Quote:
Originally Posted by jameless
Not sure if this will help anyone but I edited my warmode so instead of it unloading everything and just loading the basics, I simply unloaded the plugins I didn't want running during the match. Then at matchend I have my warmode off config as my idleconfig. This reloads all my plugins and then last line of it I added exec server.cfg. I found this to be the simplest way for me and it works great! It made it so all I have to do is turn warmode on and begin matchmod. Everything else happens automatically.
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This was going to be my alternative approach as I have done this before. However, I really wanted to understand better Hawkeye's method in order to speak the same language since this was his setup.
Alternatives, I think, are always great. Not many people know about them. Maybe this could be included in Hawkeye's OP if felt equally beneficial.
Just my 2 cents on that. thanks Jameless
Quote:
Originally Posted by Hawkeye-
I will look into the invade mode a bit more and see how it plays out. The only formal configs I directly can add/remove settings from are the PUG configs, the CEVO/TWL/ETF2L will sit until the leagues formally post rules if they are to be played.
For the most part, it sounds like it might simply be a .cfg file to support the game mode, since MatchMod hinges off the tournament mode of TF2, so it may actually work with a couple tweaks to the settings.
By default warmode disables all MySQL access, for that reason, you are going to want at least a minimum inside your admin_simple.ini. Of if sourcebans remains active, whatever is in the Sourcebans DB should still be functional since it uses its own SQL driver and talks to the admin cache directly. (Personally I keep all my admin stuff in Sourcebans and not use the native MySQL DB). I thought Sourcebans updated the admins_simple.ini on its own for some reason though.
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Thanks for considering the invade mode. Again, I don't have an urgency for it, but if/when you tackle it, I'd be more than willing to assist in testing. The least I could do. Moreover, I've recently registered on your site, so let me know if I can help there also.
As for the additional comp. host configs, UGC, CEVO, and TWL have their config files available for download. idk about ETF2L. Maybe I misunderstand your statement there. I would concur w/ you about the tweaking needed for the particular configs. Your system, effectively breaks apart some of the configs for PuG, but the host specific ones are a single cfg file (eg., 1 for cp, 1 for ctf, etc.). But I'm not going to presume any further w/ your usage and implementation. I've only messed w/ the PuG configs.
Thanks for confirming the db access disabling. I had no idea. To clarify, Sourcebans, while it contains in the dbase the users/flags etc. They are always written to admins.cfg and admin_groups.cfg. Every server restart, a minimum. I don't believe on a map change, but you can do manual Rehash, however other settings in sourcebans.cfg needed. So in my mind the dbase is immaterial, hence my surprise about no Admin menu. SBans does not care or know about the INI file.
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