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[CS:S/CS:GO] GunGame


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Pinger
Junior Member
Join Date: May 2010
Old 05-25-2010 , 22:17   Re: GunGame
Reply With Quote #1081

Um How come there isnt a vote map at the last 2 level or something?
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-M-Jon
Member
Join Date: Dec 2009
Old 05-29-2010 , 05:46   Re: GunGame
Reply With Quote #1082

Is there a way to make a map vote pop up on the lets say 3rd to last level? Is it possible to even have a map vote with gun game? Thanks.
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bobbobagan
SourceMod Donor
Join Date: May 2007
Location: New Zealand
Old 05-29-2010 , 06:25   Re: GunGame
Reply With Quote #1083

Code:
/* Start voting if leader level is less maximum level by this value */
        "VoteLevelLessWeaponCount" "4"
Check gungame.config.txt
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bobbobagan
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Join Date: May 2007
Location: New Zealand
Old 06-01-2010 , 06:45   Re: GunGame
Reply With Quote #1084

Searched the thread, can't find any answers. How do I block people from dropping their weapon/block them from picking up a weapon that isn't the level they are on?
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PStar
Veteran Member
Join Date: Mar 2008
Old 06-01-2010 , 08:58   Re: GunGame
Reply With Quote #1085

Quote:
Originally Posted by bobbobagan View Post
Searched the thread, can't find any answers. How do I block people from dropping their weapon/block them from picking up a weapon that isn't the level they are on?
In the gungame.config.cfg file find this:
Quote:
/* Strip dead players weapon */
"StripDeadPlayersWeapon" "0"
And change it to 1
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deadbwoy
Member
Join Date: Mar 2009
Location: The Intarweb
Old 06-01-2010 , 12:06   Re: GunGame [css_beta]
Reply With Quote #1086

I've been messing with some of the new css beta events and successfully got GunGame leader avatar to show up in MVP panel at end of round. I also got MVP stars to show in scoreboard reflecting GunGame level as well as # of kills under the usual "Score" column.

Problems and ideas:
- I've edited \resource\cstrike_beta_english.txt in an attempt to get the text in the win_round panel to say "GunGame Leader:" instead of "MVP Award Goes To:" but that doesn't seem to work. People get confused when they think they get MVP for the round, when they didn't even get a kill that round, but they were assigned round mvp as the the GunGame leader...
- MVP stars stay on scoreboard after a player disconnects and will not return to 1 star untill a player joins that same slot and gets his first kill... But I think this was an error in the last game update which Im sure they'll fix soon if not in the next update.

How should dominating and revenge kills be handled?
revenge = steal a level?
domination overkill = bonus level up?

If the person in charge of this plugin would like to view/add my code, feel free to shoot me a pm ;)
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bobbobagan
SourceMod Donor
Join Date: May 2007
Location: New Zealand
Old 06-01-2010 , 12:35   Re: GunGame
Reply With Quote #1087

Quote:
Originally Posted by PStar View Post
In the gungame.config.cfg file find this:


And change it to 1
I have that set to 1 already, but if somebody else on a different level throws their weapon away, or if people use my GG !give plugin then it doesn't block them from picking up a weapon from a level they aren't on.

I am having a problem on my server where players are dropping an extra awp with my !give plugin, then killing somebody, gaining a level but dropping the scout in preference of the 2nd awp they spawned prior to leveling. I have a partial fix in the next version of the plugin, but it doesn't fix if another team mate gives them their weapon. (eg: they swap weapons)

I remember in ES gungame you weren't able to pick up any other weapons other than your current levels. Some kind of player-based weapon restriction + not being allowed to use the +drop command.
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svito
Junior Member
Join Date: Jan 2009
Location: Slovakia
Old 06-12-2010 , 08:13   Re: GunGame
Reply With Quote #1088

Hi, I use GG 1.0.9.2 of a sudden I stopped work
> handicap <
When connected to a new player goes from Level 1, regardless of what levels to other players.

Please help

My settings:
Quote:
/* ----- [handicap] ----- */

/**
* Maximum level that handicap can give.
* 0 - Disable restriction
* 1..N - Max level
*/
"MaxHandicapLevel" "0"

/* Substract handicap level by this value */
"HandicapLevelSubstract" "1"

/**
* Gives joining players the avg/min level of all other players when they join late.
* 0 - Disable
* 1 - Avg level
* 2 - Min level
*/
"HandicapMode" "1"

/**
* Allow players in the top rank to receive a handicap with the rest of the players.
*
* Handicap must also be turned on above for this to work.
* See also "HandicapTopRank" to set rank limit for tp rank.
*
* 0 - Do not give handicap to the top rank players.
* 1 - Give handicap to all players.
*/
"TopRankHandicap" "1"

/**
* Gives handicap level automaticaly every defined number of seconds.
* This only works for players that is on very minimum level from
* all the players.
* Handicap must also be turned on for this to work.
*/
"HandicapUpdate" "0"

/**
* Dont use bots levels for handicap calculation.
* Dont give handicap level to bots too.
*/
"HandicapSkipBots" "0"

/**
* Give handicap not more then given number of times per map.
* 0 - disabled
*/
"HandicapTimesPerMap" "0"

/**
* Do not give handicap to the top rank players.
*
* See also "TopRankHandicap" to allow all players to receive handicap.
*
* 0 - Give handicap to all players.
* N - Do not give handicap for the first N players.
*/
"HandicapTopRank" "10"

Last edited by svito; 06-12-2010 at 10:17.
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Fragenstein
Member
Join Date: Mar 2005
Old 06-16-2010 , 23:07   Re: GunGame
Reply With Quote #1089

Was wondering if there is an option or plugin like this one (gg_knife_nade_bonus) from GG5: http://forums.gungame5.com/viewtopic.php?f=17&t=326.
I'm mostly interested in the ability to give the player on knife level a little speed boost and extra health.
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2old4that
Junior Member
Join Date: Jan 2010
Old 06-18-2010 , 10:24   Re: GunGame
Reply With Quote #1090

hi,
on the 23-06-2010 the beta update release to final and all the server run with the orange engine.

so new version für gungame mod or update?
thanks for your help

wiper from www.2old4that.de
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