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Anticamp CS:S - 2.5.2 with CS:GO support


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KILL 4 KEKS
New Member
Join Date: Oct 2010
Old 10-25-2010 , 08:32   Re: Anticamp CS:S - 2.2
Reply With Quote #41

Moin Moin

ich hab da mal ne Frage.
Ich hatte mir alles runtergeladen und ordentlich installiert. Funktionierte auch alles und ich war sehr zufrieden, aber jetzt funkt irgendwie das nicht mehr mit dem Beacon.

In der Konsole kommt immer nur die Nachricht:

Code:
L 10/24/2010 - 18:34:05: [SM] Native "TE_Start" reported: TempEntity System unsupported or not available, file a bug report
L 10/24/2010 - 18:34:05: [SM] Displaying call stack trace for plugin "anticamp.smx":
L 10/24/2010 - 18:34:05: [SM]   [0]  Line 583, /home/groups/alliedmodders/forums/files/4/2/3/5/4/55455.attach::BeamRing()
L 10/24/2010 - 18:34:05: [SM]   [1]  Line 516, /home/groups/alliedmodders/forums/files/4/2/3/5/4/55455.attach::BeaconTimer()
Hat einer ne Idee?

Mfg
KILL 4 KEKS
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Arcy
Senior Member
Join Date: Feb 2010
Location: Wroclaw, Poland
Old 12-29-2010 , 07:15   Re: Anticamp CS:S - 2.2
Reply With Quote #42

Hi,

what about ct's when bomb is planted and I allow them to camp on DE maps ?

edit:
what about the t's when the hossies are being taken and I allow them to camp on CS maps?

Last edited by Arcy; 12-30-2010 at 03:32.
Arcy is offline
dbs1989
Member
Join Date: Dec 2010
Location: Denmark
Old 01-12-2011 , 13:49   Re: Anticamp CS:S - 2.2
Reply With Quote #43

Damn good plugin !
I love this !. I can make it compatible with GameMe rank !
dbs1989 is offline
Arcy
Senior Member
Join Date: Feb 2010
Location: Wroclaw, Poland
Old 01-15-2011 , 10:43   Re: Anticamp CS:S - 2.2
Reply With Quote #44

Is the author of this plugin still alive?

I'd want to add some feature... after round end the plugin could check if there were any campers in the losing team and if so, they would get punished.
Arcy is offline
Jumpman
Senior Member
Join Date: Mar 2010
Location: Denmark
Old 01-15-2011 , 14:44   Re: Anticamp CS:S - 2.2
Reply With Quote #45

This plugin working fine on my servers :-)
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dbs1989
Member
Join Date: Dec 2010
Location: Denmark
Old 01-17-2011 , 15:25   Re: Anticamp CS:S - 2.2
Reply With Quote #46

Is the any way to add admin imune, or a flag imune ?
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Bacardi
Veteran Member
Join Date: Jan 2010
Location: mom's basement
Old 01-17-2011 , 16:57   Re: Anticamp CS:S - 2.2
Reply With Quote #47

Quote:
Originally Posted by dbs1989 View Post
Is the any way to add admin imune, or a flag imune ?
Here
Default admin flag SLAY (f)
Can be override to different adminflag from admin_overrides.cfg
Code:
Overrides
{
    /**
     * By default, commands are registered with three pieces of information:
     * 1)Command Name         (for example, "csdm_enable")
     * 2)Command Group Name    (for example, "CSDM")
     * 3)Command Level        (for example, "changemap")
     *
     * You can override the default flags assigned to individual commands or command groups in this way.
     * To override a group, use the "@" character before the name.  Example:
     * Examples:
     *        "@CSDM"            "b"                // Override the CSDM group to 'b' flag
     *         "csdm_enable"    "bgi"            // Override the csdm_enable command to 'bgi' flags
     *
     * Note that for overrides, order is important.  In the above example, csdm_enable overwrites
     * any setting that csdm_enable previously had.
     *
     * You can make a command completely public by using an empty flag string.
     */

     "anticamp_immunity"    "z"
}
or alternative way, give to admin group from admin_groups.cfg
Code:
Groups
{
	/**
	 * Allowed properties for a group:
	 *
	 *   "flags"           - Flag string.
	 *   "immunity"        - Immunity level number, or a group name.
	 *						 If the group name is a number, prepend it with an 
	 *						 '@' symbol similar to admins_simple.ini.  Users 
	 *						 will only inherit the level number if it's higher 
	 *						 than their current value.
	 */
	"Default"
	{
		"immunity"		"1"
	}

	"VIP"
	{
		Overrides
		{
			"anticamp_immunity"		"allow"
		}
	}
	
	"Full Admins"
	{
		/**
		 * You can override commands and command groups here.
		 * Specify a command name or group and either "allow" or "deny"
		 * Examples:
		 * 		":CSDM"			"allow"
		 *		"csdm_enable"	"deny"
		 */
		 Overrides
		 {
		 }
		"flags"			"abcdefghiz"

		/* Largish number for lots of in-between values. */
		"immunity"		"99"
	}
}
Attached Files
File Type: sp Get Plugin or Get Source (anticamp.sp - 605 views - 18.5 KB)
Bacardi is offline
dbs1989
Member
Join Date: Dec 2010
Location: Denmark
Old 04-17-2011 , 08:18   Re: Anticamp CS:S - 2.2
Reply With Quote #48

Anticamp dosent work after the new Valve update 15-04-11
I run the newest SM & MM Version on Windows
The only thing that happends when the player camp, is they lose rank points, The camp log is executed every second, but no slap,beacond,sound or health los.
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stachi
Member
Join Date: Sep 2008
Old 04-17-2011 , 08:25   Re: Anticamp CS:S - 2.2
Reply With Quote #49

It still works on all my servers.
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Sorry for my bad English, I'am German.
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John.Smith
Junior Member
Join Date: Jul 2010
Old 04-18-2011 , 04:57   Re: Anticamp CS:S - 2.2
Reply With Quote #50

Quote:
Originally Posted by dbs1989 View Post
Anticamp dosent work after the new Valve update 15-04-11
I run the newest SM & MM Version on Windows
The only thing that happends when the player camp, is they lose rank points, The camp log is executed every second, but no slap,beacond,sound or health los.

Same problem with our Server since the last Valve update.

lg
Smith
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