramode is offline
    PpZ | Iconoclast
    Senior Member
    Join Date: Feb 2008
    Old 04-08-2011 , 15:55   Re: [L4D & L4D2] Infected Rain
    Reply With Quote #5

    Quote:
    Originally Posted by Elektramode View Post
    Err... you do notice that if !rain is added in chat form... then obviously there is going to be the command sm_rain for console... right?
    Nope. But I do now.
    __________________
    PpZ | Iconoclast is offline
    panxiaohai
    Senior Member
    Join Date: Mar 2010
    Old 04-08-2011 , 23:08   Re: [L4D & L4D2] Infected Rain
    Reply With Quote #6

    Thanks.
    panxiaohai is offline
    Elektramode
    Senior Member
    Join Date: Mar 2010
    Old 04-09-2011 , 08:49   Re: [L4D & L4D2] Infected Rain
    Reply With Quote #7

    Ok thanks pan... Now I really like this plugin. Thanks!
    Elektramode is offline
    kaybeebiscuits
    Junior Member
    Join Date: Jan 2011
    Old 04-09-2011 , 09:17   Re: [L4D & L4D2] Infected Rain
    Reply With Quote #8

    Interesting plugin, but how does the plugin work on campaigns or maps that are enclosed? Will they just spawn on top of the players, or on top of the building where the players are inside?
    kaybeebiscuits is offline
    panxiaohai
    Senior Member
    Join Date: Mar 2010
    Old 06-13-2011 , 23:30   Re: [L4D & L4D2] Infected Rain
    Reply With Quote #9

    Quote:
    Originally Posted by kaybeebiscuits View Post
    Interesting plugin, but how does the plugin work on campaigns or maps that are enclosed? Will they just spawn on top of the players, or on top of the building where the players are inside?
    They rain can not start if there are not enough space up on survivors.
    panxiaohai is offline
    worminater
    Member
    Join Date: Jun 2011
    Old 11-03-2011 , 17:08   Re: [L4D & L4D2] Infected Rain
    Reply With Quote #10

    Can we get a cvar to reduce the amount in standard rain. I see settings for tank etc, but not the normal rain.
    worminater is offline
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