Quote:
Originally Posted by InFaility Ward
Galaxy you seem to have the same problem as me, 20, 22 or 24 players make it crash after a map change and it's pretty irritating...
Are there any plans on updating it to enable more (human) players???
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No, atm no resolution for this. I read posts, but it seems there are the mods there only be stable up to 20 players, above it works, but more and more human players will crashes often the server. So i reduced my servers to 20 players for superversus and infected bots. That works well 24/7 w/o any crashes or lags and problems.
The crashes by me was not by map changes but in the game on diff. levels and not in times. Bevor i reduced to 20 player slots, my 24 and 28 player servers works fine but crashes more and more if there have 20 human player joined. With bots or below 20 human players u can make a funny chaos server up to 32 slots. It works but then 20+ players joined........
So atm we must accept, that the mods only works well up to 20 with superversus. But its also funny and chaos
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L4D2: 32 Player Versus (Stable) w/ Inf. Bots, L4Toolz, SuperVersus, MultiTanks, HP Reg, SpitterSupergirl, ZombieSelectMenu, Teampanel.
CSS: 64 Player w/ Bots, ES XA, many Plugins (Splahdmg, ExplosiveDeath etc.), Spawnpointgen.
http://www.gametracker.com/server_info/ NO PUB SERVERS ATM