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[TF2] Respawn System


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scopesp
Senior Member
Join Date: Jan 2009
Location: Munich
Old 12-17-2009 , 22:13   Re: [TF2] Respawn System
Reply With Quote #231

same here
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Cain
SourceMod Donor
Join Date: May 2005
Location: South Carolina, USA
Old 12-17-2009 , 22:50   Re: [TF2] Respawn System
Reply With Quote #232

Glad it is not just me, but I hope the mod author can get this fixed soon, we LOVE this plugin and really rely on it....

I'm running Metamod:Source version 1.8.0-dev and
SourceMod Version: 1.3.0-dev

Windows server...


-- Cain
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pheadxdll
AlliedModders Donor
Join Date: Jun 2008
Old 12-18-2009 , 01:42   Re: [TF2] Respawn System
Reply With Quote #233

To fix, read this: http://forums.alliedmods.net/showpos...&postcount=129
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Cain
SourceMod Donor
Join Date: May 2005
Location: South Carolina, USA
Old 12-18-2009 , 06:08   Re: [TF2] Respawn System
Reply With Quote #234

The offsets for ForceRespawn have changed. Here's how to fix it:

1. Find sourcemod/gamedata/sm-tf2.games.txt.
2. Find ForceRespawn and change the windows one to 312 and the linux one to 313.

==

Thank you !! I'll try that ....
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Cain
SourceMod Donor
Join Date: May 2005
Location: South Carolina, USA
Old 12-18-2009 , 07:15   Re: [TF2] Respawn System
Reply With Quote #235

Do you have to restart your server for that to take effect ??

Any way I can force the game to re-run this cfg file on the fly while the server is running and full of players ??
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DaMnEd
New Member
Join Date: Sep 2009
Old 12-18-2009 , 15:18   Re: [TF2] Respawn System
Reply With Quote #236

Quote:
Originally Posted by Cain View Post
Do you have to restart your server for that to take effect ??

Any way I can force the game to re-run this cfg file on the fly while the server is running and full of players ??
Do this in the console:
meta clear
meta refresh
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Cain
SourceMod Donor
Join Date: May 2005
Location: South Carolina, USA
Old 12-18-2009 , 15:51   Re: [TF2] Respawn System
Reply With Quote #237

Thanks!!
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Skyrider
AMX Mod X Beta Tester
Join Date: May 2005
Location: Netherlands
Old 12-19-2009 , 19:38   Re: [TF2] Respawn System
Reply With Quote #238

Quote:
Originally Posted by pheadxdll View Post
Sorry, but this doesn't work. I've tried all the respawn plugins, but they all doesn't seem to work I'm afraid:

Quote:
"ForceRespawn"
{
"windows" "312"
"linux" "313"
}
It was already like that, so I never had to change it.
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turb0z
Junior Member
Join Date: Oct 2008
Old 12-21-2009 , 18:37   Re: [TF2] Respawn System
Reply With Quote #239

Also tried the forcerespawn with no luck.

Can confirm frequent crashing when this plugin is enabled.
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WoZeR
Donor
Join Date: Nov 2007
Old 12-22-2009 , 21:13   Re: [TF2] Respawn System
Reply With Quote #240

Remember anytime valve does a TF2 update and the plugin stops working. You will most likely need to update your source mod to the latest version.
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