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New Update broke Sourcemod


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chicky
AlliedModders Donor
Join Date: Oct 2008
Old 12-19-2009 , 12:57   Re: New Update broke Sourcemod
Reply With Quote #121

I'm running windows and hl2dm. I'm having physics issues with boxes, cars, etc bouncing, grenades flying through walls, no respawning weapons. I haven't changed anything in my config since before the update. Yes, it also crashes the server.
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sonicsdm
Junior Member
Join Date: Jul 2008
Old 12-19-2009 , 15:05   Re: New Update broke Sourcemod
Reply With Quote #122

I have a tf2 and happened to...
now its working fine

Last edited by sonicsdm; 12-19-2009 at 15:11.
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toString
Senior Member
Join Date: Jun 2009
Old 12-19-2009 , 16:17   Re: New Update broke Sourcemod
Reply With Quote #123

Quote:
Originally Posted by Hi, I'm John Smith View Post
I have just installed the latest automated snapshot of 1.3 beta (1.3.0-hg2872). Just want to be sure, I don't need to load those offsets, am I correct?

By the way, what is the differences between 1.3 beta and 1.4 dev? I installed 1.3 beta as that's the one mentioned on the frontpage.


Thanks.

Im wondering that too. They have like 3 versions on the go at once...
v3 doesnt seem to be updated anymore, so if we want to 'keep up' do we just go to 4?
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BAILOPAN
Join Date: Jan 2004
Old 12-19-2009 , 16:34   Re: New Update broke Sourcemod
Reply With Quote #124

https://forums.alliedmods.net/showthread.php?t=111941
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GanjaStar
Senior Member
Join Date: Jun 2009
Old 12-19-2009 , 17:53   Re: New Update broke Sourcemod
Reply With Quote #125

guys, does z_spawn tank and witch commands working for anyone have anything to do with this.

today i realized that anyone can spawn tanks on my server... even without cheats on, or the rcon
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jab2000
AlliedModders Donor
Join Date: Jun 2009
Old 12-19-2009 , 20:28   Re: New Update broke Sourcemod
Reply With Quote #126

thanks for sm offsets file
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justincase
Senior Member
Join Date: Dec 2008
Old 12-19-2009 , 21:46   Re: New Update broke Sourcemod
Reply With Quote #127

Is a restart required for the new offsets file to take effect? Or just a map change?
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BAILOPAN
Join Date: Jan 2004
Old 12-19-2009 , 23:22   Re: New Update broke Sourcemod
Reply With Quote #128

A restart is required.

FYI, if you use SourceMod 1.2 or higher, you already have the changes from the automatic updater. Downloading the link from the first post will just get overwritten.
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psychonic

BAFFLED
Join Date: May 2008
Old 12-20-2009 , 09:42   Re: New Update broke Sourcemod
Reply With Quote #129

Quote:
Originally Posted by BAILOPAN View Post
Downloading the link from the first post will just get overwritten.
In addition, that link that's floating around was made from an older changeset, and one of the offsets in it is incorrect.
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DontWannaName
Veteran Member
Join Date: Jun 2007
Location: VALVe Land, WA
Old 12-20-2009 , 17:37   Re: New Update broke Sourcemod
Reply With Quote #130

Does that offset fix disabling respawn lockers?
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