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Anti-zoom


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Plugin Info:     Modification:   ALL        Category:   Fun Stuff        Approver:   DS (30)
ArtAttack
Senior Member
Join Date: Mar 2004
Location: Bordeaux, France
Old 04-20-2004 , 19:11   Anti-zoom
Reply With Quote #1

This plugin prevents all players from using the zoom of weapons such as AWP,...

Thanks to St3AmEr

/|\ Updated /|\

Changelog :

1.2 : Added new cvar "sv_unzoom"
  • - Set to "1" to drop the player's weapon if he wants to use the zoom
    - Set to "2" to change the player's weapon with his latest one, if he wants to use zoom
    - Set to "3" to slap the player by 5HP if he wants to use zoom
1.1 : Added new cvar "sv_antizoom". Set it to "1" to enable the plugin
1.0 : First release
Attached Files
File Type: sma Get Plugin or Get Source (anti-zoom.sma - 3253 views - 1.0 KB)
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AssKicR
Veteran Member
Join Date: Mar 2004
Location: Norway-Europe(GTM+1)
Old 04-20-2004 , 19:21  
Reply With Quote #2

may i sugguest this change..... If i player tryes to zoom, it just won't work

Code:
/* AMXModX script * * Anti-zoom plugin by ArtAttack * * This plugin prevents all players from using the zoom of weapons such as AWP,... * If a player wants to use the zoom, he will drop his primary weapon. * * Thanks to St3AmEr * */   #include <amxmodx> public zoom(id) {    message_begin(MSG_ONE, gmsgSetFOV, {0,0,0}, id)    write_byte(90) //NO Zooming    message_end()    return PLUGIN_CONTINUE } public plugin_init() {   register_plugin("anti-zoom", "1.0", "ArtAttack")   register_event("SetFOV","zoom","b","1<90")   return   PLUGIN_CONTINUE }

also i see no use for this plugin =/
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ArtAttack
Senior Member
Join Date: Mar 2004
Location: Bordeaux, France
Old 04-20-2004 , 19:34  
Reply With Quote #3

I thought it could make awp maps funny...
But you're right there's no really use.

(i just tested it on AMXx 0.16 ; win32 ; steam)
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Regulate
Member
Join Date: Mar 2004
Old 04-27-2004 , 01:50  
Reply With Quote #4

Question, is there a command to enable/disable this? So like if i want to disable scoped weapons, but instead just make the scopes not work?
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ArtAttack
Senior Member
Join Date: Mar 2004
Location: Bordeaux, France
Old 04-27-2004 , 04:36  
Reply With Quote #5

not right now but i'll try to update the plug with this option
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BigBaller
Veteran Member
Join Date: Mar 2004
Location: Everett, WA
Old 04-27-2004 , 05:41  
Reply With Quote #6

Doing that would just be a simple cvar you could create to enable/disable that feature, I would see a use for that if you were on a map like awp_map or awp_city.
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ArtAttack
Senior Member
Join Date: Mar 2004
Location: Bordeaux, France
Old 04-30-2004 , 20:23  
Reply With Quote #7

/|\Updated/|\

Please read the first post. I'll take care about the maps later.
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QwertyAccess
Veteran Member
Join Date: Feb 2004
Location: Enjiru Layer
Old 04-30-2004 , 20:27  
Reply With Quote #8

hehe
amx_fov command feature would be nice
amx_fov ArtAttack -80
omgz0rs my view is fuxed or you could make a script to change fov to zoom in for admins (some mods dont let ya change fov anless the server changes it for ya)
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FlyingMongoose
Veteran Member
Join Date: Mar 2004
Old 04-30-2004 , 21:02  
Reply With Quote #9

I know a use for it, and I hope you don't mind that I altered it to add a 4th case which is AssKicR's no zoom period function

Here's the use, often times my clanmates and I decide we want to practice our firing...without scopes. It makes for quite an interesting considering the innaccuracy of the AWP when it is not scoped.
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QwertyAccess
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Join Date: Feb 2004
Location: Enjiru Layer
Old 04-30-2004 , 21:05  
Reply With Quote #10

i remember people who aim bot with awp without scope hehe it was funny some guy was running down a hall shooting people left and right head shots.
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