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[L4D(2)] SuperVersus [1.5.4]


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gamemann
Veteran Member
Join Date: Sep 2009
Location: Mullica Hill, New Jersey
Old 11-29-2009 , 11:47   Re: [L4D(2)] Super Versus
Reply With Quote #531

It works! Thanks. On ething when a hunter or smoker gets you and a survivor saves you the music is still playing in the background.
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DDR Khat
SourceMod Donor
Join Date: Feb 2006
Old 11-29-2009 , 12:30   Re: [L4D(2)] Super Versus
Reply With Quote #532

Quote:
Originally Posted by DiRgE View Post
Just tested in my 8 vs 8..

L 11/29/2009 - 13:08:47: [SM] Native "IsFakeClient" reported: Client 18 is not connected
L 11/29/2009 - 13:08:47: [SM] Displaying call stack trace for plugin "l4d_superversus.smx":
L 11/29/2009 - 13:08:47: [SM] [0] Line 278, /home/groups/alliedmodders/forums/files/9/7/0/1/54297.attach::KickFakeClient()
Hmm interesting. Well, it's not harming anything now. That's just saying there wasn't a bot to kick. This error will rarely pop up and certainly won't affect any of your players or the functioning of this plugin.
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Alusgeras
New Member
Join Date: Nov 2009
Old 11-29-2009 , 13:58   Re: [L4D(2)] Super Versus
Reply With Quote #533

i`m do 5 infected and 5 survivols...
server list show 10slots... but when i wanna connect - i having error with 'failed to join sesion bicose dont have enought open slots(sever).. (or smt..)
- server:
8 players of 10...
why i cant join in server?
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DDR Khat
SourceMod Donor
Join Date: Feb 2006
Old 11-29-2009 , 14:02   Re: [L4D(2)] Super Versus
Reply With Quote #534

Quote:
Originally Posted by Alusgeras View Post
i`m do 5 infected and 5 survivols...
server list show 10slots... but when i wanna connect - i having error with 'failed to join sesion bicose dont have enought open slots(sever).. (or smt..)
- server:
8 players of 10...
why i cant join in server?
Do you have Left4DownTown installed? that helps alot.
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ghostricky
Junior Member
Join Date: Nov 2009
Old 11-29-2009 , 14:02   Re: [L4D(2)] Super Versus
Reply With Quote #535

It's work now..but how to kick the bots?
too many bots in the server
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DDR Khat
SourceMod Donor
Join Date: Feb 2006
Old 11-29-2009 , 14:07   Re: [L4D(2)] Super Versus
Reply With Quote #536

Quote:
Originally Posted by ghostricky View Post
It's work now..but how to kick the bots?
too many bots in the server
Check the config file and make sure you have it setup correctly.
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ghostricky
Junior Member
Join Date: Nov 2009
Old 11-29-2009 , 14:42   Re: [L4D(2)] Super Versus
Reply With Quote #537

// This file was auto-generated by SourceMod (v1.2.3)
// ConVars for plugin "l4d_superversus.smx"


// Give extra survivors HP packs? (1 for extra medpacks)
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_XtraHP "1"

// Max amount of infected (will not affect bots)
// -
// Default: "4"
// Minimum: "1.000000"
// Maximum: "18.000000"
l4d_infected_limit "4"

// Should we clear Lobby reservaton? (For use with Left4DownTown extension ONLY)
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_killreservation "0"

// Set tanks HP based on Survivor Count
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_supertank "0"

// Maximum amount of survivors
// -
// Default: "4"
// Minimum: "1.000000"
// Maximum: "18.000000"
l4d_survivor_limit "6"

// Tanks HP Multiplier (multi*(survivors-4))
// -
// Default: "0.25"
// Minimum: "0.010000"
// Maximum: "1.000000"
l4d_tank_hpmulti "0.25"

↑this?
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GateKeeper420
Member
Join Date: Jul 2009
Old 11-29-2009 , 14:47   Re: [L4D(2)] Super Versus
Reply With Quote #538

DDRKhat, maybe you can help me...

I installed SuperVersus and everything works, but it keeps restarting back to the first Map. So the whole Versus Campaign Restarts over and over again. I am using this plugin with l4dtoolz.

I had the same problem with this plugin for L4D1 and I tried it with both l4dtoolz and left4downtown.

Here is my Server Info:


Code:
29.1 fps  0/32 on map  c5m1_waterfront
#Console initialized.
#***VPK: FastFindFile Attempting to use full path with VPK file!
        File: c:\program files (x86)\left4dead 2\left4dead2\left4dead2\addonlist
.txt
#Game.dll loaded for "Left 4 Dead 2"
Server is hibernating
ConVarRef test_progression_loop doesn't point to an existing ConVar
Game supporting (2) split screen players
maxplayers set to 18
***VPK: FastFindFile Attempting to use full path with VPK file!
        File: c:\program files (x86)\left4dead 2\left4dead2\left4dead2\addonlist
.txt
Unknown command "sv_flags"
You must be a server admin to use mp_disable_autokick
Unknown command "sv_allow_color_correction"
Unknown command "sv_unlag"
Unknown command "sv_maxunlag"
Adding master at 69.28.140.247:27011
Adding master at 69.28.140.246:27011
Adding master at 68.142.72.250:27011
Adding master at 72.165.61.189:27011
Unknown command "mat_bloom_scalefactor_scalar"
NET_GetBindAddresses found 96.57.1.180: 'NVIDIA nForce Networking Controller - P
acket Scheduler Miniport'
NET_GetBindAddresses found 192.168.127.1: 'VMware Virtual Ethernet Adapter for V
Mnet1'
NET_GetBindAddresses found 192.168.59.1: 'VMware Virtual Ethernet Adapter for VM
net8'
NET_GetBindAddresses found 5.169.195.28: 'Hamachi Network Interface'
Network: IP 96.57.1.181, mode MP, dedicated Yes, ports 27016 SV / 0 CL
---- Host_NewGame ----
maxplayers set to 32
Host_NewGame on map c5m1_waterfront
L 11/29/2009 - 14:44:59: -------- Mapchange to c5m1_waterfront --------
Executing dedicated server config file
Couldn't find any entities named spawn_fryingpan_demo, which point_template temp
late_demo is specifying.
WARNING: orator at 777 677 -418 missing modelname
Attempting to precache model, but model name is NULL
jukebox_script executing script: jukebox_main
Commentary: Loading commentary data from maps/c5m1_waterfront_commentary.txt.
Initializing Director's script
[SM] Changed cvar "tongue_allow_voluntary_release" to "1".
L 11/29/2009 - 14:45:01: [basecommands.smx] "Console<0><Console><Console>" chang
ed cvar (cvar "tongue_allow_voluntary_release") (value "1")
[SM] Changed cvar "survivor_allow_crawling" to "1".
L 11/29/2009 - 14:45:01: [basecommands.smx] "Console<0><Console><Console>" chang
ed cvar (cvar "survivor_allow_crawling") (value "1")
[SM] Changed cvar "z_versus_smoker_limit" to "1".
L 11/29/2009 - 14:45:01: [basecommands.smx] "Console<0><Console><Console>" chang
ed cvar (cvar "z_versus_smoker_limit") (value "1")
[SM] Changed cvar "z_versus_boomer_limit" to "2".
L 11/29/2009 - 14:45:01: [basecommands.smx] "Console<0><Console><Console>" chang
ed cvar (cvar "z_versus_boomer_limit") (value "2")
[SM] Changed cvar "z_hunter_limit" to "2".
L 11/29/2009 - 14:45:01: [basecommands.smx] "Console<0><Console><Console>" chang
ed cvar (cvar "z_hunter_limit") (value "2")
[SM] Unable to find cvar: z_gas_limit
[SM] Changed cvar "z_charger_limit" to "1".
L 11/29/2009 - 14:45:01: [basecommands.smx] "Console<0><Console><Console>" chang
ed cvar (cvar "z_charger_limit") (value "1")
[SM] Changed cvar "z_jockey_limit" to "1".
L 11/29/2009 - 14:45:01: [basecommands.smx] "Console<0><Console><Console>" chang
ed cvar (cvar "z_jockey_limit") (value "1")
[SM] Changed cvar "z_spitter_limit" to "1".
L 11/29/2009 - 14:45:01: [basecommands.smx] "Console<0><Console><Console>" chang
ed cvar (cvar "z_spitter_limit") (value "1")
Unknown command "l4d2_maxplayers"
Unknown command "sv_flags"
Unknown command "sv_allow_color_correction"
Unknown command "sv_unlag"
Unknown command "sv_maxunlag"
Adding master at 69.28.140.247:27011
Adding master at 69.28.140.246:27011
Adding master at 68.142.72.250:27011
Adding master at 72.165.61.189:27011
Adding master server 72.165.61.189:27011
Adding master server 69.28.140.247:27011
Could not establish connection to Steam servers.
sm version
 SourceMod Version Information:
    SourceMod Version: 1.3.0-dev
    SourcePawn Engine: SourcePawn 1.1, jit-x86 (build 1.3.0-dev)
    SourcePawn API: v1 = 4, v2 = 3
    Compiled on: Nov 23 2009 05:41:01
    Build ID: 2865:f3551d6b1300-dev
    http://www.sourcemod.net/
meta version
Metamod:Source version 1.8.0-dev
Build ID: 681:a9f34c9f06e7-dev
Loaded As: Valve Server Plugin
Compiled on: Nov 15 2009
Plugin interface version: 15:14
SourceHook version: 5:5
http://www.metamodsource.net/
sm plugins list
[SM] Listing 23 plugins:
  01 "Admin File Reader" (1.3.0-dev) by AlliedModders LLC
  02 "Admin Help" (1.3.0-dev) by AlliedModders LLC
  03 "Admin Menu" (1.3.0-dev) by AlliedModders LLC
  04 "Anti-Flood" (1.3.0-dev) by AlliedModders LLC
  05 "Basic Ban Commands" (1.3.0-dev) by AlliedModders LLC
  06 "Basic Chat" (1.3.0-dev) by AlliedModders LLC
  07 "Basic Comm Control" (1.3.0-dev) by AlliedModders LLC
  08 "Basic Commands" (1.3.0-dev) by AlliedModders LLC
  09 "Basic Info Triggers" (1.3.0-dev) by AlliedModders LLC
  10 "Basic Votes" (1.3.0-dev) by AlliedModders LLC
  11 "cfgload" (1.0.0) by ivailosp
  12 "Client Preferences" (1.3.0-dev) by AlliedModders LLC
  13 "Fun Commands" (1.3.0-dev) by AlliedModders LLC
  14 "Fun Votes" (1.3.0-dev) by AlliedModders LLC
  15 "[L4D] Allow Jocky Dismount" (1.0) by Thraka
  16 "L4D Friendly Fire Limit" (1.1.1) by -pk-
  17 "L4D SuperVersus" (1.5) by DDRKhat
  18 Disabled: "Nextmap" (1.3.0-dev) by AlliedModders LLC
  19 "Player Commands" (1.3.0-dev) by AlliedModders LLC
  20 "Reserved Slots" (1.3.0-dev) by AlliedModders LLC
  21 "Smoke'n Move" (1.2) by Olj
  22 "Sound Commands" (1.3.0-dev) by AlliedModders LLC
  23 "L4D Vote Manager 2" (1.5.5) by Madcap
meta list
Listing 4 plugins:
  [01] L4DToolZ (1.0.0.6b) by Ivailosp
  [02] SourceMod (1.3.0-dev) by AlliedModders LLC
  [03] SDK Tools (1.3.0-dev) by AlliedModders LLC
  [04] BinTools (1.3.0-dev) by AlliedModders LLC
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uriel18
Senior Member
Join Date: Apr 2009
Old 11-29-2009 , 16:31   Re: [L4D(2)] Super Versus
Reply With Quote #539

Perfect!! Now the bots keeps at the map change

Awesowe!!!
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Marcus101RR
Veteran Member
Join Date: Aug 2009
Location: Tampa, FL
Old 11-29-2009 , 16:31   Re: [L4D(2)] Super Versus
Reply With Quote #540

Quote:
Originally Posted by ghostricky View Post
// This file was auto-generated by SourceMod (v1.2.3)
// ConVars for plugin "l4d_superversus.smx"


// Give extra survivors HP packs? (1 for extra medpacks)
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_XtraHP "1"

// Max amount of infected (will not affect bots)
// -
// Default: "4"
// Minimum: "1.000000"
// Maximum: "18.000000"
l4d_infected_limit "4"

// Should we clear Lobby reservaton? (For use with Left4DownTown extension ONLY)
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_killreservation "0"

// Set tanks HP based on Survivor Count
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_supertank "0"

// Maximum amount of survivors
// -
// Default: "4"
// Minimum: "1.000000"
// Maximum: "18.000000"
l4d_survivor_limit "6"

// Tanks HP Multiplier (multi*(survivors-4))
// -
// Default: "0.25"
// Minimum: "0.010000"
// Maximum: "1.000000"
l4d_tank_hpmulti "0.25"

↑this?
ghostricky, look at survivor limit its 6 instead of 4. There is you problem.

@owner: Can you suggest me a plugin or cvar that controls how many boomers, smokers are in versus mode. I only get 1 at a time, everyone else gets hunter sadly.
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