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L4d1 realism mode - plugin request


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panda82
Member
Join Date: Aug 2007
Old 06-25-2010 , 19:08   Re: L4d1 realism mode - plugin request
Reply With Quote #1

Quote:
Originally Posted by dirka_dirka View Post
you need to make sure the client is a player - and not anything else.
put an if ((client < 1) || (client > MaxClients)) { return; } before doing anything
Can you do it because im noob...

And another thing. The HP bar from bottom of the screen does not show. I want to be seen (you can see it anyway with TAB). I have Blind Luck plugin and after a boomer vomits on you the bar is activated.

Thanks a lot!
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ZombieHunterX
Junior Member
Join Date: Jun 2010
Old 06-27-2010 , 03:57   Re: L4d1 realism mode - plugin request
Reply With Quote #2

Quote:
Originally Posted by panda82 View Post
And another thing. The HP bar from bottom of the screen does not show. I want to be seen.
Change: SetEntProp(client, Prop_Send, "m_iHideHUD", 64);
to: SetEntProp(client, Prop_Send, "m_iHideHUD", 0);

then it wil show up.
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panda82
Member
Join Date: Aug 2007
Old 06-27-2010 , 09:31   Re: L4d1 realism mode - plugin request
Reply With Quote #3

Quote:
Originally Posted by ZombieHunterX View Post
Change: SetEntProp(client, Prop_Send, "m_iHideHUD", 64);
to: SetEntProp(client, Prop_Send, "m_iHideHUD", 0);

then it wil show up.

I fixed it by commented it. But I still have problem with

Quote:
06/25/2010 - 22:51:21: [SM] Plugin encountered error 15: Array index is out of bounds
L 06/25/2010 - 22:51:21: [SM] Displaying call stack trace for plugin "realism.smx":
L 06/25/2010 - 22:51:21: [SM] [0] Line 122, /groups/sourcemod/upload_tmp/textB2zurZ.sp::Timer_WaitForHUD()
L 06/25/2010 - 22:51:21: [SM] Plugin encountered error 15: Array index is out of bounds
L 06/25/2010 - 22:51:21: [SM] Displaying call stack trace for plugin "realism.smx":
L 06/25/2010 - 22:51:21: [SM] [0] Line 122, /groups/sourcemod/upload_tmp/textB2zurZ.sp::Timer_WaitForHUD()
L 06/25/2010 - 22:51:22: [SM] Plugin encountered error 15: Array index is out of bounds
L 06/25/2010 - 22:51:22: [SM] Displaying call stack trace for plugin "realism.smx":
L 06/25/2010 - 22:51:22: [SM] [0] Line 122, /groups/sourcemod/upload_tmp/textB2zurZ.sp::Timer_WaitForHUD()
L 06/25/2010 - 22:51:22: [SM] Plugin encountered error 15: Array index is out of bounds
L 06/25/2010 - 22:51:22: [SM] Displaying call stack trace for plugin "realism.smx":
L 06/25/2010 - 22:51:22: [SM] [0] Line 122, /groups/sourcemod/upload_tmp/textB2zurZ.sp::Timer_WaitForHUD()
and the names above the players heads don't dissaper in the sky...
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dani1341
BANNED
Join Date: Feb 2010
Old 06-27-2010 , 12:37   Re: L4d1 realism mode - plugin request
Reply With Quote #4

well to the glow its still working names still show when u look up , and does the witch kills u when u start her ? because i think there was a cvar for it , and about the glow there is a cvar for it :

sv_glowenable 0

edit :

there is a cvar for the dmg that the witch makes , we can make it like :

z_witch_damage 9000, for sure that she kills
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panda82
Member
Join Date: Aug 2007
Old 06-27-2010 , 15:14   Re: L4d1 realism mode - plugin request
Reply With Quote #5

Quote:
Originally Posted by dani1341 View Post
well to the glow its still working names still show when u look up , and does the witch kills u when u start her ? because i think there was a cvar for it , and about the glow there is a cvar for it :

sv_glowenable 0

edit :

there is a cvar for the dmg that the witch makes , we can make it like :

z_witch_damage 9000, for sure that she kills
http://forums.alliedmods.net/showthread.php?p=1003810
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