Quote:
Originally Posted by iamseph
Some people have managed to make the game start a multiplayer match and take connections, but the game isn't made for it, you can't hurt each other and the game crashes if you jump.
There are no game-breaking bugs in single player, but there are definitely some things that players would love to see that the unofficial patch (currently on version 6.something I think) simply can't do. One major example is the hand grenade, which doesn't exist in the original game but can be added with difficulty, but still doesn't work properly (weird as hell grenade physics, ammo used incorrectly, and probably more I can't remember right now). Another is that disciplines are forcefully ended during cutscenes and dialog, so something that fixes that would be very welcome.
Other things include missing discipline timers, clumsy hand to hand combat code, limited status effects (if you apply too many disciplines/items that affect stats they stop being added correctly)... and probably many others that I can't think of right now.
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While you might be able to fix some of the multiplayer issues with plugins, having unofficial patches being released (if they're also to the binaries) is possibly going to break plugin support on a game that it would already be difficult to add it to. Adding SM support is one thing, having to continually update it for a low-popularity game is another.
This is also not to mention that you would have to deal with different people running different patched versions.