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Author
tigerox
AlliedModders Donor
Join Date: Oct 2008
Location: Canada
Plugin ID:
803
Plugin Version:
1.4
Plugin Category:
General Purpose
Plugin Game:
Counter-Strike: Source
Plugin Dependencies:
    Servers with this Plugin:
    99 
    Plugin Description:
    Add deathmatch mode with spawn protection.
    Unapprover:
    Reason for Unapproving:
    Discontinued: see http://forums.alliedmods.net/showthread.php?t=103242
    Old 03-08-2009 , 03:53   PLEASE REMOVE
    Reply With Quote #1

    GG DEATHMATCH ADDON

    BY altex


    Description

    -----------
    Add deathmatch mode with spawn protection.
    Usefull for gungame.

    Commands and Cvars
    ------------------
    sm_ggdm_version - GunGame Deathmatch version.
    sm_ggdm_removeragdolls - Remove ragdolls 1 is on, 0 is off. (default 1)
    sm_ggdm_sptime - Sets the amount of seconds users will be protected
    from getting killed on their respawn. (default 2)

    sm_ggdm_spawn_menu - Edits GG DM spawn points.

    Requirements
    ------------
    Counter-Strike: Source
    SourceMod 1.2.0

    Credits
    -------
    * Thanks to tigerox for GG4 DEATHMATCH ADDON version 1.2
    http://forums.alliedmods.net/showthread.php?t=87198

    * Thanks to TechKnow for Gungame-Deathmatch version 1.5
    http://forums.alliedmods.net/showthread.php?p=725749

    * Thanks to L. Duke for Dissolve (player ragdolls) version 1.0.0.2
    http://forums.alliedmods.net/showthread.php?t=71084

    * Thanks to Fredd for SurfTools version 1.6
    http://forums.alliedmods.net/showthread.php?t=60002

    * Thanks to AlliedModders LLC for CSSM 2.1.0.446
    http://forums.alliedmods.net/showthread.php?t=58388

    * Thanks to Kigen

    Changelog
    ---------
    1.4:
    + Added spawn points.

    1.3:
    + Added spawn protection.
    + Added alpha color on spawn protected players.
    - Removed all messages.

    1.2 by tigerox:
    * Basically all code from TechKnow's GG-Deathmatch V1.5
    * Fixed stopping respawn after round end (works now)
    * Added code to remove ragdolls, from L. Duke's Dissolver 1.0.0.2
    * Removed useless chat announcments
    * Recommend using with SpawnProtection Beta 1.4
    *
    * --next version--
    * --!stuck respawn command like in gg4
    * --Spawn protections
    * --deathmatch team balancer,
    Attached Files
    File Type: zip sm_ggdm-1.4.zip (91.3 KB, 1262 views)

    Last edited by tigerox; 11-20-2009 at 21:18. Reason: new author
    tigerox is offline
    TechKnow
    Senior Member
    Join Date: Nov 2007
    Old 03-15-2009 , 02:22   Re: GG4 DEATHMATCH ADDON
    Reply With Quote #2

    so all you did was make it so you dont respawn after round end.
    __________________
    "Stupd is what Stupid dose"
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    http://techknowmodels.19.forumer.com/index.php
    TechKnow is offline
    tigerox
    AlliedModders Donor
    Join Date: Oct 2008
    Location: Canada
    Old 03-15-2009 , 11:37   Re: GG4 DEATHMATCH ADDON
    Reply With Quote #3

    Yes. I also added ragdoll remove, removed some cvars and text announcements, changed over to new MaxClients var, just made it specific for gg4. (In the future GG5 as well)

    My intention is to add to it; custom/random spawn points, !stuck, spawn protection.

    You GGDM code is a really good base. Thanks for doing a great job with it.

    TigerOx
    tigerox is offline
    TechKnow
    Senior Member
    Join Date: Nov 2007
    Old 03-15-2009 , 20:20   Re: GG4 DEATHMATCH ADDON
    Reply With Quote #4

    I have seen GG5 and played on a server with it and it already has a respawn option for deathmatch option and ragdoll removal and the only thing it is missing is spawn protection, or the owner did not activate it.
    __________________
    "Stupd is what Stupid dose"
    MY MODELS SITE
    http://techknowmodels.19.forumer.com/index.php
    TechKnow is offline
    tigerox
    AlliedModders Donor
    Join Date: Oct 2008
    Location: Canada
    Old 03-15-2009 , 20:24   Re: GG4 DEATHMATCH ADDON
    Reply With Quote #5

    The primary purpose is to use this with GG4. With GG5 it would just allow you to not use GG Utils.

    I currently can't get GG5 DM to run without consuming huge amounts my CPU.
    tigerox is offline
    altex
    Veteran Member
    Join Date: May 2009
    Location: Russia
    Old 06-07-2009 , 12:50   Re: GG4 DEATHMATCH ADDON
    Reply With Quote #6

    Description
    -----------
    Add deathmatch mode with spawn protection.
    Usefull for gungame.

    Commands and Cvars
    ------------------
    sm_ggdm_removeragdolls - Remove ragdolls 1 is on, 0 is off. (default 1)
    sm_ggdm_sptime - Sets the amount of seconds users will be protected
    from getting killed on their respawn. (default 2)

    Requirements
    ------------
    Counter-Strike: Source
    SourceMod 1.2.0

    Credits
    -------
    * Thanks to tigerox for GG4 DEATHMATCH ADDON version 1.2
    http://forums.alliedmods.net/showthread.php?t=87198

    * Thanks to TechKnow for Gungame-Deathmatch version 1.5
    http://forums.alliedmods.net/showthread.php?p=725749

    * Thanks to L. Duke for Dissolve (player ragdolls) version 1.0.0.2
    http://forums.alliedmods.net/showthread.php?t=71084

    * Thanks to Fredd for SurfTools version 1.6
    http://forums.alliedmods.net/showthread.php?t=60002

    * Thanks to AlliedModders LLC for CSS:DM 2.1.0.446
    http://forums.alliedmods.net/showthread.php?t=58388

    * Thanks to Kigen

    Changelog
    ---------
    1.3:
    + Added spawn protection.
    + Added alpha color on spawn protected players.
    - Removed all messages.

    1.2 by tigerox:
    * Basically all code from TechKnow's GG-Deathmatch V1.5
    * Fixed stopping respawn after round end (works now)
    * Added code to remove ragdolls, from L. Duke's Dissolver 1.0.0.2
    * Removed useless chat announcments
    * Recommend using with SpawnProtection Beta 1.4
    *
    * --next version--
    * --!stuck respawn command like in gg4
    * --Spawn protections
    * --deathmatch team balancer,

    TODO
    ----
    + Add spawn points.
    Attached Files
    File Type: zip sm_ggdm-1.3.zip (9.1 KB, 276 views)
    altex is offline
    TechKnow
    Senior Member
    Join Date: Nov 2007
    Old 06-07-2009 , 16:16   Re: GG4 DEATHMATCH ADDON
    Reply With Quote #7

    Good Job. It will be nice when you add spawn protect and spawn points. Wont be long and you will have a compleet stand alone GGDM plugin That uses much less cpu power and haveing shots register better and gun upgrade switch faster. I think all the other plugins/mods are so gumed up with add add add add add add it slows everything down and at some point needs to be re done as we have to to streamline the code. and also I think this is what has happind to windows operating system and they need to start all over with windows 95 and add to that to make it faster and with the features of windows 2000.
    __________________
    "Stupd is what Stupid dose"
    MY MODELS SITE
    http://techknowmodels.19.forumer.com/index.php
    TechKnow is offline
    altex
    Veteran Member
    Join Date: May 2009
    Location: Russia
    Old 06-07-2009 , 16:19   Re: GG4 DEATHMATCH ADDON
    Reply With Quote #8

    Quote:
    Originally Posted by TechKnow View Post
    Good Job. It will be nice when you add spawn protect and spawn points.
    Already done it. Will release tomorrow.
    altex is offline
    altex
    Veteran Member
    Join Date: May 2009
    Location: Russia
    Old 06-07-2009 , 17:08   Re: GG4 DEATHMATCH ADDON
    Reply With Quote #9

    Description
    -----------
    Add deathmatch mode with spawn protection.
    Usefull for gungame.

    Commands and Cvars
    ------------------
    sm_ggdm_version - GunGame Deathmatch version.
    sm_ggdm_removeragdolls - Remove ragdolls 1 is on, 0 is off. (default 1)
    sm_ggdm_sptime - Sets the amount of seconds users will be protected
    from getting killed on their respawn. (default 2)

    sm_ggdm_spawn_menu - Edits GG DM spawn points.

    Requirements
    ------------
    Counter-Strike: Source
    SourceMod 1.2.0

    Credits
    -------
    * Thanks to tigerox for GG4 DEATHMATCH ADDON version 1.2
    http://forums.alliedmods.net/showthread.php?t=87198

    * Thanks to TechKnow for Gungame-Deathmatch version 1.5
    http://forums.alliedmods.net/showthread.php?p=725749

    * Thanks to L. Duke for Dissolve (player ragdolls) version 1.0.0.2
    http://forums.alliedmods.net/showthread.php?t=71084

    * Thanks to Fredd for SurfTools version 1.6
    http://forums.alliedmods.net/showthread.php?t=60002

    * Thanks to AlliedModders LLC for CSS:DM 2.1.0.446
    http://forums.alliedmods.net/showthread.php?t=58388

    * Thanks to Kigen

    Changelog
    ---------
    1.4:
    + Added spawn points.

    1.3:
    + Added spawn protection.
    + Added alpha color on spawn protected players.
    - Removed all messages.

    1.2 by tigerox:
    * Basically all code from TechKnow's GG-Deathmatch V1.5
    * Fixed stopping respawn after round end (works now)
    * Added code to remove ragdolls, from L. Duke's Dissolver 1.0.0.2
    * Removed useless chat announcments
    * Recommend using with SpawnProtection Beta 1.4
    *
    * --next version--
    * --!stuck respawn command like in gg4
    * --Spawn protections
    * --deathmatch team balancer,

    TODO
    ----
    Attached Files
    File Type: zip sm_ggdm-1.4.zip (91.3 KB, 261 views)
    __________________

    Last edited by altex; 07-02-2009 at 17:05.
    altex is offline
    Acid07
    Member
    Join Date: May 2009
    Old 08-21-2009 , 06:52   Re: GG DEATHMATCH ADDON
    Reply With Quote #10

    do i need to install it over the normal gun game?
    Acid07 is offline
    Reply


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