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[CS:S/CS:GO] DeathMatch:SM


  
 
 
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Author
altex
Veteran Member
Join Date: May 2009
Location: Russia
Plugin ID:
1150
Plugin Version:
1.8.0
Plugin Category:
Gameplay
Plugin Game:
Counter-Strike: Source
Plugin Dependencies:
    Servers with this Plugin:
    90 
    Plugin Description:
    Enhanced deathmatch mode with spawn protection and elimination support.
    Old 09-10-2009 , 17:38   [CS:S/CS:GO] DeathMatch:SM
    Reply With Quote #1

    DeathMatch

    Table of contents
    --------------------------------------------------------------Description
    --------------------------------------------------------------
    Adds deathmatch mode, elimination mode, spawn protection to the game.
    Spawn protection works independently from deathmatch inself, you can
    use in separately. Usefull for gungame.

    http://forums.alliedmods.net/showthread.php?t=103242
    Complementary plugins
    --------------------------------------------------------------Plugins
    --------------------------------------------------------------
    • sm_ggdm.smx - Deathmatch
    • sm_ggdm_elimination.smx - Elimination
    • sm_ggdm_spawnprotection.smx - Spawn protection
    • sm_ggdm_spawns.smx - Random spawnpoints
    • sm_ggdm_ragdoll.smx - Ragdoll removement
    • sm_ggdm_weapons.smx - Weapons removement
    • sm_ggdm_firstspawn.smx - Spawn new connected players
    Commands and Cvars
    --------------------------------------------------------------
    • sm_ggdm_version - GunGame Deathmatch version.
    • sm_ggdm_respawntime - Time before respawn (default 2.0).
    • sm_ggdm_enable - Enable/disable deathmatch (default 1).
    • sm_ggdm_removeragdolls - Remove ragdolls 1 is on, 0 is off (default 1).
    • sm_ggdm_ragdolltime - Time before ragdoll will be removed (default 1.5).
    • sm_ggdm_sp_enable - Enable/disable spawn protection (default 1).
    • sm_ggdm_sp_removeonfire - Remove spawn protection when player fire (default 0).
    • sm_ggdm_sptime - Sets the amount of seconds users will be protected
      from getting killed on their respawn (default 2).
    • sm_ggdm_spchangecolor - Change color on spawn protected players (default 1).
    • sm_ggdm_remweap_round - Remove weapons on round start (default "1").
    • sm_ggdm_remweap_kill - Remove weapons on player kill (default "0").
    • sm_ggdm_keep_hegrenades - Keep hegrenades when removing weapons (default "1").
    • sm_ggdm_elimination - Elimination mode 1 is on, 0 is off (default 0). You
      will be respawned only after your killer will be killed.
      To enable elimination sm_ggdm_enable must be 0
      and sm_ggdm_elimination must be 1.
    • sm_ggdm_el_respawntime - Elimination respawn time (default 2.0).
    • sm_ggdm_elimination_spawn - Spawn new connected players in the middle of the round
      1 - enabled, 0 - disabled (default: 1)
    • sm_ggdm_spawn_menu - Edits GG DM spawn points.
    • sm_ggdm_fspawn_enable - Enable firstspawn plugin.
      1 - enable, 0 - disable (default: 0).
    • sm_ggdm_fspawn_ptime - Prevent player from spawn if it was reconnected
      in that number of seconds. (default: 420).
    Requirements
    --------------------------------------------------------------
    • Counter-Strike: Source
    • SourceMod 1.2.0+
    Credits
    --------------------------------------------------------------Changelog
    ----------------------------------------------------
    For full changelog see CHANGELOG.txt
    Todo
    ----------------------------------------------------
    For full todo list see TODO.txt
    Issues
    ----------------------------------------------------
    • Q. After mp_teambalance move player to the other
      team the player does not respawn.
      A. Yes, it does. This is because of mp_limitteams does not
      designed to work with deathmatch mode at all. You can
      use any 3d-party team balance plugins like sm_teambalance
      http://forums.alliedmods.net/showthread.php?t=117956

      Player can respawn only after "jointeam". But mp_limitteams
      does not execute jointeam but only assign player to team.
    Attached Files
    File Type: zip sm_ggdm-1.6.1.zip (115.8 KB, 13665 views)
    File Type: zip sm_ggdm-1.7.1.zip (126.4 KB, 1973 views)
    File Type: zip sm_ggdm-1.8.0.zip (127.7 KB, 24578 views)
    __________________

    Last edited by altex; 07-06-2013 at 16:44. Reason: Release 1.8.0
    altex is offline
     



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