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Beta DM for New CS:S


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FreeZer
New Member
Join Date: Sep 2006
Old 07-26-2010 , 06:11   Re: Beta DM for New CS:S
#101

Hello
The DM "guns" menu doesn't work why ?
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sinblaster
Grim Reaper
Join Date: Feb 2010
Location: Australia
Old 07-30-2010 , 00:18   Re: Beta DM for New CS:S
#102

Quote:
Originally Posted by FreeZer View Post
Hello
The DM "guns" menu doesn't work why ?

No. "Your" deathmatch guns menu doesn't work. Mine works fine. You'll need to provide a little more information.

Is this your first load of the plugin?
If you have used it for a while did the gun menu work before?
Have you changed anything lately?
Installed new mods?
Updated metamod and source?

etc ...
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Andrewthegreat
New Member
Join Date: Jul 2010
Old 07-31-2010 , 23:32   Re: Beta DM for New CS:S
#103

I cant run free for all on it it gives me the error
"The instruction at "0x199defc4" referenced memory at "0x0000010". The memory could not be "Read". Click on OK to terminate the program"
i would like to play free for all on my server if you could get back to me that would be awesome
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otstrel
SourceMod Donor
Join Date: Aug 2004
Old 08-02-2010 , 13:36   Re: Beta DM for New CS:S
#104

I reproduced and filed FFA bug here.
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Chaotic Llama
SourceMod Donor
Join Date: Dec 2005
Location: Lee's Summit, MO
Old 08-03-2010 , 18:14   Re: Beta DM for New CS:S
#105

Quote:
Originally Posted by otstrel View Post
I reproduced and filed FFA bug here.
Looks like it was flaged as a duplicate bug, that's how to get things fixed though... gj. Anyways... there is a suggested workaround, have any of you tried it? I don't run FFA though will test it if none of you have/will.

/* Edit */

I went and enabled FFA and tried booting my windows testbox, it just went into a crash loop. I tried the work-around and was able to get the server running with FFA enabled though I did have to enable mp_friendlyfire as well. Not to sure its supposed to work like that though.
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Last edited by Chaotic Llama; 08-07-2010 at 19:23.
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lelik
New Member
Join Date: Jul 2010
Old 08-06-2010 , 16:59   Re: Beta DM for New CS:S
#106

FFA mod don't work correctly on Linux Server.

Deathmatch does not count friendly fire scores when FFA is enabled. What this means is that when you shoot a friendly your score goes negative.
When you tk, it does like 1/4 damage.

Server Linux Ubuntu 9.10
SourceMod 1.3.4, Metamod:Source 1.8.3
CSS DM 2.1.0.1 + patch 2.1.1

Last edited by lelik; 08-06-2010 at 17:42.
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Thaal_Rasha
Junior Member
Join Date: Jun 2010
Old 08-08-2010 , 14:37   Re: Beta DM for New CS:S
#107

In order for CSS DM not crashes the server you must set your srever.cfg:

mp_friendlyfire 0

if set to 1 AND IF FFA is enabled in your cssdm.cfg it will crash the server when there is people in the same team killing each other.

Setting mp_friendlyfire 0 also corrects the damage dealt to teamates as normal damage.

the only issue you will have is negative score when friendly kills occure.

I've managed to find a way around that bug by:

- Forcing everyone in the same team using in server.cfg:

mp_humanteam ct

And by making a small event script that will add +2 kills to the guy killing a player. -1 +2 = +1 kill on his score.

hope that helped.

Last edited by Thaal_Rasha; 08-08-2010 at 14:39.
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pandaking
Senior Member
Join Date: Jun 2006
Old 08-10-2010 , 21:33   Re: Beta DM for New CS:S
#108

Anyone else get the "half of your body is underground" spawn bug on deathmatch servers? I've seen reports of it on the steam forums and I've had it a few times:
http://i.imgur.com/BNCKi.jpg
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lelik
New Member
Join Date: Jul 2010
Old 08-11-2010 , 01:40   Re: Beta DM for New CS:S
#109

Quote:
Originally Posted by Thaal_Rasha View Post
In order for CSS DM not crashes the server you must set your srever.cfg:

mp_friendlyfire 0

if set to 1 AND IF FFA is enabled in your cssdm.cfg it will crash the server when there is people in the same team killing each other.

Setting mp_friendlyfire 0 also corrects the damage dealt to teamates as normal damage.

the only issue you will have is negative score when friendly kills occure.

I've managed to find a way around that bug by:

- Forcing everyone in the same team using in server.cfg:

mp_humanteam ct

And by making a small event script that will add +2 kills to the guy killing a player. -1 +2 = +1 kill on his score.

hope that helped.
Thank you very much. It really has helped me.
If you can prompt as to make a script?
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Thaal_Rasha
Junior Member
Join Date: Jun 2010
Old 08-12-2010 , 01:38   Re: Beta DM for New CS:S
#110

OK i've made a new thread so it's easier to find.
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