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Menu Based Rules (1.5.1, Updated: 10/29/08)


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danielmyst777
AlliedModders Donor
Join Date: Aug 2010
Location: Virginia
Old 09-22-2010 , 11:33   Re: Menu Based Rules (1.5.1, Updated: 10/29/08)
Reply With Quote #201

Someone should totally fix this plug-in. It doesn't work more than half the time. I think this current plug-in should be unapproved.
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Jbuss112
Member
Join Date: Dec 2009
Old 09-28-2010 , 02:07   Re: Menu Based Rules (1.5.1, Updated: 10/29/08)
Reply With Quote #202

REEEEEEALY want a plugin like this! Fix or show me another!
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Stadtbub
Junior Member
Join Date: Feb 2009
Location: DE
Old 12-10-2010 , 07:57   Re: Menu Based Rules (1.5.1, Updated: 10/29/08)
Reply With Quote #203

Hmm the Plugin doesnt work...... -.-

Nobody can see the rules, but after 120 seconds the people gets kicked because the dont acceptet the rules
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MasterMind420
BANNED
Join Date: Nov 2010
Old 05-11-2011 , 21:59   Re: Menu Based Rules (1.5.1, Updated: 10/29/08)
Reply With Quote #204

Works fine on Windows Server. I recompiled the sp file using the latest sourcemod...the newly created smx was larger than the original, maybe thats the problem, it was compiled using an outdated sourcemod. Try recompiling, might help... oh btw I used it with L4D2

Last edited by MasterMind420; 05-11-2011 at 22:00. Reason: Add Comment
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MasterMind420
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Join Date: Nov 2010
Old 05-11-2011 , 22:40   Re: Menu Based Rules (1.5.1, Updated: 10/29/08)
Reply With Quote #205

Even when selecting to only close the menu and not agree or disagree with rules, hitting any key other than 1 to close still kicks players regardless of cvars. So I decided to completely remove kicking altogether, enjoy...
Attached Files
File Type: zip MenuBasedRules.zip (16.6 KB, 245 views)
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br5dy
AlliedModders Donor
Join Date: Aug 2008
Old 07-05-2011 , 10:56   Re: Menu Based Rules (1.5.1, Updated: 10/29/08)
Reply With Quote #206

This plugin does not work for me. Even the previous poster's zip file does not work. Nothing shows up on the screen.
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[BR5DY]
seDirector
seDirector.net

seDirector - a management tool for all of your Windows-based Source Engine servers (auto-update, too)
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Cuz
Senior Member
Join Date: May 2007
Location: Alaska
Old 07-11-2011 , 21:55   Re: Menu Based Rules (1.5.1, Updated: 10/29/08)
Reply With Quote #207

Quote:
Originally Posted by br5dy View Post
This plugin does not work for me. Even the previous poster's zip file does not work. Nothing shows up on the screen.
Did you edit your "showrules.cfg" file so admin would see it?

sm_showrules_showtoadmins 1

Works fine with TF2 on WIN.
Can anyone confirm it works with TF2 on Linux?
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thx_you
Senior Member
Join Date: Feb 2009
Old 07-22-2011 , 04:51   Re: Menu Based Rules (1.5.1, Updated: 10/29/08)
Reply With Quote #208

hi
i want always the rules show to player conect just to make player remember the rules
i try this sm_showrules_expiration "-1" and not work
i try this sm_showrules_expiration "0" and not work
so what i do ?
the plyer must wait 1 hour to see the relu again
with this sm_showrules_expiration "1"
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Shona
Member
Join Date: Oct 2008
Old 10-17-2011 , 09:29   Re: Menu Based Rules (1.5.1, Updated: 10/29/08)
Reply With Quote #209

The plugin works but only if i display it by my self to the players - it's not show up if an player joins.
also the sm_showrules_showtoadmins would not work for me, i set it to 1 and if i join nothing comes up.

Next thing is the custon adminmenu entry is wrong - the "admin" "sm_ban" is on the wrong place

Quote:
"Commands"
{
"PlayerCommands"
{
"admin" "sm_ban" <---- Wrong PLace
"Show Rules"
{
"cmd" "sm_showrules #1"
"admin" "sm_ban" <---- Correct Place
"execute" "player"
"1"
{
"type" "player"
"method" "name"
"title" "Player:"
}
}
}
}
The server is an TF2 Server
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viRR
Member
Join Date: Mar 2011
Location: Slovakia
Old 02-18-2012 , 20:34   Re: Menu Based Rules (1.5.1, Updated: 10/29/08)
Reply With Quote #210

How Could I make only "Yes, I agree" and 2nd choice would be "No, I don't agre" invisible ?? THX ;)
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