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Laser/TripMine Entity


  
 
 
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+ARUKARI-
AlliedModders Donor
Join Date: Jul 2004
Location: Japan
Old 07-01-2008 , 21:51   Re: Laser/TripMine Entity v2.0 - Release Candidate (22.06.2008)
Reply With Quote #11

Quote:
Originally Posted by ^^Alex^^ View Post
Hi I am new here and I do not now how to compile .sma files
I put all of your files in the c/program files/counter strike/cstrike/addons/amxmodx/scripting directory and I run the compile.exe prog but after that..??? plz help me
1.
you need "lasermine_020rc.sma".
if you play biohazard, you need "bio_lasermine.sma".(not need "lasermine_020rc.sma".)

2.
you move the SMA file of either in an "amxmodx/scripting" directory.
you carry out "compile.exe".

3.
a folder called "compiled" should be made in your "amxmodx/scripting" directory.(open the "amxmodx/scripting/compiled")

4.
is there "lasermine_020rc.amxx" or "bio_lasermine_004.amxx" in the directory?

you copy "lasermine_020rc.amxx" or "bio_lasermine_004.amxx".
and you paste into "amxmodx/plugins".

5.
you open amxmodx/configs directory.
and you open plugins.ini

6.
you add "lasermine_020rc.amxx" or "bio_lasermine_004.amxx" to the bottom line of plugins.ini.
and you save it.

7.
It was completed entirely.
Please add cvars setting to server.cfg afterward. (Even if there is not it, it moves.)
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